SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Ironclads
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-10-22, 03:04 AM   #1
Maxim
Totem Games
 
Join Date: Feb 2008
Posts: 228
Downloads: 0
Uploads: 0
Default

We're making progress, but the work is hard. It's a completely different level of difficulty and we don't want to rush it. Some things we are redoing and probably will be redoing a few more times.
Maxim is offline   Reply With Quote
Old 05-10-22, 07:45 AM   #2
Oubaas
Watch Officer
 
Join Date: Oct 2011
Location: Arkansas, USA
Posts: 337
Downloads: 65
Uploads: 0
Default

Quote:
Originally Posted by Maxim View Post
We're making progress, but the work is hard. It's a completely different level of difficulty and we don't want to rush it. Some things we are redoing and probably will be redoing a few more times.

Understood. Thank you for the reply, Maxim. I shall be waiting patiently. You already have a customer when you feel that the new title is ready for release.


Oubaas is offline   Reply With Quote
Old 11-24-22, 07:03 AM   #3
HistoryPlayer
Swabbie
 
Join Date: Nov 2022
Posts: 6
Downloads: 0
Uploads: 0
Default

Hi, I don´t understand very well, your next project will consist in naval battles set in American Civil War?

Looks promising and excellent idea. The ship models look really good and with great quality. This new engine looks far better than in previous games. Hope there will be more games based in this game engine.
HistoryPlayer is offline   Reply With Quote
Old 01-02-23, 08:15 PM   #4
SwissSubCommander
Asso dei Siluratori
 
SwissSubCommander's Avatar
 
Join Date: Jan 2016
Location: Roma, Italia
Posts: 82
Downloads: 330
Uploads: 2
Default

One idea, just gonna throw this out there.
I would RIP this game from your hands if you were to include
some sort of Commerce-raiding mechanic to it.
If you could command the CSS Alabama, plot a course on a World-Map
and hunt for Merchantmen Silent Hunter-style.
Please God let this be a thing!
__________________

"Da mesi e mesi non faccio che pensare ai miei marinai che sono onorevolmente in fondo al mare. Penso che il mio posto è con loro."
-Carlo Fecia di Cossato
SwissSubCommander is offline   Reply With Quote
Old 01-03-23, 03:09 AM   #5
Maxim
Totem Games
 
Join Date: Feb 2008
Posts: 228
Downloads: 0
Uploads: 0
Default

Oh yeah! We seriously considered this idea and realized that we would not be able to implement it well right away. Therefore, we have divided the project into stages and hope that we will reach this stage.
Maxim is offline   Reply With Quote
Old 01-03-23, 03:12 AM   #6
Maxim
Totem Games
 
Join Date: Feb 2008
Posts: 228
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by HistoryPlayer View Post
Hi, I don´t understand very well, your next project will consist in naval battles set in American Civil War?

Looks promising and excellent idea. The ship models look really good and with great quality. This new engine looks far better than in previous games. Hope there will be more games based in this game engine.
Yes and Tnx!
Maxim is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:59 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.