SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-08-11, 08:08 PM | #46 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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In the mega-mod problem has been found - on the tables instead of maps are blank pages. It's not the textures, just to check some configuration files (settings of light and color). My suspicion has fallen on the controllers responsible for texture mapping.
Question: which controller is responsible for it, where to hide these settings? But this map is displayed on a shelf in the conning tower
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... Last edited by Obelix; 03-08-11 at 08:50 PM. |
03-09-11, 02:53 AM | #47 |
Mate
Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
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Where can I find CO2 and battery indicator
Hi Obelix,
great job and tkx for.I was saerching for the CO2 and Battery level indicators but cannot find ... could you give me an indication? Thanks Nembo |
03-09-11, 07:11 AM | #48 |
Watch
Join Date: Mar 2007
Posts: 30
Downloads: 83
Uploads: 0
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Can i use this with "Magnum Opus"
Thanks |
03-09-11, 07:41 AM | #49 | |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
|
Quote:
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
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03-09-11, 07:46 AM | #50 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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I do not see any sense! At least you get a great salad. And as a maximum - a bunch of bugs and crashes to the desktop. You need to choose between the MO and AVC!
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
03-09-11, 08:21 AM | #51 |
Watch
Join Date: Mar 2007
Posts: 30
Downloads: 83
Uploads: 0
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Thanks for the info.
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03-09-11, 08:34 AM | #52 |
Mate
Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
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Thanks
Many thanks Obelix.
Ciao Nembo |
03-09-11, 10:37 AM | #53 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
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03-09-11, 11:08 AM | #54 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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Trying to find the cause came to the following: the problem disappears as soon as tidy up of the mega-mod file \ Amat Victoria Curam \ Data \ Submarine \ Common \ Rooms \ Room_CR.GR2 - it is a file from the mod SteelViking's Interior Mod V1.2. Tried to put into this folder all the files from SteelViking's Interior Mod V1.2 but the problem is gone. What else can affect the file?
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
03-09-11, 08:58 PM | #55 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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In post 1 put in order a list of mods used in the mega-fashion and modders to make. With the next update will be included in a list of documents.
Thank's to modders
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
03-12-11, 05:26 AM | #56 |
Gunner
Join Date: Nov 2008
Location: Holland
Posts: 100
Downloads: 202
Uploads: 0
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i tried to downoad this MOD 12x now but it breaks off everyrtime due to a damaged file
Is it possible to make a new link or put it up again? txs for your efforts in advance *** i see it was mentioned 2 posts up already, didn't see that sorry. I'll wait. |
03-12-11, 06:17 AM | #57 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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This happens with both links? (Two days ago I posted an alternative link, see post 1)
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
03-12-11, 10:22 AM | #58 |
Frogman
Join Date: Nov 2006
Posts: 294
Downloads: 88
Uploads: 0
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Grad collection! It finally makes this game worth playing for me and it feels like a decent sim now!
Anyways, what I really miss is the semi-automatic firing solution system that has been absent since SH3, where you cannot simply click and shoot, and also do not have to enter all the data manually, but have your WO do it by ordering him to compute a solution. I also miss any indication of a distance to target while in auto mode. |
03-12-11, 10:54 AM | #59 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
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Works
Quote:
Just tested it. At least the second link: Thread on:sukhoi.ru\альтернативная ссылка works for me. Пока Last edited by Silent Steel; 04-11-11 at 12:04 AM. |
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03-14-11, 10:31 AM | #60 |
Sea Lord
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Hi Obelix!
I just wanna remind you that you included my funnel smoke mod v1.0 and that you should make credits if you wish to use it further. greetings Han |
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