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Old 04-30-17, 05:40 AM   #1
nik112
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Hi pal
I have a small prob. My torps goes through. Whats the solution for this?
Cheers
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Old 04-30-17, 06:21 AM   #2
Kendras
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Quote:
Originally Posted by nik112 View Post
Hi pal
I have a small prob. My torps goes through. Whats the solution for this?
Cheers
I had tested torpedo attacks on the ship before release, and I didn't encounter this problem, sorry ...

The problem may come from a (super)mod which changes the IDs of the NLL_ files. To be sure, disable my mod, open your current NLL_.dat (in data\Sea\NLL_) with S3Ditor and check if the main node ID is 0xfffffffff62cd9a0
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Old 05-01-17, 01:58 PM   #3
nik112
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Hi!
Yes the node of the of the shop is the one you wrote@
Waiting for orders
Cheers
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Old 05-01-17, 02:55 PM   #4
Kendras
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Quote:
Originally Posted by nik112 View Post
Hi!
Yes the node of the of the shop is the one you wrote@
Waiting for orders
Cheers
So, this should work !
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Old 05-02-17, 02:28 PM   #5
nik112
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Sorry i didn't undetstood. Can you be more specific?
Cheers
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Old 05-02-17, 05:37 PM   #6
Kendras
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Quote:
Originally Posted by nik112 View Post
Hi!
Yes the node of the of the shop is the one you wrote@
Waiting for orders
Cheers
Could you explain what you have done more specifically ?
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Old 05-03-17, 11:08 AM   #7
nik112
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Hi
i disabled your ship ,opened the orig NLL dat with s3d and checked the main node if it was the one you wrote. Save and exit
Thats all

cheers
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Old 05-04-17, 08:13 AM   #8
Kendras
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I'm sorry, but I can't explain your problem.
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Old 05-04-17, 10:05 AM   #9
nik112
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Does anybody else faced this? ( ghost ship)


cheers
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