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11-18-18, 04:48 AM | #31 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
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Hi all,
I uploaded an updated version: v775: http://www.mediafire.com/file/a2vs4e..._V775.zip/file - Triangles as noticed Anvar1061 have been fixed. - Nights are a brighter - I increased the sunhalo in brightness to make the sun bigger without destroying the sunset colors of the mod. I know that some - at least Prody - want it even to be much bigger but that needs a total different mod for which I have no time. - Prody and me had extensive testing on Nvidia. The flickering etc. seem to be Nvidia related and not to the game/mod. - Prody and me also tried to work on the AA 4X issue. The idea was to integrate the halo into the sundisk and make the halo a transparant picture showing nothing. Unfortunately it did not work on Nvidia the way we expected. On AMD it bypassed the issue where the halo is gone when looking through the periscope. But at the end it was not super. - EarthRadius set to 9.999.999 Last edited by rik007; 11-18-18 at 05:34 AM. |
11-18-18, 12:26 PM | #32 |
Eternal Patrol
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Hey Rik, it's good to see you back again! And with a new version of one of my favorite mods!
Do you want me to upload it here at SubSim?
__________________
“Never do anything you can't take back.” —Rocky Russo |
11-19-18, 02:54 PM | #33 | |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
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Quote:
Good idea! But I just uploaded a new version which should solve flickering and has some improvements. So it is better to wait until no further issues are reported. I assume it will be 'safe' in around two weeks. Rik |
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11-19-18, 02:55 PM | #34 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
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Hi all,
With the help of Prody (thanks for that) we solved the flickering of the sun. At least at his Pc's. So please find the updated version here: http://www.mediafire.com/file/5iuq55..._V815.zip/file Rik |
11-21-18, 11:09 AM | #35 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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Quote:
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11-21-18, 11:37 AM | #36 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
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11-21-18, 12:47 PM | #37 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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Quote:
http://www.subsim.com/radioroom/show...ostcount=13776 |
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11-21-18, 01:06 PM | #38 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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maybe you're in a flight sim
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11-21-18, 01:41 PM | #39 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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11-29-18, 08:07 AM | #40 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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nvidia guys, Fubar2Niner, any feedback ? mine works perfect now , no issues .
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11-29-18, 04:14 PM | #41 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,140
Downloads: 278
Uploads: 0
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12-04-18, 02:07 PM | #42 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
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New version available.... v851... Check it out!
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12-04-18, 02:14 PM | #43 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,140
Downloads: 278
Uploads: 0
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12-04-18, 02:16 PM | #44 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
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12-05-18, 12:29 PM | #45 |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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HI, I tested this mod with wac5 !
SH-5 Water for SH-3 20 Km Atlantic V851 the view in the back is not beautiful but in front it is very well ! (with mep6.0 the view in the back is better) SH-5 Water for SH-3 20 Km Atlantic V851 + SH-5 Water for SH-3 Bigger Sun v1, the sun remains small SH-5 Water for SH-3 20 Km Atlantic V851 + Optional - FSF for MEP v6, the sun is bigger in Nvidia i change Antialiasing AA value max x4 and desactivate gamma corrections, but the sun remains very small. :-) |
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