SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-21-08, 05:58 PM | #1 |
Mate
Join Date: Jan 2008
Location: the sea
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I don't like it
i think sh4 is a bit weird to use and not a usable as sh3. i think ubisoft should have rereleased sh3 with sh4 graphics.
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03-21-08, 06:03 PM | #2 |
Grey Wolf
Join Date: Apr 2005
Location: Sweden
Posts: 835
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Like SH 5 Atlantic
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03-21-08, 06:38 PM | #3 |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
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ROW Sound Effects Contributor RFB Team Leader |
03-21-08, 07:33 PM | #4 | |
The Old Man
Join Date: Jan 2007
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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03-21-08, 07:46 PM | #5 | |
Let's Sink Sumptin' !
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*sigh* the ONE successful submarine campaign in history is of no interest. If the US had lost the undersea war in the Pacific in spectacular underdog style with 75% losses, people would probably be clamoring to play SH4.
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03-21-08, 08:00 PM | #6 |
Navy Seal
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What do you expect???????
If Geraldine Ferraro hadn't said what she said about and Bush hadn't been President and Mars had been in retrograde and the Pentagon..... Well, if times were normal the game woulda been fine but it's like all whacked and that's that.
Really, like everything should like work like SH3 and the crew should like speak German and like the American TDC blows and it should like have the same stuff as the U-Boat man because like it's weird.
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03-21-08, 08:00 PM | #7 |
Ocean Warrior
Join Date: May 2007
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This is the U-boat missions forum, so my guess is he's talking about the interface.
If so, while it's true that a couple of babies were thrown out with the bathwater in the transition from the SH3 to the SH4 interface, i think you'll find the SH4 interface is fine once you are used to it, and on the whole an improvement.
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
03-21-08, 08:10 PM | #8 | ||
Silent Hunter
Join Date: Jun 2006
Location: Norway
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The German submarine war is the perfect scenario for a computer game, it starts off easy and nicely, and quicly turn into a question of when (not if) you die. Nobody is going to come into your home and steal your SH4 disc, even when an Atlantic campaign is released, so dont worry. The Pacific is there for you, if you want it.
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03-21-08, 08:12 PM | #9 |
Lucky Jack
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I was not enamered with the interface at first either but over a few hours, it is quite nice. Some more interaction with the crew would be nice also. I'm glad SH4 is not SH3, I needed a change of pace from the gray foreboding Atlantic and no matter how many vessels I sunk....I still lost the war. Then again, when using GWX I usually did not survive my first patrol anyway hence my "First Patrol Your Dead Club". We did not have many members because most did not return after their first patrol. Give it some time slupanter it will all come together.
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03-21-08, 08:17 PM | #10 |
Weps
Join Date: Apr 2005
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Give it some tlme,it will grow on you and you'll LOVE it!!!
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03-21-08, 08:35 PM | #11 |
Canadian Wolf
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Most played sim for the past year Been playing it since 1.0. Give it some time, if you still don't like it no harm done.
RDP |
03-21-08, 08:45 PM | #12 | ||
Rear Admiral
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The irony, is that many of the "daring do" exploits people like to do in their virtual uboats, actually occured in the pacific and not the atlantic. |
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03-21-08, 09:16 PM | #13 | |||
Grey Wolf
Join Date: May 2007
Location: Little Saigon, San Jose, California
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03-21-08, 09:20 PM | #14 |
Silent Hunter
Join Date: Jun 2006
Location: Norway
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Why are all the PTO brass all over a thread about the interface of SH4 in the uboat addon?
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03-22-08, 11:10 AM | #15 | |
GWX Project Director
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