SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-01-08, 09:35 AM | #151 |
Samurai Navy
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 557
Downloads: 385
Uploads: 0
|
@HanSolo:
Last night, I leave Kiel in 08/01/39, and put heading to excercise zone. When I arrive, planes are bombing merchants. All was destroyed. I dont have any target for my training! I arrive late to the party? Sorry for my english. Thanks for WAC, is a great job!!!
__________________
Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
07-01-08, 10:33 AM | #152 | |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
|
Quote:
Therefore I suppose you changed this mission in SH3 Mission Editior, didn't you? Last edited by Gorshkov; 07-01-08 at 01:40 PM. |
|
07-01-08, 10:58 AM | #153 | |
Electrician's Mate
Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
|
Quote:
__________________
U-Boot Spezial Cocktail......neidisch? |
|
07-01-08, 12:57 PM | #154 | |
Samurai Navy
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 557
Downloads: 385
Uploads: 0
|
Quote:
__________________
Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
|
07-01-08, 01:22 PM | #155 | |
Sea Lord
|
Quote:
Actually you should find some ships which are not destroyed since there are enough ships there. Otherwiese you could also go bakc to port and start a new patrol... the target ships will be there until end of august. greetings Han |
|
07-01-08, 01:34 PM | #156 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
|
Well, once I experienced almost identical strange situation in GWX mod. Having accomplished training mission at Vistula Lagoon in August 1939 my U-boat was returning to Koenigsberg and suddenly she was shelled by German coastal artillery near Pillau. I was almost sunk! :rotfl:
Anyway it seems that SH3 game engine can't prevent waging real battles before 1st September 1939, whose some mods introduce as combat exercise missions... Last edited by Gorshkov; 07-01-08 at 01:50 PM. |
07-01-08, 01:55 PM | #157 | |
Samurai Navy
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 557
Downloads: 385
Uploads: 0
|
Quote:
__________________
Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
|
07-01-08, 06:08 PM | #158 | |
Sea Lord
|
Quote:
but in wac 3.0 the target ships are assigned to a seperate country which is only hostile from 1.8.39 to 31.8.39 and there are no other units from this country. the planes are ok in the target area because they also have to make target bombing due to the upcoming crysis |
|
07-01-08, 07:00 PM | #159 | |||
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
|
Quote:
Quote:
|
|||
07-02-08, 05:21 AM | #160 |
Planesman
Join Date: Dec 2006
Posts: 192
Downloads: 77
Uploads: 0
|
Thanks for your answers one page before Guys.
Thats what i want to hear and i will try out that very promising Mod. But the following posts leads me to another question: 3GhZ CPU 2GB Ram and the Graphic Card requirements are far above the stock requirements. So my question is simple: why? My PC is a little above the requirements so the Game should run properly, but i cant understand what you guys have done to making that game such ressource hungry. The screenshots doesnt look like an massive graphic improvement. Better than stock in most parts but i didnt understand which part does eat that much ressources. |
07-02-08, 06:22 AM | #161 | |
Sea Lord
|
Quote:
It´s the KI in the harbours! There will be a lite traffic version for guys who don´t like that much harbour traffic or have slower machines. We made that much harbour traffic because it adds much immersion. There is nothing worse than empty harbours in war time! But also the campaign files: Stock scr 2,58mb 1942 units stock lnd 208kb 129 units stock rnd 5,7mB 1726 groups wac3.0 scr 11,1mb 10551 units 543% more units than stock wac3.0 lnd 2,17mb 4190 units 3248% more units than stock wac3.0 rnd 9,1mb 2667 groups 54% more groups than stock Last edited by HanSolo78; 07-02-08 at 06:37 AM. |
|
07-02-08, 06:43 AM | #162 |
Sonar Guy
Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
|
:rotfl: I like especially the suicide of the FW 190 slamming into the water near the bismarck under construction sinking top-to-bottom in the polluted greenish water of Wilhelmshafen.
|
07-02-08, 07:03 AM | #163 |
Planesman
Join Date: Dec 2006
Posts: 192
Downloads: 77
Uploads: 0
|
Thanks for the answer, that explains one part of the issue.
UbiSoft and all other Game developer doesnt mind about system requirements.... Im sure if they want to they can code a game like SHIV with a fair portion lesser ressource needs..... looking forward to an living harbour |
07-02-08, 07:15 AM | #164 |
Sonar Guy
Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
|
1 bug i cant get rid of
Exitting the game generally cause an abnormal termination no matter if and what other mods are added or what settings of the game im using. So far i doesnt have any negative side effect on launching/playing. So no biggy but someone might found a fix for it to share.
specs are: Vista 64bit AMD 5200+ NVidia 8800gtx 6 GB RAM |
07-02-08, 07:27 AM | #165 | ||
Sea Lord
|
Quote:
Quote:
I don´t think there´s a fix for it. greetings |
||
|
|