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View Poll Results: Single player UI
Add icons to the screen that allow a player to change course, speed, depth with a click 63 48.46%
Add icons to the screen that place the player in the compartment to manually change course, speed, depth 59 45.38%
Leave single player UI out 1 0.77%
Other (posted below) 7 5.38%
Voters: 130. You may not vote on this poll

 
 
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Old 06-27-16, 04:24 PM   #5
Gwenydd
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Join Date: Nov 2014
Location: Northern Washington
Posts: 92
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Default simple

I would make all control inputs for all stations so they are mapped to either keyboard, directx, or analog inputs so they can be accessed from anywhere on the boat. This would allow for single player controls as well as mapping of physical controls used in physical simulator environments (as in the working replica type vii control room I'd like to build). As someone who has built and maintained professional flight simulator hardware/software environments for years and who wants to build a realistic simulated u-boat environment this would make my life significantly easier while at the same time provide for single player control of the boat. For sim environment builders it's essential to have ALL sim functions mappable to any input desired.

I would not use icons on screen for this at all, since it would be seamless with all inputs mapped.

Gwen

(the crazy flight sim/real aircraft/sub sim builder woman) =P

Last edited by Gwenydd; 06-27-16 at 04:56 PM.
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