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11-28-17, 03:17 PM | #1 |
Seasoned Skipper
Join Date: Jul 2007
Location: The Icy North
Posts: 690
Downloads: 189
Uploads: 0
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This is the kind of missions a given base spawns. So Holy Loch spawns the INSERTION, LAND_STRIKE and RETURN_TO_BASE missions since only the player sub can be assigned those. Murmansk spawns a wide assortment of enemy missions, while Gremikha spawns SSBN missions.
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11-28-17, 07:49 PM | #2 |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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Hi Julhelm,
thanks for your precisions. I was asking this to implement some insertion and land strike mission into some mods. So, from your answer I will assume that (please correct me if wrong): To edit a campaign for the player to get specific missions, it's not enough to define these missions under [PLAYER MISSIONS] ... PlayerMissionTypes= .... + frequencies and thresholds, but all these missions (and enemy missions) must also be present somewhere under 'Location' and ... MissionTypes= ... Correct ? |
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