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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 |
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
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Thanks for an update and best wishes to all GWX dev team members
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"U-106" No one will be forgotten... |
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#137 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Thanks to the GWX dev team for all thier efforts on GWX. Great job everybody!
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#138 | ||
Stowaway
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#139 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Aye you cannot sail through that strip of water without taking damage
You could have just docked at Kiel as that was your base Was that a clean SH3 install ? |
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#140 |
GWX Project Director
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Post # 2 of this thread updated with changelog.
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#141 | |
Swabbie
![]() Join Date: Apr 2007
Location: Lufkin,Texas
Posts: 12
Downloads: 0
Uploads: 0
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#142 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Uninstalling via the disc is usually the safest way to remove the game Glad you are going in the right direction |
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#143 |
Bosun
![]() Join Date: Feb 2007
Location: Tennessee, USA
Posts: 67
Downloads: 149
Uploads: 0
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I also wish to add my thanks to the entire Grey Wolves Mod Team for the long hours and hard work expended in improving the SH3 game. I salute you and wish you all good luck as you work on improving SH4. Cheers!
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#144 | |
Stowaway
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![]() I will check again this tomorrow, maybe I selected Flotilla wrong.. Anyway I will let u know if it will continue to happen again like that. |
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#145 |
Pacific Aces Dev Team
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Great job as always
![]() ![]() The open hatch mod and new Type II interiors are plainly the perfect finishing touch. GWX sure deserved having them before the official end of developement ![]()
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One day I will return to sea ... |
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#146 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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Very nice. I will wait a little bit longer until the most important mods I'm using right now are GWX2.1-ready.
But the changes you made sound very promising. ![]() |
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#147 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#148 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
Uploads: 0
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I too would like to thank all you people that makes things like this possible with your hard work and dedication ...
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vK ![]() |
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#149 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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took all my mods of the game, deleted the folder in my documents and didnt had to re-instal the game (thank god, i have no CD for it anyway... or at least yet)
update went trough, tested it, put my mods back on, and it still works good ![]() (now im going to try and use my career of 2.0 on 2.1)
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#150 | |
GWX Project Director
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