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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Helmsman
![]() Join Date: May 2006
Posts: 110
Downloads: 498
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did u fix the wilhelmshaven and kiel like GWX 3.0 has? Can i not just intermix your files into GWX 3 without putting in your campaign, flotilla and any other file that would override above mentioned files? BTW, off question. Can you make it so that we can dock at any base without ending the patrol? So that we can refit our uboats and maybe put in upgraded files into the sim. Right now u have to go back to start base and that takes too long.
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#77 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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#78 |
Helmsman
![]() Join Date: May 2006
Posts: 110
Downloads: 498
Uploads: 0
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ok good to see. Any thoughts on the other stuff i said in the post about bases?
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#79 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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#80 |
Helmsman
![]() Join Date: May 2006
Posts: 110
Downloads: 498
Uploads: 0
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thanks
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#81 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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What has changed and added:
---------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Who puts extra ships before you install rollback to previous "Sea+ -------------------------------------------------------------------------------- Thanks to the community of www.subsim.com in particular: _______ ![]() ![]() |
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#82 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,139
Downloads: 276
Uploads: 0
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@Anvar
Many thanks my friend for your usual marvellous work and dedication to this community ![]() Kind regards. Fubar |
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#83 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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What has changed and added:
---------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Who puts extra ships before you install rollback to previous "Sea+ -------------------------------------------------------------------------------- Thanks to the community of www.subsim.com in particular: _______ ![]() ![]() |
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#84 | |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
Uploads: 0
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#85 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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![]() Last edited by Anvar1061; 11-06-17 at 12:54 PM. |
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#86 |
Engineer
![]() Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
Uploads: 0
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Danke!
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#87 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 289
Uploads: 3
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@Anvar1061
Thank you very much for your efforts and your willingness to share with us. Very good work. ![]() |
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#88 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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![]() Last edited by Anvar1061; 12-17-17 at 04:18 AM. |
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#89 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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Development of SHIII GWX3 Reworked Rus 17122017
Includes all the latest updates and fixes. Install via JSGME by deleting the previous ones. ![]() Last edited by Anvar1061; 12-17-17 at 04:40 AM. |
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#90 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 265
Downloads: 953
Uploads: 0
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many CTDS with this megamod
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