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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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Environmental color 3.1 MOD经过多次测试与调整完成的。
1.调整了海洋的受光面与背光面颜色区别在白天。 2.提高了波浪的颜色对比,波浪更现实。 3.调整了kriller2的云,当多云的气候时,有更多的蓝色在天空。 4.调整了海水泡沫的形状和出现的时间,更接近现实。 5.调整了日出天空与海水的颜色。 6.调整了蒸汽鱼雷的水花。 7.改变了大波浪。现在是中波浪。 这个版本适合各种版本。 Environmental color 3.1 MOD is tested many times and adjusted and finished . 1.Have adjusted the distinguishing with carrying grain side color in the daytime by the grain side of ocean. 2.Having improved the color contrast of the wave, the wave is more realistic. 3.Having adjusted the cloud of kriller2, as the climate of cloud medium, there are more blue in the sky. 4.Have adjusted the form of the sea water foam and time to appear, is closer to reality. 5.Adjusted the sunrise in the sky and the color of the sea water. 6.Have adjusted torpedo wakes. 7.Have changed the big wave. Hit the wave now. This edition is suitable for various editions. Download link: http://www.subsim.com/radioroom/showthread.php?t=131965 Wave under wind speed of 5 meters : ![]() ![]() ![]() More blue skies: ![]() ![]() Last edited by W_clear; 03-04-08 at 09:21 PM. |
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#2 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#3 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
|
![]() Last edited by W_clear; 02-23-08 at 03:34 AM. |
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#4 |
Lucky Jack
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I will give this a try
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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You work is excellent, W_clear....I like it very much, especially the sky.
![]() The colors on the ocean and reflections are nearly perfect too; if my memories of the ocean as a Navy vet, are correct. (I hope so) Cheers! |
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#6 |
Canadian Wolf
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Nice work
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#7 |
Lucky Jack
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I like it Wclear. Colors are good. No drop in FPS at all. That is a plus for some guys.
![]() I put this thread in the 1.4 Compatible Mods Thread so others can find it.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
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Good job
Your work is amazing.
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Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
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#9 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,552
Downloads: 64
Uploads: 1
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#10 |
Lead Slinger
Join Date: May 2007
Location: Chitcago, Illinoise
Posts: 1,442
Downloads: 74
Uploads: 0
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Great work! I'm nearly stunned as I discover more and more of the depth of your work. I playing less TC as a result of this dam u
Last edited by 1480; 02-23-08 at 07:21 PM. |
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#11 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
Downloads: 0
Uploads: 0
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Does one have to use this in combination with the "ROW" files or just add to stock?
Thanks! |
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#12 |
Lucky Jack
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W_clear,
I like this mod. I have one request, the blurry effect on the scope, can you return that back to stock?
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#13 |
Lucky Jack
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This mod is very good and very easy on the lesser rigs like mine.
![]() ROW is a wonderful mod but getting out of my reach on the vidcard. For those with a concern like mine, this mod is a excellent alternative. I recommend it highly.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,552
Downloads: 64
Uploads: 1
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I'm going to try, how it works together with Surface draft and dive time mod
...and a few more fps wouldn't hurt, yes. ![]()
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#15 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=131965 |
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