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05-16-10, 09:57 AM | #2176 | |
Black Magic
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05-16-10, 10:11 AM | #2177 | |
The Old Man
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Not only that but Ubi did something in the patch 1.2 that also effects targeting causing some torpedo types to miss by more then a boat length. I tried the MOD that disables the torpedo speed ability but I am still having problems with the Type III and Type IX Torpedo's missing and the Type IX is a homing torpedo. Go figure. P.S. I am running Vista 32. I should drop Vista 64 in to take advantage of the other 5 GIG of RAM not being used or do the REG hack to access it with the 32 bit OS. Last edited by TheBeast; 05-16-10 at 10:24 AM. Reason: Added P.S. |
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05-16-10, 10:12 AM | #2178 |
Gunner
Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
Uploads: 0
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Hi TDW,
Have you noticed that "Large Steamer" seems to be missing from the rec manual? |
05-16-10, 10:17 AM | #2179 |
Mate
Join Date: Mar 2010
Location: Paris 12è
Posts: 55
Downloads: 12
Uploads: 0
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No 20m issue for me under 32b XP, but the 0 issue on accentuated chars named ships. Here is my [SEA] french section, if that might help for your testing. Also I'm still a beginner at TDC and need to have the mouse pointed target ship range and speed poping above the righthand bottom corner notepad, please
Code:
[Sea] Iceberg=Iceberg imposant IcebergM1=Iceberg moyen IcebergM2=Iceberg moyen IcebergM3=Iceberg moyen IcebergS1=Petit iceberg IcebergS2=Petit iceberg IcebergS3=Petit iceberg BBQueenElizabeth=Cuirassé Queen Elizabeth BBRoyalSovereign=Cuirassé Royal Sovereign BBKingGeorgeV=Cuirassé King George V BBHMSDukeOfYork=HMS Duke Of York BBNelson=Cuirassé Nelson BCHood=Croiseur Hood BCRenown=Croiseur Renown BBNewMexico=Cuirassé New Mexico BBNewYork=Cuirassé New York BBTennessee=Cuirassé Tennessee BBTennesseeEarly=Cuirassé Tennessee BBNevada=Cuirassé Nevada BBColorado=Cuirassé Colorado BBPennsylvania=Cuirassé Pennsylvania BBWestVirginia=Cuirassé West Virginia BBNorthCarolina=Cuirassé North Carolina BBIowa=Cuirassé Iowa BBKongo=Cuirassé Kongo BBFuso=Cuirassé Fuso BBIse=Cuirassé Ise BBIseConv=Cuirassé Ise (fin de la guerre) BBYamato=Cuirassé Yamato BBLittorio=Cuirassé Littorio BBDuilio=Cuirassé Duilio BBBismark=Cuirassé Bismarck BBSchleswigHolstein=Cuirassé pré-Dreadnought Schleswig-Holstein BCScharnhorst=Cuirassé Scharnhorst BCDeutschland=Cuirassé de poche Deutschland CATakao=Croiseur lourd Takao CAFurutaka=Croiseur lourd Furutaka CAMaya=Croiseur lourd Maya CAMogami=Croiseur lourd Mogami CANorthampton=Croiseur lourd Northampton CABaltimore=Croiseur lourd Baltimore CAKent=Croiseur lourd Kent CAHMSSuffolk=HMS Suffolk CATrento=Croiseur lourd Trento CAHipper=Croiseur lourd Admiral Hipper CLDido=Croiseur léger Dido CLFiji=Croiseur léger Fiji CLBrooklyn=Croiseur léger Brooklyn CLCleveland=Croiseur léger Cleveland CLOmaha=Croiseur léger Omaha CLKuma=Croiseur léger Kuma CLAgano=Croiseur léger Agano CLNaka=Croiseur léger Naka CLMontecuccoli=Croiseur léger Montecuccoli CLBartolomeo=Croiseur léger Di Giussano CLEmden=Croiseur léger Emden CLKonigsberg=Croiseur léger de classe K AMCKomet=Croiseur auxiliaire Komet AMCPenguin=Croiseur auxiliaire Penguin AMCKormoran=Croiseur auxiliaire Kormoran AMCAtlantis=Croiseur auxiliaire Atlantis AMCPatroclus=Croiseur marchand armé Patroclus AMCRawalpindi=Croiseur marchand armé Rawalpindi AODithmarschen=Ravitailleur Dithmarschen AGPCarlPeters=Fleet Tender Carl Peters CVArkRoyal=Porte-avions Ark Royal CVIllustrious=Porte-avions Illustrious CVGlorious=Porte-avions Glorious CVFurious=Porte-avions Furious CVHermes=Porte-avions Hermes CVEagle=Porte-avions Eagle CVUSEarlyWar=Porte-avions CVShokaku=Porte-avions Shokaku CVHiryu=Porte-avions Hiryu CVTaiho=Porte-avions Taiho CVCourageous=Porte-avions Courageous CVEAkitsu=Porte-avions d'escorte Akitsu CVETaiyo=Porte-avions d'escorte Taiyo CVECasablanca=Porte-avions d'escorte Casablanca CVEBogue=Porte-avions d'escorte Bogue CVESangamon=Porte-avions d'escorte Sangamon CVEAttacker=Porte-avions d'escorte Attacker