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Old 05-09-17, 02:32 PM   #31
JuanLiquid
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Does real navigation exist with SH3? I read somewhere that it wasn't possible, due to some clock malfunctions. If it's possible, then I see the utility of do not show your position in the map.
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Old 05-10-17, 03:14 PM   #32
LGN1
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Hi,

there is only one little issue left when using the "course feature" with real navigation: you can see your boat's position in the period between the left-click and right-click when drawing the first section of a course (at least I was not able to remove this line segment).

However, this is not that crucial because you can do that once during a patrol (when you know your position), put the first waypoint at the map border (so that you will never reach it) and keep it there during the whole patrol to adjust your course.

Best, LGN1
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Old 05-25-17, 03:56 PM   #33
Tycho
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I made new version, the first post edited, add these things:
- Ruler line scale-rhombs, get rid of these.
- Sizes of begin\end - mark\arrow of the tools.
- Long/Lat digits on degrees label.
- Scopes reticle, get rid of these.
- Sea foam below 9 m/s.

Because already is not concentrated only to navigation map, I rename it to "Tycho Sh3 Patch".
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Last edited by Tycho; 05-25-17 at 04:40 PM.
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Old 05-25-17, 11:51 PM   #34
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Where is the link download?
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Old 05-26-17, 01:13 AM   #35
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Quote:
Originally Posted by Anvar1061 View Post
Where is the link download?
here in post #1
"Tycho Sh3 Patch".
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Old 05-26-17, 03:04 AM   #36
Anvar1061
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Quote:
Originally Posted by hauangua View Post
here in post #1
"Tycho Sh3 Patch".
Ok! I guessed that he was there, but he could not find it from my phone.
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Old 05-26-17, 06:54 PM   #37
makman94
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Quote:
Originally Posted by Tycho View Post
I made new version, the first post edited, add these things:
- Ruler line scale-rhombs, get rid of these.
- Sizes of begin\end - mark\arrow of the tools.
- Long/Lat digits on degrees label.
- Scopes reticle, get rid of these.
- Sea foam below 9 m/s.

Because already is not concentrated only to navigation map, I rename it to "Tycho Sh3 Patch".

Awesome work Tycho

thank you for sharing it
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Old 05-29-17, 07:03 AM   #38
Kpt. Graubart
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Good Job Tycho. Great Work
I´ll try this mod asap.
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Old 11-12-17, 05:20 PM   #39
Aquelarrefox
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Wow man, working!
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Old 02-24-18, 09:48 AM   #40
Tycho
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First post updated!
Patch updated!
Changed the colors!
Added two things:
- Expand Nav and Attack maps render limit.
- Fixed intersection between upgrade page, equip option "none" and weather report, fog state "none".
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Old 02-24-18, 03:06 PM   #41
olddriedseaweed
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GWX heavily modified
LSH 2015 lightly modified
WAC 5.01 Flogged heavily
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Old 02-27-18, 01:53 AM   #42
makman94
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Wonderfull and very usefull (as always) additions Tycho

a tiny question:

whats the entries from 0013D008 to 0013D00B for ? (at the Grid lines colors section)
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Old 04-14-18, 05:43 PM   #43
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Hi, makman!
Sorry for my absence.

Not important, you can delete it. This is remnant from my own file, that I forgot to delete before release.

In detail:
When I searched for grid colors and found where are stored, there have these four colors:



The fourth have the same values like the second one, but I don't found for what it is. By changed it, nothing happens, visualy on the map. So, maybe is something unused, but anyway it is not something that I will spend time to investigate and search.
So, delete it, I just forgot to do that!
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Old 04-15-18, 01:19 AM   #44
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Change the download to #1
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Old 04-15-18, 02:17 AM   #45
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Quote:
Originally Posted by Anvar1061 View Post

Change the download to #1
You Need open spoiler "How to install"


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