SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-15-17, 02:29 PM   #391
the_frog
Commander
 
Join Date: Nov 2010
Posts: 456
Downloads: 17
Uploads: 0
Default

Hello gap,

the share of Bofors and other type of AA weapons may had been rather variable. One major factor was the time (few or no Bofors guns in early war), another the place of refits (British ships rarely received Bofors guns if not refitted in US yards; the US were the primary producers of Bofors guns). I would also guess, those British transports carrying US troops were first to receive Bofors guns ...

Early outfits probably comprised HA versions of 3 inch (either 12 pdr/12 cwt or 20 cwt; the first one was mainly used no smaller vessels so probably not many on troop transports) and 4 inch (Mk. V) guns plus some/few of the older tpye (Mk. II) pompoms. I have no idea if .5 inch Mk. III machine guns were used on transports; same holds for the newer Mk. VIII pompoms. The 20 mm Oerlikons, as the 40 mm Bofors, became increasingly prominent after the US entered the war.

Summary ... much room for speculation and creativity
the_frog is offline   Reply With Quote
Old 01-15-17, 03:37 PM   #392
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by the_frog View Post
Summary ... much room for speculation and creativity


Thanks again for your answers
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 01-17-17, 06:09 PM   #393
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,302
Downloads: 77
Uploads: 56


Default

Hi everyone!

Some updates related with troop transport re-assembling:



Now, a question:

How where rafts stacked on decks? Where them "free", or vincolated with ropes, supports or what?

Best regards,
Vd


edit, maybe i found something:

__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508

Last edited by VonDos; 01-17-17 at 06:29 PM.
VonDos is offline   Reply With Quote
Old 01-17-17, 07:42 PM   #394
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,302
Downloads: 77
Uploads: 56


Default

so...



__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
VonDos is offline   Reply With Quote
Old 01-18-17, 09:20 AM   #395
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Well done mate

...but imho the deck doesn't look right yet. The texture you are using looks more like corrugated metal rather than painted wood planks
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 01-18-17, 10:30 AM   #396
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

And it would be cool also to paint the lifeboats !
  Reply With Quote
Old 01-18-17, 01:38 PM   #397
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,302
Downloads: 77
Uploads: 56


Default

Quote:
Originally Posted by gap View Post
Well done mate

...but imho the deck doesn't look right yet. The texture you are using looks more like corrugated metal rather than painted wood planks
I'm working on this by weeks, but i never found a solution, at moment. Can i send you the .tga file, so maybe you can see if you can find a solution?

Quote:
Originally Posted by Kendras View Post
And it would be cool also to paint the lifeboats !
This is my current work:



Best regards,
Vd
__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
VonDos is offline   Reply With Quote
Old 01-18-17, 02:02 PM   #398
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by VonDos View Post
I'm working on this by weeks, but i never found a solution, at moment. Can i send you the .tga file, so maybe you can see if you can find a solution?
Sure mate
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 01-18-17, 02:19 PM   #399
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Think that your ship must be as low visible as possible for the Germans. To have an idea about the colors :

 
  Reply With Quote
Old 01-18-17, 02:32 PM   #400
the_frog
Commander
 
Join Date: Nov 2010
Posts: 456
Downloads: 17
Uploads: 0
Default

@vonDos,

either use a more detailed (resolved) deck texture and add another material. Or when UV mapping, cut the deck into smaller chunks before placing on the deck texture.

I think, kendras called for repainting the lifeBOATS to GREY and not of the lifeRAFTS for BROWN ...
the_frog is offline   Reply With Quote
Old 01-18-17, 03:27 PM   #401
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by the_frog View Post
I think, kendras called for repainting the lifeBOATS to GREY and not of the lifeRAFTS for BROWN ...
Indeed.
  Reply With Quote
Old 01-18-17, 05:36 PM   #402
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,438
Downloads: 131
Uploads: 0


Default

Some people are not as good at UV mapping and texture work as others.
I don't have the files Your working with Von Dos so can only offer limited help.

On the deck? I'd grey scale the wooden deck then add layers to arrive to a good image.

On the rafts and boats? I suspect they are using the same texture and you need to re-UV or change that aspect.
Jeff-Groves is offline   Reply With Quote
Old 01-18-17, 05:53 PM   #403
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,302
Downloads: 77
Uploads: 56


Default

Quote:
Originally Posted by Jeff-Groves View Post
Some people are not as good at UV mapping and texture work as others.
I don't have the files Your working with Von Dos so can only offer limited help.

On the deck? I'd grey scale the wooden deck then add layers to arrive to a good image.

On the rafts and boats? I suspect they are using the same texture and you need to re-UV or change that aspect.
Hi Jeff!!
At all, i'm not able in a lot of modding works. So, i can always learn something
If you want i can send you files as soon as possible =)

Best regards,
Vd


@edit: thanks everyone! Kendras, sorry, i'll make them all gray =)
__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
VonDos is offline   Reply With Quote
Old 01-18-17, 05:55 PM   #404
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,438
Downloads: 131
Uploads: 0


Default

Send me a link to your files if you want.
You know I always did like helping you out.
Jeff-Groves is offline   Reply With Quote
Old 01-18-17, 06:33 PM   #405
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,302
Downloads: 77
Uploads: 56


Default

@Jeff-Groves done =)

Updated version, gray lifeboats and rafts:



Best regards,
Vd
__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
VonDos is offline   Reply With Quote
Reply

Tags
koninklijke marine, kriegs marine, regia marina, royal hellenic navy, royalnavy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:47 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.