CVELongIsland=Porte-avions d'escorte Long Island CVEArcher=Porte-avions d'escorte Archer CVECharger=Porte-avions d'escorte Charger CVEAvenger=Porte-avions d'escorte Avenger CVEAudacity=Porte-avions d'escorte Audacity CVSChitose=Porte-hydravions Chitose DDSoldati=Destroyer Soldati DDAkizuki=Destroyer Akizuki DDShiratsuyu=Destroyer Shiratsuyu DDFubuki=Destroyer Fubuki DDMutsuki=Destroyer Mutsuki DDMinekaze=Destroyer Minekaze DDAsashio=Destroyer Asashio MLOkinoshima=Grand mouilleur de mines MSNO13=Dragueur de mines SCSubchaser=Chasseur de sous-marins COFlower=Corvette Flower DDType34=Destroyer Type 34 ASSubTender=Porte-sous-marins DDFletcher=Destroyer Fletcher DDAB=Destroyer de classe A DDKeith=Destroyer de classe B DDV&W=Destroyer de classe V&W DDHMSWalker=HMS Walker DDTribal=Destroyer Tribal DDJClass=Destroyer de classe J DDRocket=Destroyer de classe R DDClemson=Destroyer Clemson DDTown=Destroyer Lend-lease classe Town DDSomers=Destroyer Somers DEEvarts=Destroyer d'escorte Evarts DEBuckley=Destroyer d'escorte Buckley DEJCButler=Destroyer d'escorte JC Butler DERiver=Frégate de classe River FFBlackSwan=Aviso Black Swan FFHMSStork=HMS Stork FFBlackSwanElite=Aviso d'élite Black Swan PTElco=Torpilleur Elco PCTrawler=Chalutier armé LST=Embarcation de débarquement FishingBoat=Bateau de pêche FishingBoat2=Chalutier TugBoat=Remorqueur JPGunBoat01=Petite canonnière JPGunBoat02=Canonnière moyenne PCThetis=Cutter "B" 165 pieds SC497=Chasseur de sous-marins SC-497 KSQ=Cargo côtier composite KSS=Petit vraquier KMSSBiyo=Vraquier moyen (ancien) KMSSKinposan=Vraquier moyen (moderne) KMCSHeito=Cargo moyen composite (moderne) KMCSAkita=Cargo moyen composite (ancien) KLSSHakusika=Grand vraquier (ancien) KLSSDoxford=Navire à moteur Doxford Standard KLCSNagara=Cargo composite (moderne) KMCSZinbu=Cargo européen moyen composite KSCSTaihosan=Petit cargo moderne composite KSSSKasagisan=Petit vraquier (ancien) PLC3Middleton=Transport d'attaque Middleton PHMauretania=Grand navire de ligne PLConteVerde=Grand navire de ligne moderne PLKiturin=Navire de ligne moderne PLHorai=Navire à passagers (ancien) PSTyohei=Petit navire à passagers GeAuxCruiser=Croiseur marchand armé PPQueenMary=Très grand navire de ligne européen PLSarpedon=Grand transporteur NSampan01=Sampan NSampan02=Jonque NSampan03=Grand sampan JPFish01=Bateau de pêche JPFish02=Bateau de pêche LL=Cargo Liberty LLWarSupplies=Cargo Liberty (ravitaillements) VV=Cargo Victory KSCSN3SA1=Petit navire marchand N3SA1 KMCSC1B=Navire marchand moyen C1-B KLCSC2SB1=Cargo C2-S-B1 KL=Grand vapeur KLWarSupplies=Grand vapeur (ravitaillements) KMSSHogIsland=Transporteur Hog Island de type A KMKHogIslandWarSupplies=Transporteur moyen Hog Island (ravitaillements) KMSSWarMelody=Vraquier ancien à étrave inclinée KPMCSExpress=Navire de ligne/transporteur moyen (moderne) OTMS=Pétrolier T3 T3Cimmaron=Pétrolier de classe Cimmaron OSHaruna=Petit moteur AR (ancien) OMBuzyun=Pétrolier moyen ancien OMPaula=Pétrolier moyen britannique (ancien) OMRanger=Pétrolier moyen Ranger OLNippon=Grand pétrolier moderne OLSchliemann=Grand pétrolier allemand OLBritishAviator=Pétrolier anglais ancien TR=Transport de troupes AGCC2Appalachian=Navire amiral de groupe amphibie LifeboatLarge=Canot de sauvetage LifeboatSmall=Radeau de sauvetage Frigate=C'est quoi, ça ? [Submarine] SSS18=Sous-marin de classe S-18 SSS42=Sous-marin de classe S-42 SSPorpoise=Sous-marin de classe Porpoise SSSalmon=Sous-marin de classe Salmon SSSargo=Sous-marin de classe Sargo SSTambor=Sous-marin de classe Tambor SSGar=Sous-marin de classe Gar SSGato=Sous-marin de classe Gato SSBalao=Sous-marin de classe Balao SSUndine=Sous-marin de classe U SKoMidget=Sous-marin de poche SSSenToku=Sous-marin de classe Sen-Toku SSTypeIIA=Type IIA SSTypeIIB=Type IIB SSTypeIIC=Type IIC SSTypeIID=Type IID SSTypeVIIA=Type VIIA SSTypeVIIA_AI=Type VIIA (IA) SSTypeVIIA_U30=U-30 SSTypeVIIB=Type VIIB SSTypeVIIB_AI=Type VIIB (IA) SSTypeVIIB_U99=U-99 SSTypeVIIC=Type VIIC SSTypeVIIC_U552=U-552 SSTypeVIIC_AI=Type VIIC (IA) SSTypeVIIC41=Type VIIC/41 SSTypeVIID=Type VII-D SSTypeIXD2=Type IX-D2 SSTypeXVIII=Walther Type XVIII SSTypeXXI=Type XXI SSTypeXXIII=Type XXIII [Ordnance] |
05-16-10, 10:19 AM | #2180 |
Black Magic
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05-16-10, 10:21 AM | #2181 |
