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Old 10-28-15, 03:18 PM   #2251
PhilipVonWebber
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Quote:
Originally Posted by fitzcarraldo View Post
What supermod do you use with OTC?

There is a version for Stock, also compatible with GFO.

Please, read the detailed instructions in the OTC thread, CapnScurvy explains all with easy instructions.

Welcome aboard and best regards.

Fitzcarraldo
Yes, insufficient information on my part. Sorry bout that slip. The mod is "Real Fleet Boat 2.0" and thanks for the info
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Old 10-28-15, 08:20 PM   #2252
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Quote:
Originally Posted by PhilipVonWebber View Post
Yes, insufficient information on my part. Sorry bout that slip. The mod is "Real Fleet Boat 2.0" and thanks for the info
No OTC for RFB except for SH4 14. No for SH4 15 plus RFB.
In RFB for SH4 15 you can try MaxOptics for RFB.

Regards.

Fitzcarraldo
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Old 10-31-15, 01:25 PM   #2253
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RR wrote:

Let's suppose you are playing a boxing game and your opponent, Muhammad Ali, does the exact same moves he did against Joe Frasier in Ali/Frazier 1. REALISM! Yeah, you just move in behind him, he punches the historical Frazier in front of him and you knock him out from behind or the side. He never sees you. He never reacts to you. He's a stupid robot. Just like RSRDC. Is that realistic? No. Hell no.

Yes its true!!!! It's esential, I agreee, you are not aleone in your opinion.
My mod gives you real captains probelms: one two hits from destroyer and you are killed (I changed hit points for subs), more kills on board, escort in harbours..

http://www.subsim.com/radioroom/showthread.php?t=214033
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Old 02-01-16, 12:33 PM   #2254
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Erm... I'm new here, and so the answer to my question is probably going to be obvious, but here goes:
I've downloaded the stock variant onto my computer, and enabled it on JGSME - but how do I actually get it applied to my game?
Any help much appreciated,
Nagato
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Old 02-01-16, 07:17 PM   #2255
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Quote:
Originally Posted by DigestedSine561 View Post
Erm... I'm new here, and so the answer to my question is probably going to be obvious, but here goes:
I've downloaded the stock variant onto my computer, and enabled it on JGSME - but how do I actually get it applied to my game?
Any help much appreciated,
Nagato
Welcome aboard!

The structure of the mod is RSRDC..../data. Check it. Only needs activation via JSGME.

Don't forget the RSRDC patch 23april etc....

If you have RSRDC..../RSRDC.../data don't work. This is typical when you unrar the mods you downloaded.

Best regards.

Fitzcarraldo
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Old 02-02-16, 11:43 AM   #2256
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Thanks for the help, but I'm still not entirely sure... I loaded the 'Data' folder via JGSME - and there's still nothing. Now what?
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Old 02-02-16, 11:48 AM   #2257
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DigestedSine561!
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Old 02-02-16, 11:59 AM   #2258
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Quote:
Originally Posted by DigestedSine561 View Post
Thanks for the help, but I'm still not entirely sure... I loaded the 'Data' folder via JGSME - and there's still nothing. Now what?
You have a "MODS" folder inside your main SH4 folder, yes?

You need to put the folder RSRDC...\data in the MODS folder. Then, run JSGME and add the mod "RSRDC..." ("pass" it from left to right).

The same with the RSRDC patch.

You can see if the mod is active in the individual mission selection. The missions are all different of stock SH4. For example, you donīt have the Midway mission. If you donīt have Midway Mission, the mod is active.

Remember: RSRDC is a campaign mod and donīt change environment, candies, colours, etc. You will see the same stock look but with a new campaign. For change other aspects of the game, you need another supermod, ex.: TMO, GFO, or RFB, and after, apply the respective version of RSRDC.

Have you luck!

Fitzcarraldo
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Old 02-03-16, 03:59 PM   #2259
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Much obliged, fitzcarraldo! It's now working perfectly! Thanks very much!
And hi there, Aktungbby!
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Old 02-04-16, 07:35 AM   #2260
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Quote:
Originally Posted by DigestedSine561 View Post
Much obliged, fitzcarraldo! It's now working perfectly! Thanks very much!
And hi there, Aktungbby!
Welcome aboard and remember the Old Brass:

SINK'EM ALL!!!!

Fitzcarraldo
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Old 02-04-16, 11:32 AM   #2261
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A Warm Welcome To The Subsim Community > DigestedSine561
Find Help & Useful Information In My SHIV & SHV Signature Thread Links.
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LIVING SILENT HUNTER III EDITION 2015 Mega Mod
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Old 02-16-16, 07:34 AM   #2262
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Im in the first mission in 41 near lauzon straits, i patroled all the area from there from okinawa, no sibgle ships no convoys nothing, is this normal?
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Old 02-16-16, 09:45 AM   #2263
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Im in the first mission in 41 near lauzon straits, i patroled all the area from there from okinawa, no sibgle ships no convoys nothing, is this normal?
Itīs normal. You need patience and do many searchs. There are ships. In early war is difficult: you don't have radar. When you obtain the radar, Itīs a bit more easy.

BTW, I played for years with RSRDC and I donīt recommend it now, Iīm in the "anti RSRDC" gang (with all the respect deserved to Lurker for all the hard work) . Too many scripted layers turn the game very previsible after some campaigns. You are noobie with RSRDC and donīt find ships (typical), after two or three campaigns you know all the positions and routes of the ships and convoys...

Be more agressive and good luck!

Best regards.

Fitzcarraldo
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Old 02-20-16, 11:34 AM   #2264
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Hi all, it's me again -
How easy is it to change the names of units in the pack?
I haven't got any software or anything, but the fact that there are so many different styles of name is irritating me. For example. just amongst the Jap cruisers, we have IJN Mogami, Tone Class Heavy Cruiser and Takao Heavy Cruiser, whereas I'd much rather have it just - for example - Mogami-class heavy cruiser, Tone-class heavy cruiser and Takao-class heavy cruiser. Is it too hard to change the unit name or is it just renaming a file or something?
Cheers,
Nagato
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Old 02-21-16, 09:58 PM   #2265
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Quote:
Originally Posted by fitzcarraldo View Post
Itīs normal. You need patience and do many searchs. There are ships. In early war is difficult: you don't have radar. When you obtain the radar, Itīs a bit more easy.

BTW, I played for years with RSRDC and I donīt recommend it now, Iīm in the "anti RSRDC" gang (with all the respect deserved to Lurker for all the hard work) . Too many scripted layers turn the game very previsible after some campaigns. You are noobie with RSRDC and donīt find ships (typical), after two or three campaigns you know all the positions and routes of the ships and convoys...

Be more agressive and good luck!

Best regards.

Fitzcarraldo
I understand your characterization, but cannot agree with the idea that it detracts from the game. The war was fought (and is simulated) by a very well-defined and limiting geography. Japanese had to where it did because that's where the stuff was. Maximum routing efficiency was required because their merchant marine was stretched to and beyond the breaking point. A decent captain should be able to look at the extent of the Japanese Empire and make a solid bet on where to look for enemy traffic.
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