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Old 05-14-20, 07:05 AM   #1
Aquelarrefox
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Strange, using magui, I can't use rise uzo command so it doesn't appear mounted, but if you pick uzo icon it works and show uzo screen.... Any idea why this happens? It's right by me, but I wish to know the reason. Is magui 3.4 ws with caws(but far as know caws don't modify command only chafe menu ini entries
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Old 06-03-20, 07:27 AM   #2
Sailor Steve
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Originally Posted by Aquelarrefox View Post
Strange, using magui, I can't use rise uzo command so it doesn't appear mounted, but if you pick uzo icon it works and show uzo screen.... Any idea why this happens? It's right by me, but I wish to know the reason. Is magui 3.4 ws with caws(but far as know caws don't modify command only chafe menu ini entries
I'm not sure about the question as regards in-game usage, but in real life the UZO was just a set of binoculars attached to a special mount. When the Uboat surfaced the binoculars had to be carried up from the conning tower and mounted. When the boat dived the binocular was carried below, as they were not waterproofed.
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Old 06-03-20, 02:54 PM   #3
Aquelarrefox
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Originally Posted by Sailor Steve View Post
I'm not sure about the question as regards in-game usage, but in real life the UZO was just a set of binoculars attached to a special mount. When the Uboat surfaced the binoculars had to be carried up from the conning tower and mounted. When the boat dived the binocular was carried below, as they were not waterproofed.
when you use the uzo command the uzo didnt spam (3d model) but if you get the uzo visual from lower icon in magui, it let you use it. As far i know i shouldnt work that way, you should click over the 3d model to see the uzo screen. Or mybe i understand this worng in the past, it have been a long since i read it.
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Old 06-04-20, 03:58 AM   #4
Anvar1061
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Quote:
Originally Posted by Aquelarrefox View Post
when you use the uzo command the uzo didnt spam (3d model) but if you get the uzo visual from lower icon in magui, it let you use it. As far i know i shouldnt work that way, you should click over the 3d model to see the uzo screen. Or mybe i understand this worng in the past, it have been a long since i read it.
You can easily turn off the Look through UZO when it is not on the bridge.
Commands_en(de).cfg
[Cmd**]
Name=UZO_camera
Ctxt=1
MnID=0x3F020014
;Key0=0x55,,"U"
Page=0x28000000,3718
GoBack=Conning_deck_camera
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Old 01-26-22, 04:29 PM   #5
Alex_Blade
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Hi, everyone!

Many thanks to authors of this mod. That is the great stuff.

There is one minor bug with rudders on the U-boats. They don't turn correctly. Has anyone else experienced this? Or am I the only one?

P.S. I've fixed this rudders for myself by editing .dat files in "/Submarine" folder. But i wonder why wasn't this bug reported earlier?


https://fastpic.org/view/116/2022/01...0f89.jpeg.html


https://fastpic.org/view/116/2022/01...bf8d.jpeg.html

Last edited by Alex_Blade; 01-26-22 at 04:44 PM. Reason: Not correct links to images
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Old 01-27-22, 01:35 PM   #6
Anvar1061
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Originally Posted by Alex_Blade View Post
There is one minor bug with rudders on the U-boats. They don't turn correctly. Has anyone else experienced this? Or am I the only one?
Comment on your screenshots. U-Boat moves forward/back turns left/right Propellers rotate in one direction, etc.
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Old 01-27-22, 02:38 PM   #7
Alex_Blade
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Quote:
Originally Posted by Anvar1061 View Post
Comment on your screenshots.
OK. I'm trying.
Take a closer look. When you command hard to port/starboard, submarine's rudder stock falls out of his place.
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