SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > Red Storm Rising
Forget password? Reset here

 
 
Thread Tools Display Modes
Old 01-15-15, 08:47 PM   #1
FPSchazly
Good Hunting!
 
FPSchazly's Avatar
 
Join Date: Apr 2014
Location: Maryland
Posts: 771
Downloads: 15
Uploads: 1


Default

-Check your gear!
-Running diagnostics now, Captain!

I would say the towed is dragging but I'm sure you would know that if it was. If you're close enough in to use the spherical and conformal, I'd just use those. Also, I'm not sure if you're going to be able to sustain that 3 knots. From what I remember, that Delta scoots pretty good.

I've never heard of contacts just dropping off, though. Are you modded?
__________________
Your friendly neighborhood modern submarine YouTuber.

My videos:
**Exclusive Look at Modern Naval Warfare!**
Dangerous Waters Liu Doctrine (LwAmi
Learn to play Dangerous Waters
FPSchazly is offline  
Old 01-15-15, 08:58 PM   #2
Nukesub
Torpedoman
 
Join Date: Mar 2014
Posts: 116
Downloads: 56
Uploads: 0
Default

Quote:
Originally Posted by FPSchazly View Post
-Check your gear!
-Running diagnostics now, Captain!

I would say the towed is dragging but I'm sure you would know that if it was. If you're close enough in to use the spherical and conformal, I'd just use those. Also, I'm not sure if you're going to be able to sustain that 3 knots. From what I remember, that Delta scoots pretty good.

I've never heard of contacts just dropping off, though. Are you modded?
Yeah the towed was def. not dragging and last I checked the delta was indeed going ~13-15 kts. I wasn't worried about speed just yet though b/c I was slightly ahead of him when he came into his turn to the NE. I'm sure I will have to kick it up though. Just trying to be stealthy, plus the faster I go the shallow I have to be in order to keep the streaming wire at the surface (maintain constant contact).

Good call on the mods though, I am using LWAMI. Don't think that changes the towed though.
Nukesub is offline  
Old 01-18-15, 04:16 AM   #3
Leemon
Watch
 
Join Date: Jan 2013
Posts: 24
Downloads: 47
Uploads: 0
Default

If there is no background noise increasing, i would guess Your towed array hit thermal layer.

I played mission with RA mod and in my case Delta was always above 12knots. She tho was surfaced on start and end (i think) of mission.
Leemon is offline  
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.