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08-01-11, 03:03 PM | #46 |
Chief
Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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Thank you ANZACMICK for your work and sharing with the community!
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08-01-11, 03:12 PM | #47 | |
Stowaway
Posts: n/a
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Quote:
-pditty8811 |
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08-03-18, 02:22 PM | #48 |
Loader
Join Date: Jan 2018
Location: Penvénan (Bretagne, France)
Posts: 86
Downloads: 89
Uploads: 5
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ANZAMICK said:
"One of the realism killers for me is the lack of variety of damage for the various impacts of torpedo and naval artillary." That also what i think, so i made patches for 3 mods that i use. * GWX 3 Wilhemshafen St Nazaire Schluese and xtra ship v6 -> http://www.subsim.com/radioroom/down...o=file&id=5379 * Merchant Fleet Mod Improved v3.3 -> http://www.subsim.com/radioroom/down...o=file&id=5380 * WB's USAM v69.69.1 -> http://www.subsim.com/radioroom/down...o=file&id=5381 JSGME ready, and read me inclued ;-) Enjoy
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Last edited by Dagoth_Ur; 08-06-18 at 04:12 AM. |
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