Gunner
Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
Uploads: 0
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05-16-10, 11:07 AM | #2182 |
Black Magic
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I was going to add this in the next version of the mod but since we have what appears to be a language dependency problem with the mast heights I've had to make this now. I've added the ability to edit the mast height using an edit box. You click on the mast height and then you can type in the mast height for the target. You have to click Accept for the new mast height to take affect. Clicking Exit makes no changes. Clicking edit lets you re-edit the mast height if you made an error.
NOTE: when editing the mast height value you effectively put some parts of the game on pause. If you have follow target enabled it will NOT be updated and following the target while editing the mast height. As soon as you stop editing the mast height the follow target will re-acquire and re-follow the target it was following. I've also found a way to set the mast height when using WEPS-->Identify target (or similar key command used). When the identify target command is issued there will be a slight delay before the mast height is updated. You do not have to have a target selected in the rec manual to use the identify target and have the mast height set. You also now do not have to have a target selected in the rec manual to change/edit the mast height for the currently selected target in your scope. I'll be issuing a new complete bug fix revision for this (v2.4.1) due to the amount of changes and files effected. I'll have that ready here very shortly. Just have to package up and upload. I still have to resolve the language dependency problem with the mast heights. I hope to have that resolved here soon also. |
05-16-10, 11:27 AM | #2183 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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I want to have your babies.
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05-16-10, 11:48 AM | #2184 |
Black Magic
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v2.4.1 released. This is an important bug fix/temp solution to the language dependency problem with the mast heights. See post #1 for details.
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05-16-10, 12:08 PM | #2185 |
Machinist's Mate
Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
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cheers...will download and test.
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05-16-10, 12:10 PM | #2186 | |
Machinist's Mate
Join Date: Jun 2009
Location: Poland, Bedzin
Posts: 121
Downloads: 207
Uploads: 0
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Quote:
Another question. When I command Crash Dive during being submerged, my boat is going to surface . When I am on surface, crash dive works good. Is this an issue, I only have ? It happened also on previous version.
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05-16-10, 12:11 PM | #2187 |
Watch
Join Date: Jan 2009
Location: Italy
Posts: 30
Downloads: 37
Uploads: 0
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hmmmm... when I connect to Ubi server my version is still 1.1.5
should I go and search for the 1.2 patch, then apply it myself or it's applied only over a fresh unmodded SH5 installation?? |
05-16-10, 12:34 PM | #2188 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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05-16-10, 12:47 PM | #2189 |
Watch
Join Date: Jan 2009
Location: Italy
Posts: 30
Downloads: 37
Uploads: 0
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Thanks Kylania - had to start gu.exe and now it's updating the game
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05-16-10, 01:05 PM | #2190 |
Black Magic
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I'm going to ask for a lot here but I need different languages files:
\data\Roster\Names.cfg all of \data\Sea so that I can figure out the problem with the mast heights and different languages. If you would please zip them up and provide me a link I'd appreciate it |
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dbrn, favorite, new ui |
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