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09-06-11, 12:48 AM | #1 |
Sparky
Join Date: Jan 2009
Location: running silent 700 meters off your starboard bow..
Posts: 152
Downloads: 50
Uploads: 0
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help? options for autocrew, etc...
how the heck does this game work?
objective 1 "cat and mouse"...i can tail the ssk np. but the 2ndary objective where u have to break contact, speed away and then regain it....i cant seem to do it. when it comes time to do this, all there ever is are radar contacts, no sonar at all. which makes me think the sub is surfaced, but i dont see it anywhere on the nav. screen. the eq/ir image display doesnt seem to work properly. i can try and click/drag the display, but it doesnt scroll right, even if i dont have the contact locked onscreen. how much of a factor is the autocrew settings in options? say you set everything to advanced. how then would you go about playing this and be effective? how do you control everything manually? it isnt really described in the pdf manual. all you can really seem to control is the camera, the speed, and the course of the unmanned unit. sure you can ping away using active sonar on a few of the models, but outside of that..it just seems like theres not much else one can do. how much control do we really have over these ACTVU things? what about the "confidence" ratings? they always seem like they are low, even when you're right on top of a contact. what am i missing? Last edited by green_abobo; 09-06-11 at 01:03 AM. |
09-06-11, 05:57 PM | #2 | ||||
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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09-06-11, 08:27 PM | #3 |
Lucky Sailor
Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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Especially since this supposed to be a Proof of concept exercise about a totally automated ASW platform.
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09-14-11, 08:28 PM | #4 |
Sparky
Join Date: Jan 2009
Location: running silent 700 meters off your starboard bow..
Posts: 152
Downloads: 50
Uploads: 0
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thanks for the replys.
its funny. since i discovered DW, i havent touched this "game" since. it was a done deal after i played the demo. i guess if the roles were reversed, and you could use the ssk against the unmanned vessel, it would be a little more compelling. got me used to the DW interface alot faster than i normally would have. for that i am also greatful. |
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