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04-20-12, 06:02 PM | #151 |
Seaman
Join Date: May 2010
Location: Northern Calif
Posts: 36
Downloads: 147
Uploads: 0
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Thanks for a great Mod
sobers, thanks for the great Mod soup. This has saved me so much work and time. Keep up he good work
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04-20-12, 06:16 PM | #152 |
Ace of the deep .
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Just remember this is my mod list based on TDW mods . You can chop and change the smaller mods within it without to much trouble . There are hundreds of other mods around you can try to integrate . Always start a new career when altering the mod list .
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04-21-12, 04:32 PM | #153 | ||
Bosun
Join Date: Nov 2006
Posts: 63
Downloads: 170
Uploads: 0
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And if i dowload MadMaxs_SH5_Subdiesel from the link on 2º post i have to converts sound to mono? Recomend a software for this job? Sober what file you refers to cook abilites on 4º post? Speech fixes and additions (German version) is to be a problem? Last edited by Deep Source; 04-21-12 at 04:53 PM. |
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04-21-12, 06:31 PM | #154 | |
Ace of the deep .
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04-22-12, 02:24 AM | #155 | |
Stowaway
Posts: n/a
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Should the smoke not be blowing in the direction of wind?? If a ship travels at 8 kts with a 16 kts wind in its back, then the smoke would be blowing out in front of the ship - would it not ? Mind i have been away from subsim for a while, so i have not followed any debate about this. |
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04-23-12, 06:05 PM | #156 | |
Ace of the deep .
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04-23-12, 07:31 PM | #157 |
Seaman
Join Date: May 2010
Location: Northern Calif
Posts: 36
Downloads: 147
Uploads: 0
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Everytime I use a map tool I get CTD
Hi guys, I need your help. I just gave up on mmm mod soup, tired of the CTD's. So I gave Sober mod soup a try (I tried to use his setup as close as I could). Everything seems to work except when I move a map tool (ie ruler, compass etc) onto map I get a CTD. Here is a list of my soup . Thanks for all your help.
Accurate German Flags RemoveLogoIntroTheDarkWraith sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (light) V2.1 stoianm colored exterior mod v2 (low color) Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 sobers better terrain v3 SH5 sobers best ever fog V10 SH5 sobers best ever waves V2 SH5 North Atlantic Green 1.1 Small_trees_SH5_V1 sobers see thru wake fix sobers_realistic_underwater_FX2 sobers 3D deck spray mod V7 Window_Lights_Redone_V1 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms. 12.2011.zip SAS special abilities simplified V4 (MCCD) SH5 MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (english version) AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo Manos Scopes-patch for 16x9 IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 TDW_No_Hydrophone_On_Surface_1_1_0 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith OPEN HORIZONS II_full v1.8 OHIIv1.8 Full patch2 - Copy OH II Minefield map for TDWs Ui sobers green crew training V3 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option One Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships 1_0b SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode Fuel Gauge WoGaDi_SteelViking's Interior Trevally Tutorials - All v0.2 (for TDW UI) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers rusty deck pack SH5 sobers hud sounds V1 SH5 MadMaxs_SH5_Subdiesel EQuaTool 01.01 by AvM - Large Style Shadow Improvement ModLR sobers bad weather deck gun V1 SH5 |
04-23-12, 07:53 PM | #158 |
Ace of the deep .
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Firstly it sounds like you are using the old options file from MMM for TDW UI mod .
Sounds like left over files from the previous mod setup . Set up a mod profile using jsgme . Uninstall the mods . Uninstall the game including all saves . Delete any left over files in the main game folder except the mod folder and jsgme . Reinstall the game . Patch to 1.2 . Re enable the mods . Start a new campaign . Did you enter the bunker on a new campaign then exit and load the bunker save again . This is what you have to do when starting a new campaign with OH2 installed . You must be able to enter the upgrade screen and choose upgrades or funny things happen including ctds . |
04-23-12, 08:19 PM | #159 |
Seaman
Join Date: May 2010
Location: Northern Calif
Posts: 36
Downloads: 147
Uploads: 0
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CTD on Map entry
Thanks sober, yes is did start in bunker and saved game then back in . I did do a reinstall on the game but maybe I left something there. I will clean everything out and start over. Thanks for the help
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04-23-12, 08:22 PM | #160 |
Ace of the deep .
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Use the latest mod list without the water disturbances . Use the MEP file to make it easy for you . Its found in the download section under utilities . I had the wrong profile up . Fixed now and the latest is 1130
Last edited by THE_MASK; 04-23-12 at 08:33 PM. |
04-23-12, 08:34 PM | #161 |
Seaman
Join Date: May 2010
Location: Northern Calif
Posts: 36
Downloads: 147
Uploads: 0
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04-23-12, 09:15 PM | #162 |
Seaman
Join Date: May 2010
Location: Northern Calif
Posts: 36
Downloads: 147
Uploads: 0
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Where can i find the shoot at Periscope link
Hi Sober, Sorry to keep bugging you. In your Mod list you have shoot at periscope but where is it in your links?
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04-23-12, 09:58 PM | #163 | |
Ace of the deep .
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When TDW updates his next IRAI mod then you wont need shoot at periscope by the sounds of it . Ask any questions anytime , its no bother . I will be away from the computer for 24hrs . |
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04-24-12, 06:18 AM | #164 |
Ocean Warrior
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Hi Sober.
Link to your SAS special abilities isn't working in your links list.
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
04-24-12, 08:29 AM | #165 |
Ace of the deep .
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