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06-01-11, 07:30 PM | #31 | |
King of the Ocean
Join Date: Mar 2010
Location: Michigan, United States
Posts: 337
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step by step to firing torps/ze mizzles!
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and 1-6 for torpedoes. and FIRE AWAY! (and watch the fireworks! ) or: if you prefer manual TDC, dont use the periscope and use the hydrophone/attack map for a nuke boat feel! i will release a new file that will allow you to fire missiles at 100 meters down! Note: the torpedoes the sub gets HAVE NOT been implemented into the US campaign yet... ill work on that later... atleast you get nuke reloads though!
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Proud owner of SH3/4/5 Proud owner of the DCS series "He who controls the seas controls the world." |
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06-01-11, 09:09 PM | #32 |
Medic
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
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Yeah,the best way to use those nukes it to launch em at Hydro contacts.I save torpedos for single contacts since a nuke vs single merchant is more unfair than it already is!
I really need to find a Taskforce full of Carriers or Battleships,That would really be a kill blow to the Japs!I mean,it's bad enough I'm nuking their convys! I kinda feel bad for the fish though,And I think I might have created Godzilla,but it was worth it! EDIT:I just Realized that "German Campaign" got changed to "Soviet Campaign" ****ING AWESOME!Also If ya need any help with play testing let me know,I'm glad to help! Last edited by Char; 06-01-11 at 09:35 PM. |
06-01-11, 09:33 PM | #33 | |
Sparky
Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
Downloads: 5
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i go to my periscope, lock on a target with that "s" button. en hit the big red button. no response at all. same if i use the attack map or the observation scope. I' m using it on the quick mission battle for midway. in campaign it wont fire to...
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06-01-11, 09:36 PM | #34 |
Medic
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
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Brester go to Campaign and Check your Crew,I remember that when I started a new carreer,I HAD NO FOWARD TORPEDO OR SENSOR STATION CREW!
Can't fire torps if you have noone to fire them! |
06-01-11, 09:38 PM | #35 | |
Sparky
Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
Downloads: 5
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Lol here in the Netherlands it's 04:37..
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06-01-11, 09:47 PM | #36 | |
Sparky
Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
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Stil no go. al stations fillt but no rockets or torpedoes..
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06-01-11, 09:50 PM | #37 |
Medic
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
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wait no weapons?Do you have 1.4 or 1.5/U-boat Missions?
you need 1.5/U-Boat Missions to play this Mod as the weapons are covered under the German Torpedo data.That's also why I think it changed "German Campaign" to "Soviet Campaign" God that looks so good in the main menu! |
06-01-11, 09:59 PM | #38 | |
Sparky
Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
Downloads: 5
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Quote:
1.5v u-boat missions did 2 re- installs today.. ps: tubes are all armed. but the just wont fire.
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06-01-11, 10:03 PM | #39 |
Medic
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
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Alright Well I'm all out of ideas.Good luck man.
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06-01-11, 10:05 PM | #40 |
Sparky
Join Date: Apr 2011
Location: Rotterdam, The Netherlands.
Posts: 151
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Thanks..
How do you did it?
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06-02-11, 09:19 AM | #41 | |
Electrician's Mate
Join Date: Jan 2011
Location: Washington.
Posts: 133
Downloads: 50
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jokes. Alright. ill be on bug report duty as normal CJ
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SSN-23 USS Jimmy Carter 2007 -Present. "...Always the best..." - Ship motto. Respect to all who serve. Silence Is Golden. |
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06-02-11, 11:31 AM | #42 | |
King of the Ocean
Join Date: Mar 2010
Location: Michigan, United States
Posts: 337
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LOL!
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i might also rename the Typhoon to "Red October" for the Tom Clancy fans out there. i might also increase the Nuke blast power to "real" levels... once i find the value.... P.S. any play testers are appreciated. Yamato_NF
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Proud owner of SH3/4/5 Proud owner of the DCS series "He who controls the seas controls the world." |
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06-02-11, 11:36 AM | #43 |
Nub
Join Date: Nov 2009
Location: Brooksville, KY
Posts: 2
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Not firing nukes
Brewster,
I had the same problem last night, you have to hit button "Q" on US keyboards to open missile and torpedo bay doors to fire. Some pretty dramatic animations if i do say so! Many thanks to the people who created this monster! |
06-02-11, 11:43 AM | #44 | |
King of the Ocean
Join Date: Mar 2010
Location: Michigan, United States
Posts: 337
Downloads: 621
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hats off JH! P.S. yes, ze mizziles need the doors OPEN to fire! I am also debating releasing an Ultra Quiet, Super stealthly version for the evil ones out there! (more nuke reloads, sonar that can detect a DD at Ahead Flank @ 60 NM, more torp reloads, 50 RPM engines, making you virtually undetectible, and a bunch of other things.) Red October on steriods if i do say so! so stay tuned!
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Proud owner of SH3/4/5 Proud owner of the DCS series "He who controls the seas controls the world." |
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06-02-11, 11:47 AM | #45 | |
Medic
Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
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Quote:
I'll test that right now. Await for an Edit soon. EDIT: Damn Yamato beat me to it! But yeah,then doors will not automatically open when you hit the fire button.no need to strenthen the Nukes,I just One Shot a Yamato with one!Mabye increase the blast radius from 3,000 to 5,000 meters? On the Super Red October: Just make it Fly and turn invisible when you Rig it for Silent Running! Last edited by Char; 06-02-11 at 12:12 PM. |
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