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07-13-17, 01:19 PM | #211 | |||||
Stowaway
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Maybe for SH5, but it will be hard, and probably impossible to have it on the SH3 navigation map. The pic will be totally pixellised and not readable at all. |
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07-13-17, 01:23 PM | #212 |
Stowaway
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Just so you know : I won't be here the next few days.
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07-13-17, 01:59 PM | #213 | |||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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No problem, RL takes the priority
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Have you downloaded the latest alpha? If you look into the rock file and you compare it with the previous version, you will understand at once Quote:
Weird: I thought the two models were already "on the same axis", but I might have done some mistake. I will check my files I am working on the unit converter now Quote:
So, what kind of icon did you have in mind? |
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07-13-17, 06:40 PM | #214 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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SH Coordinates Calculator
Here it is:
http://www.mediafire.com/file/wff9pj...alculator.xlsx This simple Excel spreadsheet does what the title says: you enter the world coordinates in degrees/minutes/seconds, and it returns the equivalent coordinates in decimal degrees and as in metric format, as used by the SH map projection. It should work for all the Silent Hunter games starting form SHIII A note on SHIII: Decimal coordinates used for terrain object placement, have a precision of six decimals. In the cylindrical SH world this corresponds to a degree of accuracy of ±12 cm. For our purposes, this is more than enough. In theory, units' placement can be even more precise, but I have decided to round the results of my formulas so to ensure an exact match among the two notations. The preset coordinates that the spreadsheer is coming with, are relative to the Tourelle de la Plate (measured in Google Earth). @ Kendras When you are back from your break, let me know if this tool solves your problems please |
07-13-17, 09:34 PM | #215 |
CTD - it's not just a job
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I for one thank you gap for the worksheet. It will be put to use as soon as I log out... |;^)
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07-14-17, 09:05 AM | #216 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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Thank you too mate. Whatever you are trying to accomplish, I am glad if my spreadsheet will ease your task
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07-14-17, 11:16 AM | #217 |
CTD - it's not just a job
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Oh yes. Trying to split the Nav Map into increments of Lat / Long versus -242786.54326, etc... I've got the Lat & Long, just need to do the math for what the game uses, and this is ~SO~ much easier. I don't know where my brain was that I didn't think of something like this... Thanks again.
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07-14-17, 12:37 PM | #218 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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07-14-17, 04:05 PM | #219 |
CTD - it's not just a job
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Do you mean like a "picture" overlay of a Nav Map representation - aka: BigMap.dds in SH4?... It probably would help to visualize, but not really necessary, I don't think... It would be cool though, sort of "Mod Tool" release worthy...
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07-14-17, 05:24 PM | #220 | |
Navy Seal
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http://www.mediafire.com/file/3q83vc...ulator_V2.xlsx There are two maps: one small map on the same sheet used for data input, useful for making sure that no input errors were done, and a big map in a separate worksheet that one can pan for checking how input coordinates match the SH world |
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07-15-17, 05:52 AM | #221 |
Weps
Join Date: Sep 2002
Location: SW France
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Hi Gap,
Very useful tool, but I must be doing something wrong as when I enter a new position in Lat and Long, the Locations and Units lat and longs don't calculate correctly eg:- lat 43 5' 12" N, 3 12' 12" W gives a Location Lat of 0.000.043 and Long of -0.000.003 and a Units Lat of 5.170.400 and Long of -0.384.400. The position shows correctly on the maps though. Excel 2010. Any idea what is happening? Regards, MLF
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07-15-17, 08:58 AM | #222 | |
Navy Seal
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I think I know what's happening with it: I probably messed up lol I have put in the formulas some string functions which replace commas (,) with dots (.) as decimal separators. The idea behind that, was enabling users to copy/paste output values from the worksheet directly into SHIII configuration files, without having to correct the decimal mark manually. My computer is Italian-localized, and my formulas work perfectly on it. I thought they would have worked for other local settings, but obviously they are not. Indeed. the reason for the position still being plotted correctly on map depsite the error, is that the graph uses numerical values, not the strings extracted from those values. If you tell me what kind of decimal mark you have set in your system, I can try tand fix the problem. On a side note: while we are waiting for Kendras to be back on duty (), have you or anyone else tested the last version (alpha v5) of the Petite Vieille lighthouse? I am curious to know if, after my latest changes, the metal platform on top of the tower is still in its place (and with the correct texture), and if there are water reflections after I added the appropriate controllers. P.S: in case you need them urgently, those are the correct values for the coordinates in your example: Long= -3.203333 Lat= 43.086667 Long= -384399.960000 Lat= 5170400.040000 |
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07-15-17, 10:35 AM | #223 |
Navy Seal
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New version of my Silent Hunter coordinates calculator:
http://www.mediafire.com/file/mt173a...ulator_V3.xlsx This version should fix the bug reported by MLF. Let me know if it works for you |
07-15-17, 06:14 PM | #224 |
Weps
Join Date: Sep 2002
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Hi Gap,
Sorry, been out shopping . The spread sheet works as expected now as far as Location is concerned - thank you for fixing that. I'll check the unit output side of things tomorrow, if I can understand it - should be able to check against the readings in the mission editor? I tried the new La Plate light last night - great model. All seemed fine - set up as a land object. the lantern wasn't visible or flashing. Edited the eqp file so that the light was visible until 1945 and it showed OK. Haven't had a chance to get the rock showing, or to test if it is "collisionable". Will endeavour to do that tomorrow. Thank you (and Kendras) for your dedicated work on these projects - I watch and learn with interest Regards, MLF
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07-15-17, 06:51 PM | #225 | |||
Navy Seal
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Thank you Sir As land unit you mean? Quote:
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Thank you too for your precious feed-back |
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