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05-24-13, 02:24 AM | #1951 | |
Ocean Warrior
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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05-24-13, 06:39 AM | #1952 |
Sea Lord
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volodya61, I confess that I'm confused! What does this mod do? What do TDW's torpedo patches lack? Why are both needed? And would you and TDW consider getting together and including your files in the Patcher, if they are essential to its use?
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05-24-13, 06:59 AM | #1953 | |
Ocean Warrior
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This question is not to me.. TDW asked for, I did it.. how to include my fixes to the Patcher's archive I don't know.. I'm not the author..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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05-24-13, 09:47 AM | #1954 |
Sea Lord
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Thank you for the clarification. This information needs to be disseminated. I'd guess a lot of people are using TDW's torpedo patches. I wonder how many know that they have to change the .sim file as well to get the correct behavior.
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05-24-13, 03:00 PM | #1955 | |
Stowaway
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05-25-13, 05:26 AM | #1956 |
Navy Seal
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05-25-13, 09:25 AM | #1957 |
Engineer
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Gap,
Con los parches activados del generic patcher, tú ves normal que de 6 torpedos.. 3 de impacto y 3 magneticos: 3 impactan contra el buque y no detonan, y los otros 3 detonen a medio camino. ?¿???¿?¿?¿? tengo el ultimo generic patcher activado. --------------------------------------------------------------------- to all: I have a doubt: I launched 3 magnetic torpedoes against ships and the 3 have detonated prematurely. Then I launched three torpedoes impact and 3 do not have detonated. this is normal?
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. . . . . . my mod: RPM Hydrophone 2.2 (updated July/06/2013) http://www.subsim.com/radioroom/showthread.php?t=205625 . |
05-25-13, 09:36 AM | #1958 |
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(google translation)
The patch for the distance of eye contact is fine. an observation: When you see that a vessel is approaching, the distance should be less every time you order a new distance. Not exact, but less. With the patch returns to report a greater distance than before even if the ship is approaching. It's just an observation to help improve the patch. Thank you for the patch. Provides realism to the game. EDIT: Performing a patrol, the observer informs me a contact from the bridge of a submarine sighted 22 km. ... too far away to see, no?? greetings.
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. . . . . . my mod: RPM Hydrophone 2.2 (updated July/06/2013) http://www.subsim.com/radioroom/showthread.php?t=205625 . |
05-25-13, 09:40 AM | #1959 | |
Navy Seal
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No, it seems a bit too much. You should ask Volodya on it |
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05-25-13, 09:55 AM | #1960 |
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hi volodya,
I have a doubt: I launched 3 magnetic torpedoes against ships and the 3 have detonated prematurely. Then I launched three torpedoes impact and 3 do not have detonated. this is normal?
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. . . . . . my mod: RPM Hydrophone 2.2 (updated July/06/2013) http://www.subsim.com/radioroom/showthread.php?t=205625 . |
05-25-13, 09:56 AM | #1961 |
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gracias gap.
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. . . . . . my mod: RPM Hydrophone 2.2 (updated July/06/2013) http://www.subsim.com/radioroom/showthread.php?t=205625 . |
05-25-13, 11:07 AM | #1962 |
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I'm testing and all magnetic torpedoes detonated prematurely.
All Impact torpedoes fail. (not detonate) ?¿?¿?¿ i do not understand
__________________
. . . . . . my mod: RPM Hydrophone 2.2 (updated July/06/2013) http://www.subsim.com/radioroom/showthread.php?t=205625 . |
05-25-13, 11:41 AM | #1963 | |
Black Magic
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05-25-13, 11:46 AM | #1964 |
Black Magic
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I've been working on a new version of the Generic Patcher while I've been plane hopping. The new version will load all patch files it finds (.s5p). The tree displayed will then show all patch files at once. This will allow me to code in dependencies into the .s5p files to prevent CTDs from happening because one patch file relies on another patch file's patch to be enabled also.
There will be some other new features also built into the app @volodya61: can you send me the revised torpedo .sim files you made or post a link to them? |
05-25-13, 12:28 PM | #1965 | ||
Ocean Warrior
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If so, read this post, just a few posts earlier than yours - http://www.subsim.com/radioroom/show...postcount=1951 Quote:
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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