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View Poll Results: What version of SH4 do you have?
Orriginal SH4 (no U-Boot missions) 285 23.59%
SH4 + Uboot Missions addon 923 76.41%
Voters: 1208. You may not vote on this poll

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Old 03-27-09, 03:27 PM   #136
thyro
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http://www.navsource.org/archives/08/0873312.jpg

a bit more complex that I initially thought... but lets see what happens

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Old 03-27-09, 04:22 PM   #137
tomagabriel
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looks promising!
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Old 03-27-09, 09:21 PM   #138
Kaye T. Bai
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Looking great!



Hopefully there will be sound effects.

Maybe in the next update, water shoot out of the submarine fore and aft before it submerges.

Keep up the good work!
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Old 03-28-09, 04:28 AM   #139
thyro
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additions

- new tower splash (under tests atm)
- lateral holes with few pints of water
- reflection of tower, forward planes, rudder (I don't know how to add reflection on scopes - I tried but nothing)
- rework of wakes on the forward move for smooth curves
- added more foamwaves at bow for better sensation of the movement "breaking the waves" - good look from the tower
- added extra foam at bow almost under the sub for emergency surface effect

still to look into:

- bubbles on the hull (none of default ones work)
- the default water on fw planes needing better placement and tone down a bit
- wake curve on back movement needing a small tweak
- vents (not sure if it will be possible at all - SH4 doesn't seem to have a control to define when the sub is surfacing/diving. Without such indication makes difficult to have the vent spray just when it dives - but havent give up yet)
- underwater "spray" at bow to give a bit of water turbulence look on the forward movement
- dynamic shadows of tower and planes are in place but don't seem to work on SH4 (reached a point of giving up on shadows)


The new files with above additions would be released today/tomorrow.

Ohio with new splash on a "windy" day...



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Last edited by thyro; 03-28-09 at 09:19 AM.
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Old 03-29-09, 04:42 AM   #140
propilot45
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Hi everyone , i'm new , and just downloaded the ohio mod , which is great .THen one thing is important :IT WORKS ON SH4 1.0!!! still , you can only fire US torpedoes from your tubes (4 of them ) just got a question , can you fire the missile , because ive tried with tubes 3 and 4 : result , only torpedoes .....could anyone help me ?

Greetings from France !!!!!!! sh4 rules
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Old 03-29-09, 08:50 AM   #141
Demon777
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if it works with 1.0, it may also work with 1.4
but that's quite strange, because tomagabriel said this mod is for 1.5 only...
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Old 03-29-09, 09:25 AM   #142
thyro
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@tomagabriel

details of the tower

http://www.navsource.org/archives/08/0873718.jpg

http://www.navsource.org/archives/08/0873519.jpg

http://www.navsource.org/archives/08/0873507.jpg

it also has AA capabilities to take on SH4's "jap planes" check this one

http://www.navsource.org/archives/08/0874101.jpg


Cheers
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Old 03-29-09, 10:54 AM   #143
Sledgehammer427
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very nice pics thyro!

in that second picture down, the bridge pic, the guy on the left is the lookout and the guy on the right is the Junior OOD (from 6 guys to 2 in just 40 years) because the OOd is BELOWDECKS in the Control Room.
EDIT: but then, with a bald spot like that on the JOOD, he might be the OOD, no offense to balding ppl, of course

note the flashlight on the holster on the windscreen, used when one can't see the compass in the dark, and the sticky antenna, used only (and still with a lot of caution) on the surface. The windscreen is hinged and folded up and taken below when its time to dive, and i think its against regulations for the lookout to sit in the bridge, like the photographer is also doing
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Old 03-29-09, 01:33 PM   #144
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@Demon777 so do you know how to fire the tomahawk in 1.0 ??? because torpedoes are fun but i guess that the missile is better .... help....
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Old 03-30-09, 01:56 AM   #145
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Quote:
Originally Posted by propilot45 View Post
@Demon777 so do you know how to fire the tomahawk in 1.0 ??? because torpedoes are fun but i guess that the missile is better .... help....
Frankly speaking, I didn't use v1.0 for a very long time, so I never tested Ohio for launching missiles. But I'll try to do it when 1.4 compatible version is released... OR just install this mod right now
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Old 03-30-09, 01:58 AM   #146
tomagabriel
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@propilot45

The missile is based also on a German torpedo (that is why you can not use it.). That was not a must, but I did it. I will release a version of Ohio which works also for v. <1.5. They will have missiles too, but the ADCAP will not be that smart.

@Thyro

Nice progress !!

Edit: Also thanks for the pictures! Needed!!
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Old 03-30-09, 04:48 AM   #147
thyro
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Cheers Tomagabriel

Here is the LINK to the latest files... (go for rar file with latest date)

Please note that you need to have the mod installed before apply the files.

Sensor 4 was removed but will be re-add on next release

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Old 03-30-09, 05:35 PM   #148
thyro
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next ...

The crew deserves a safe rest on their few hours sleep




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Old 03-31-09, 01:35 AM   #149
Kaye T. Bai
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The water effects look amazing, Thyro!

Just one problem, after installing your update, the submarine no longer has an interior.

Last edited by Kaye T. Bai; 04-04-09 at 07:34 AM.
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Old 03-31-09, 06:53 AM   #150
thyro
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Hi,

I'm glad you like it and also I'm sorry to hear about that problem.

it might be the NSS_OhioSSBN.cfg file pointing at wrong interior... (I use 2 different interiors one that Tomagabriel released and the other that is one that I'm working on to approximate more to a modern sub look) I probably issued the file not pointing to Tomagabriel's default interior but to a new interior.

I'm sorry for the pain, but please check the cfg file on Tomagabriel's mod and replace the path for the "Interior" variable on that file. I'll release a new version later today with correct cfg and few other things added. Thanks

Cheers
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