SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-27-08, 03:38 PM | #136 | ||
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
|
Quote:
I will wait even longer hoping my computer species (CPU 2GHz, 1280MB RAM, Radeon X1650Pro) are enough to run your new Lite version. I am very pleased playing WAC 2.15 Lite! |
||
06-29-08, 09:28 AM | #137 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Questions
I have a couple of questions and I'm hoping someone can help me out. First off,
is there a way to change the resolution to 1680X1250? I noticed when I downloaded WAC 3.0 it had the resolution fix file, I loaded it and tried to change the resolution with the text editor in the cfg file and the game wouldn't load. Secondly, how can you run GWX 2.1 and WAC 3.0, or can you even run them both at all? Both these mods are absolutely amazing and I would like to be able to use them. One last question, is it a good idea to use Silent Hunter Commander with this mod? To me, that's another must have. Here are my system specs if that helps: Dell Inspiron 530 Windows XP Home Edition 2.4GHZ Intell (R) Core (TM)2 Quad CPU Q6600 3 GB RAM ATI Radeon HD 2600XT Any help would be appreciated and thanks to all the developers for the great Mods. |
06-29-08, 11:14 AM | #138 |
Electrician's Mate
Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
|
First: love the mod! Thanks so much.
I am however running into the "frozen gauges @ 12o'clock" issue. I've tried saving and reloading; no go. The only thing that gets rid of it is starting a new patrol. Type VIIC starting from St. Nazaire in '42. New install of SH3 and just WAC + texture fix installed via jsgme. I also noticed the fumo antenna is out of place on the conning tower. XP, Core 2 duo, 2gigs DDR, 8800GTX. I noted the St. Nazaire hotfix in the first post but the link is broken. I'll try starting from another base and see if it makes any difference.
__________________
U-Boot Spezial Cocktail......neidisch? |
06-29-08, 11:16 AM | #139 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
To run more than one install
First rename the SilentHunterIII folder If you have WAC3 on it then call it WAC3 Put you DVD in the drive Click install Click repair Viloa A new SilentHunterIII folder Patch it to 1.4 ( unless your disc is already 1.4 ready ) Now you can copy the new folder as many times as you like so you always have a clean patched install Then add GWX to any one of your new folders I regulary used to have around 5 or 6 installs ATM I have one with WAC3 on - one with LSH3 on - one clean and 3 with GWX on |
06-30-08, 09:12 AM | #140 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
To run more than one install
First rename the SilentHunterIII folder If you have WAC3 on it then call it WAC3 Put you DVD in the drive Click install Click repair Viloa A new SilentHunterIII folder Patch it to 1.4 ( unless your disc is already 1.4 ready ) Now you can copy the new folder as many times as you like so you always have a clean patched install Then add GWX to any one of your new folders I regulary used to have around 5 or 6 installs ATM I have one with WAC3 on - one with LSH3 on - one clean and 3 with GWX on Thanks for the help. I must've done something wrong. Not real computer savvy here. Renamed the folder with WAC in it and loaded up GWX. WAC worked fine for awhile and then started to crash. I tried the resolution fix for SH3 on WAC, I'm sure that had something to do with it. Once the load with WAC started to crash it affected the GWX load. I deleted it all and I'll try it again. Anyway, thanks for the help. We'll keep pluggin'. |
06-30-08, 01:38 PM | #141 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
Careers from one install will not work with another
There is a program called multiSH3 which gives you the chance to seperate the careers by install Or just add the modname after your Kpts IE Joachim Schepke WAC Otto Kretschmer GWX Etc Then you know which goes with which |
06-30-08, 07:21 PM | #142 | |
Watch
Join Date: Feb 2008
Posts: 19
Downloads: 1
Uploads: 0
|
Quote:
With the exception of the guy who actually replied - what am I, invisible!? Come on lads, I need some help here! Where are you all?? I don`t see much community spirit as I write this.... |
|
06-30-08, 09:43 PM | #143 | |
Electrician's Mate
Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
|
Quote:
I'm not sure. I d/l from file front and have 7 zip setup so that it opens a window that shows the compressed files and directories. I do have to select all the directories as only one is selected when I first open the archive. I use the ctrl-a keyboard shortcut to do this. I unzipped everything as instructed in the installation guide, enabled it via jsgme, and it worked. Starting from a different port didn't fix my gauge issue. I did do some searching and it appears to be related to AI Uboats(?). Interestingly, I noticed similar behaviour in SH4 with operation monsun. Everything is still operational, but the gauges and hydrophone dial don't move.
__________________
U-Boot Spezial Cocktail......neidisch? |
|
06-30-08, 10:41 PM | #144 | ||
Samurai Navy
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 557
Downloads: 385
Uploads: 0
|
Quote:
Please, rename the files download with megaupload with this: WarAceCampaign_3.0_final.z.001 WarAceCampaign_3.0_final.z.002 WarAceCampaign_3.0_final.z.003 Then use 7z for extract clicking in the first. Hope I help you!
__________________
Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
||
07-01-08, 02:43 AM | #145 |
Samurai Navy
Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
|
JC1959!!!!!!!!
Use the FILE FRONT FILES!!!!!! Only this will resolve your problem!!!
__________________
|
07-01-08, 04:23 AM | #146 |
Planesman
Join Date: Dec 2006
Posts: 192
Downloads: 77
Uploads: 0
|
i dont know if this questions has been asked before so i will just ask:
Are there any Gameplay changes in WAC? Or is it Stock SHIII with "just" an enhanced campaign? is there somekind of Changelog about the gameplay changes if they exists? I readed the WAC Homepage but cant find an answer to my question. I found tons of information about the different missions and new shiptypes and so on. Because i regulary play with the GWX Mod and for example i like the fact that i had to dive when a plane is spotted or that the Destroyers are better than in stock game. |
07-01-08, 07:12 AM | #147 | |
Sea Lord
|
The Ai is just tweaked a bit in WAC3.0 vs. stock sh3, but not that kind like GWx. But your sub is much more vulnerable so if you have damage you have to make repairs for hours and damages. water in the boat will affect the diving behaviour.
Also since 1943 the planes are very dangerous because of radar, leigh lights and rockets. Otherwise in 1940 the golden times are very easy until you don´t face a taskforce So.. that for now! Quote:
|
|
07-01-08, 08:24 AM | #148 | |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
|
Hi, again!
I noticed that WAC 3.0 system requirements include 3 GHz fast CPU. I'd like to know if multi-core CPU but with slower clock rate can handle WAC 3.0 without FPS hit? Quote:
Last edited by Gorshkov; 07-01-08 at 08:36 AM. |
|
07-01-08, 08:34 AM | #149 | |
Sea Lord
|
Quote:
Some of the latest CPUs have few GHz but are faster clock for clock. So.. a 2,5GHz Core2Duo will be faster than a 3GHz Pentium4 CPU But all in all SH3 does not support multiple cores! Only one core will be used, most likely the graphics driver will use multi-core. You should test ist! greetings |
|
07-01-08, 08:54 AM | #150 | ||
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
|
Quote:
I am really going to test it because most likely I will acquire new PC in the near future. As for CPU's choosing I think about C2Quad. |
||
|
|