SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-25-20, 09:14 AM | #46 | |
Mate
Join Date: Apr 2020
Posts: 54
Downloads: 24
Uploads: 0
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MK20S and MK VIII descriptions with mistakes... Correct text is a very weak point of this mod, both in russsian and in english. https://prnt.sc/u5mcbq https://prnt.sc/u5mdr7 Last edited by M134; 08-25-20 at 09:25 AM. |
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08-25-20, 02:05 PM | #47 |
XO
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weapon types
when i make weapon in any cold waters mod i add tags to em for a basic reference you can too look in epic mod for this folder :
Cold Waters\MODS\1. Основной мод - Epic Mod 2.22 (Main Mod)\ColdWaters_Data\StreamingAssets\override\lang uage_en\weapon in their are the weapons so for example : [Weapon Reference] WeaponName=MK8 (M4 anti-ship) WeaponDescriptiveName=Mark 8 torpedo ( Mk8 mod 4 ) heavy anti-ship torpedo WeaponDescription=The Mark VIII was the first burner-cycle torpedo in service although the original design dates from the 1920,s those manufactured during and after world war II were to a much-modified design. this torpedo was still in front line use with the Royal Navy as late as 1982. were it says WeaponName= is what you see in game so for example : WeaponName=MK16 (M1 Anti-Ship) WeaponName=MOSS MK70 (decoy) see pic 1 for a picture example one thing to note tho dont make em too long or they go over hud elements and REMEMBER TO remove then re add any mod with the installer after you change anything hope this helps Steel Shark
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"History is Written by the Victors." Last edited by steel shark; 10-27-20 at 02:37 PM. |
08-25-20, 02:35 PM | #48 |
Bosun
Join Date: Sep 2001
Location: Germany
Posts: 68
Downloads: 33
Uploads: 0
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Thanks for the tip, that's great and enough in-game reference for me with the tags.
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08-25-20, 06:46 PM | #49 |
XO
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np
no problem
im going to be away for a bit got to attend a funeral leave any messages in private chat ill get back to u when i can l8r,s @ll stay safe Steel Shark
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"History is Written by the Victors." |
08-26-20, 05:08 AM | #50 |
Nub
Join Date: Aug 2019
Location: Curitiba, Brazil
Posts: 2
Downloads: 12
Uploads: 0
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Is it possible to deploy the helicopters when you are playing the surface ships campaign? If yes, what is the shortcut? Thanks in advance.
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08-27-20, 01:35 AM | #51 |
Nub
Join Date: Mar 2013
Location: The land of the smoking snake
Posts: 2
Downloads: 46
Uploads: 0
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No helos
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08-27-20, 02:11 PM | #52 |
Nub
Join Date: Aug 2020
Posts: 2
Downloads: 4
Uploads: 0
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Hi. I do not yet have the mod installed, as I am looking for playable diesel-electric subs like ie. the German types 206 or 212A. Are these somehow (also visually) implemented in this mod? Thanks in advance for your replies!
Last edited by mabi1977; 08-27-20 at 02:26 PM. |
08-27-20, 08:11 PM | #53 | |
Watch
Join Date: May 2020
Posts: 26
Downloads: 14
Uploads: 0
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Quote:
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08-29-20, 01:58 AM | #54 |
Bilge Rat
Join Date: Aug 2020
Posts: 1
Downloads: 3
Uploads: 0
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Looking for virginia class
Hi, I already have the epic mod 2.22 + (5.6) epic mod 2.22 tweaks but can't find Virginia class sub on the submarine selection for the NATO 2002 campaign. I do find it on the single modes modes. It seems virginia class is not the only missing sub when I checked the editor.txt file. Anyone else experiencing this issue?
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08-29-20, 02:54 PM | #55 | |
Nub
Join Date: Aug 2020
Posts: 2
Downloads: 4
Uploads: 0
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Quote:
Thanks, mate. Installed mod under Windows and found the subs. All I could now only ask for was 1) a way to install the mod on a MAC and b) proper visuals of the 209 and 212A subs instead of having e.g. an ALFA... |
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08-29-20, 06:33 PM | #56 |
Silent Hunter
Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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A lot of great things in this mod - makes me regret I can't really play it much. Sadly, the lack of English translated orders make it impossible for me to know what it is I need to do be doing.
However, I have played some and found the game to be greatly enhanced. This is what Modding is about - taking a good game and making it much better. The only "fail" here is with me and my inability to understand the information presented. So hopefully there will be a full translation at some point (I admit, I also wanted to know what the newpapers said!!) but I want to encourage anyone with a love of the game and the ability to read the language to give it a try.
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08-29-20, 11:37 PM | #57 | |
Watch
Join Date: May 2020
Posts: 26
Downloads: 14
Uploads: 0
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Quote:
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08-30-20, 05:33 PM | #58 |
Nub
Join Date: Mar 2013
Location: The land of the smoking snake
Posts: 2
Downloads: 46
Uploads: 0
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Russian text
Since i greatly enjoy playing the soviet campaign, one way i found to translate the things i don't understand is to use the google translator app on my phone, it can translate from an image of the screen, not perfectly, but enough to understand what's your objective. Highly recommend it!
(works better on the "scan" function) Other than that, had one helluva great time playing with this mod, with correct text it will be a really solid experience(already is imo). Can't wait to start seeing new 3d models being added to it! |
08-30-20, 07:54 PM | #59 |
Gefallen Engel U-666
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Welcome aboard!
kalkanor! & BlackHawkElite! & mabi1977! & BeeGee!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" Last edited by Aktungbby; 08-30-20 at 11:07 PM. |
08-31-20, 01:04 PM | #60 |
Sailor man
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Cold Waters Epic Mod 2.23
https://drive.google.com/file/d/17CP...ew?usp=sharing - DOWNLOAD Cold Waters Epic Mod 2.23 https://www.donationalerts.com/r/epic_fun - поддержать проект) https://patreon.com/EpicFun - support Patreon https://www.buymeacoffee.com/EpicFun - Buy me a coffee) https://vk.com/club165613870 - Группа VK по данному моду |
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