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05-14-20, 03:36 PM | #226 | |
Commander
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
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Quote:
any way in some point only nygm values are really tieded fine to scene, becose ai is refined and is viable to make a fine tune. I love gwx but escorts are stupid by a mix of "stocked ai" and no fine sensors and is fine for a old mod built in the first waves of megamods (but ai is not the strong point of gwx, like trying of not beeing ungly is not the path of nygm, that playing with out a mep damage my eyes in the night) And not mentione wac files, they are hunted... i really dont know CCom ai sensor, its something i wanna play sometime in future. Are they impruved version from LSH or they have other path?
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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05-15-20, 05:13 AM | #227 |
Navy Seal
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You want more challenge in Ccom12? Try this mod on top of all!
http://www.mediafire.com/file/yqunbd...m_NYGM.7z/file Much better detection for escorts, those are NYGM values, even visual distances...quite fun For first time in my current career (1941) was unable to attack the convoy even with 7m/s sea, was repulsed and depth charged for hours ... but survived. I like the way my crew spot ships when i see only smoke on horizon now! Before i could see the whole ships before my crew called me. Seems NYGM values are working quite good with Ccom so far.
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Last edited by Fifi; 05-16-20 at 02:58 AM. |
05-15-20, 06:17 AM | #228 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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05-15-20, 06:34 AM | #229 |
Navy Seal
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Half front half side
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05-15-20, 06:39 AM | #230 | |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
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05-15-20, 06:43 AM | #231 |
Ocean Warrior
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Wait for a bit and the side escorts always kick out a long way on a patrol pattern. They do it on a regular basis, leaving the side they're on completely unescorted.
Easy attack. Reload and do it over and over. GWX escorts do the same thing. I've never had a problem racking up ridiculous tonnage in NYGM.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-15-20, 07:45 AM | #232 | |
Commander
Join Date: Apr 2013
Location: Buenos Aires
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Quote:
The advantage of using the russian gwx is that is still supported but ccom isn't actually. I don't know why I didn't test ccom Pecos I feel in love with nygm. It didn't have so much propaganda in 2015 for example. For example I don't understand why is not pin this tread as the gwx, lsh, wac and nygm?
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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05-15-20, 08:23 AM | #233 | |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
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Should you ever decide to publish your nygm/gwx-hybrid...Well, that would be awesome. You could call it NYGW (Not your Grand Mothers Wolves) |
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05-15-20, 08:42 AM | #234 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
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05-15-20, 08:53 AM | #235 | |
Ocean Warrior
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Quote:
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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05-15-20, 08:55 AM | #236 | |
Navy Seal
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Quote:
Captain choice of not your gran mother
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05-15-20, 11:09 AM | #237 |
Commander
Join Date: Apr 2013
Location: Buenos Aires
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It has his name: Consolidate GM Mod
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
05-17-20, 04:23 AM | #238 |
Seaman
Join Date: Apr 2012
Posts: 36
Downloads: 87
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CCoM_CaptainsChoiceOfMods_Release_120_BASIS_EC
CCoM_CaptainsChoiceOfMods_Update_Bunker-Start_120 CCoM_CaptainsChoiceOfMods_Update_GROSS-FUNK_120 CCoM_CaptainsChoiceOfMods_Update_Without-Fatigue_120 Ancestor heir_WS-GUI_1920x1080_for_CCoM_by Wormonkel Ancestor heir_WS-GUI_1920x1080_for_CCoM_11.1 - 12 - FULL MAP UPDATE M.E.P. v6 M.E.P v6- VisualSensors for CCoM v11.1 Real ASW Mod v.3 Beta 4 Rubini's Underwater dust&plancton v1 Moon_light_mod SH3 Commander CCoM Are there optional periscope mods available for the optics of the target setup? Also the sun is very small in my current configuration This is my current mod list Do you have any recommended additional mods for the water? I actually like blue water best |
05-17-20, 05:06 AM | #239 | |
Navy Seal
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You can grab LSH3 2015 ATM Blue Water mod and activate it on top of Ccom to get best blue water (but WITHOUT its scene.dat!) Ccom12 is based on LSH3 so no problem with that. Here it is without the scene.dat ready for use in Ccom12 : http://www.mediafire.com/file/cgphxd...eWater.7z/file
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06-02-20, 02:35 PM | #240 |
A-ganger
Join Date: Nov 2012
Posts: 79
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Anyone tried......
I tried to launch a New career in the 1st Flotilla using the type IIA but it starts with a IX/2 C conning tower and it is backwards on the type IIA hull. No idea why!!
Rick |
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