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Old 06-06-10, 09:01 PM   #1
iambecomelife
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MERCHANT FLEET MOD SKIN PACKS

Extract to JSGME and install, depending on the time period you wish to simulate. Circa 1941-1942 you will see increasing numbers of camoflaged ships.



http://www.filefront.com/16685183/MF...kin_Packs-1.7z

http://www.filefront.com/16685157/MF...in_Packs-2.7z/

Last edited by iambecomelife; 06-08-10 at 06:39 AM.
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Old 06-06-10, 10:48 PM   #2
Reece
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Very good, this has been a long standing mod, I think you will be relieved to have it completed since you have the WW1 mod on the go as well.
Many thanks.
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Old 06-07-10, 12:11 AM   #3
Sailor Steve
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Old 06-07-10, 12:13 AM   #4
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GREAT



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Old 06-07-10, 07:02 AM   #5
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Thanks for this mod and for your perseverance!
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Old 06-07-10, 07:21 AM   #6
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Nice one
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Old 06-07-10, 09:04 AM   #7
Quagmire1975
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Looks great iabl.

One question though, do you have the full englishnames.cfg? I couldn't find it in the .rar file. Could you make it available to download at all?

Thanx iabl
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Old 06-07-11, 03:42 AM   #8
igorlikespike
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Hello!

Sad news! I have CTD whenever I try to play campaign or single misssions that are in years 1941 onwards. My system parameters are 2.2gHZ and 2.GB RAM and 32 bit. Of the GWX 3.0 mods I am using enhanced damage effects.
Any help is much appreciated!
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Old 01-14-12, 10:47 AM   #9
Red Heat
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Quote:
Originally Posted by iambecomelife View Post
MERCHANT FLEET MOD SKIN PACKS

Extract to JSGME and install, depending on the time period you wish to simulate. Circa 1941-1942 you will see increasing numbers of camoflaged ships.



http://www.filefront.com/16685183/MF...kin_Packs-1.7z

http://www.filefront.com/16685157/MF...in_Packs-2.7z/
Outstanding work, Thanks!
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Old 01-14-12, 12:47 PM   #10
jaxa
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MFM is a great addon, but I have problem with new ships in recognition manual - some drawings are too big for page. I'd like to change background colour too - from white to light brown, like in stock book. How to do it simply?
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Old 02-02-12, 04:07 PM   #11
Sepp von Ch.
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By this version 3.2 is not necessary to edit the EnglishNames.cfg and germanNames.cfg in data-sea folder??
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Old 02-12-12, 12:08 PM   #12
LGN1
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Hi,

I just had a great experience with this mod:

My watch crew spotted a lone freighter at the border of the Celtic Sea heading for the St. George's Channel. Since it was getting dark and the wind speed was 11m/s, I decided to attack on the surface. I shadowed the target for some time and realized that the target was not zigzagging.

I set up a perfect 90°-attack and was just about to release a torpedo when I saw 'EIRE' and the Irish flag on the hull Since I had met similar ships earlier that were British, I had to decide quickly what to do It didn't zigzag so it could well be an Irish vessel. I couldn't see any guns on it so I decided to get close enough to get spotted and see how it would react. And indeed, it didn't start any evasive actions and turned out to be neutral. Fortunately, I didn't attack it

But soon after a British aircraft appeared and I had to dive...



Great work and great idea with the 'neutral' ships, Iambecomelife! It adds a lot when you have to decide whether to attack or not.
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