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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2005
Posts: 15
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This one doesnt seem to have been mentioned yet: crew members on the current watch fall asleep. The only way to wake them is to move them to another watch. This seems to happen after a game load.
Trip |
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#2 | |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
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Not a bug, but not how this should be handled either, as it is confusing.
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#3 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
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- Did any one already encounter surface ships in storms ? How do they behave ? Do the sink as easy as in SHIII ?
- How about being rammed by escorts, does the subs sink or just the escort ? |
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#4 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 175
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in 1.0 i came across a large modern tanker and unleased a total of 6 torps on her. 4 exploded 2 bounced off. listed crazily but didnt sink despite massive waves over the boat and the bridge was tilted into the waves as well but 14+ hours didnt sink her. recently i added a realistic ship sinking to the cfg and made contact with some merchants but during my intercept storms came up and i lost them. i used sonar to find them and all that remained was lifeboats. not sure what means what. 1.1 or the cfg edit or who knows maybe they were lifeboats the whole time heh. i didnt play sh3 so i dont have a reference point.
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#5 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
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Remember that we should discuss issues to the unmodded version of SH4 here, and not modded versions. In your case one simply does not know what causes what.
- Did any one already encounter surface ships in storms ? How do they behave ? Do the sink as easy as in SHIII ? - How about being rammed by escorts, does the sub sink or just the escort ? |
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#6 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
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"... - How about being rammed by escorts, does the sub sink or just the escort ?..."
I rammed a PT boat once and sank it. If it did harm to my sub I wouldn't know since the SHIII hull intrgrity display is not available. Nothing in Damage Management screen. No crew reports. "... Are you getting a constant flicker or are you getting an occasional flash of the screen every 2-5 minutes? If the later, I think it's the lighting change update. SH3 did this too and there's nothing that can be done about it. Game plays normally. -Pv- ""...Well i'm getting mines every 2 to 5 mins any one got a fix yet?..." I don't think there ever will be a "fix" for the lighting change update since it's part of the graphics engine. It was there in SH3 and also 4. -Pv- |
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#7 |
Ensign
![]() Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
Downloads: 104
Uploads: 0
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Not a major bug but just a typo.....when you are submerged and you start using up your oxygen...
It goes like this.. Oxygen down to 75 sir Oxygen down to 50 sir Oxygen down to 75 sir <<<<< I'm guessing this is a typo and should read 25% Anyone else confirms this ??? Deep six
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#8 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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No noise meter. although its metioned in the Manual.
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#9 |
Bosun
![]() Join Date: Apr 2007
Posts: 61
Downloads: 24
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According to my experience with SH4 I confirm the folliwing bugs:
lack of audio voice overs/confirmation from the crew (only for some commands like: all man to batlle station) I do not find the plot course tool on the nav map, it is necessary go down and click on the HUD icon Batteries life seems to be too short (only 2-3 hours with S-Type ahead slow) No voice for "deepth under kneel...." Confirm that conning tower blinks like a xmas tree and do not understand which tubes are open and which not (fundamental for a good shoot) Not easy to lock a target for automatic solution calculation. If press L you only lock a target on the scope but do not transmit data to TDC for automatic calculation (I would like to know how.....SH3 was very easy, just click L and fire....) ciao Andrea |
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#10 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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I save my game while on patrol. I'm running at 2/3. When I load up my saved game my boat is still on top but the engines are at full stop! Irritating and it happens every time. But, frankly, I dunno if this is a bug or a feature, maybe.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#11 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
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"...I recheck damage control and see no signs of flooding or bulk head damage, just the decoy deployer and deck gun. But my sub will not raise nor stablize and continues to sink..."
Next time you start taking damage look around the 3D compartments. As long as you see water squiting around you are still damaged even though all the indicators look fine. Not a good time to submerge further. "...Not sure if this has been posted. WO spotting ships at Periscope depth..." Not a bug. Yes, mentioned many times here. Your crew assists with contacts with all available sensors. Obviously your parascope was up. -Pv- |
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#12 | |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
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#13 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Several bugs with textures:
![]() Looks like the Romanians have been here... ![]() ![]() Should be LENGTH ![]() Reversed gauge in conning tower. |
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#14 | |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
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Another random campaign CTD:
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#15 | |
Watch Officer
![]() Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
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