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Old 04-01-13, 03:53 PM   #1606
Tonci87
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Originally Posted by Cthulhus View Post
Hello,

I have a small problem, I install and patched all files for GenericPatcher (the 4 s5p files like TDW_SH_NClient_Patch.s5p).

All patches has been applied (true) but for the "patch" Close/Open sub doors on Battlestations activated/deactivated (ability - F7 key).

That CTD the game ...

What's is wrong ?

Thanks for your help guys and keep under water
Disable the Battlestation patch and then enable it again.
NEVER use this near or in a port.
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Old 04-01-13, 04:40 PM   #1607
Cthulhus
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Originally Posted by Tonci87 View Post
Disable the Battlestation patch and then enable it again.
NEVER use this near or in a port.
Thanks that work now ! I see on the patch that now I can use the right or/and the left engine. How can I manage that ?
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Old 04-01-13, 04:48 PM   #1608
Cthulhus
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Originally Posted by Cthulhus View Post
Thanks that work now ! I see on the patch that now I can use the right or/and the left engine. How can I manage that ?
Found, sorry :
http://www.subsim.com/radioroom/show...81433&page=103

So, need to wait for the new UI v7.2.0
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Old 04-01-13, 05:12 PM   #1609
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Originally Posted by Cthulhus View Post
So, need to wait for the new UI v7.2.0
Tiens, le voila!:
http://www.mediafire.com/download.php?0efd42uxcx5oxvf
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Old 04-01-13, 05:26 PM   #1610
Cthulhus
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Originally Posted by Fifi View Post
One question regarding the new UI v7.2.0. Why it's not listed on the main download section of SubSim ? The "current" version is v7.1.0 ...

Any idea ??

Et merci l'ami pour le lien
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Old 04-01-13, 05:28 PM   #1611
Targor Avelany
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Quote:
Originally Posted by Cthulhus View Post
One question regarding the new UI v7.2.0. Why it's not listed on the main download section of SubSim ? The "current" version is v7.1.0 ...

Any idea ??

Et merci l'ami pour le lien
You can find 7.2 on the forum.

Reason it is not main: it was released as a test version and TDW said that he hasn't fixed all of the things that he wanted with it and didn't want to release an incomplete version.
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Old 04-01-13, 05:34 PM   #1612
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OK thanks, and you installed it ? It's stable enough for you ?
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Old 04-01-13, 05:53 PM   #1613
Targor Avelany
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OK thanks, and you installed it ? It's stable enough for you ?
I haven't played the game (actual campaign) for over 6 month
I've been primarily messing around with files.. so, I have no idea. volodya, I believe, have been using it and reported no problems, but sober mentioned he had some... So...
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Old 04-01-13, 06:28 PM   #1614
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TheDarkWraith,

Thank you very much for these new patches.

Fantastic work !!!



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Old 04-01-13, 06:43 PM   #1615
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Originally Posted by Cthulhus View Post
OK thanks, and you installed it ? It's stable enough for you ?
I used it for a while, but now i'm back with 7.1.
7.2 is stable and running almost fine for me.
Decks awashed is working very good.
Separated engines are working but some problems when ordering speed with the needles, and many times had to click twice the icons for orders to works...(like for periscope depth)
I don't have those troubles with 7.1, so i prefer 7.1
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Old 04-02-13, 02:24 AM   #1616
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Does anyone know if there is still a problem with the progress campaign bar not filling with the orbit patches ?
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Old 04-02-13, 06:33 AM   #1617
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AFAIK, there is. TDW didn't mention anything about it in the posts releasing v79. So I'm assuming he hasn't gotten time to fix it yet. Didn't want to risk messing up a perfectly good campaign to find out. Playing offline with the Listener enabled, I haven't been bothered by any web-spawned interference. Wish I could disable the account-sharing check, though. I run several installs, and sometimes like to share the same in-port save. Checker catches me. But turning it off impacts OHII also.
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Old 04-02-13, 07:13 AM   #1618
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Quote:
Originally Posted by sober View Post
Does anyone know if there is still a problem with the progress campaign bar not filling with the orbit patches ?

the problem is not solvet .... i tested last night
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Old 04-02-13, 02:17 PM   #1619
Cthulhus
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Quote:
Originally Posted by sober View Post
Does anyone know if there is still a problem with the progress campaign bar not filling with the orbit patches ?
I selected the orbit patches but can you tell me what is it ? Right now, they are activated and a think that now that my mission progress bar don't progress... So, this is maybe the reason? I was on the designated area and sunk two ships and one was a carrier and I was disappointed when I saw the progress bar...

If the "orbit patches" are not so important, I'll turn then off...
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Old 04-02-13, 03:04 PM   #1620
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Quote:
Originally Posted by Cthulhus View Post
I selected the orbit patches but can you tell me what is it ? Right now, they are activated and a think that now that my mission progress bar don't progress... So, this is maybe the reason? I was on the designated area and sunk two ships and one was a carrier and I was disappointed when I saw the progress bar...

If the "orbit patches" are not so important, I'll turn then off...

i have all orbit disabled and work fine teka a look on this screen

patch.jpg
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