SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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05-27-10, 07:59 AM | #1 |
Grey Wolf
Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Magic, check post #2
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Last edited by conus00; 05-27-10 at 08:22 AM. |
05-27-10, 09:46 AM | #2 |
Engineer
Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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Great Work.....
but unfortunately I only get 7fps inside the new Wilhelmshaven port!!
I think I might need to do some tweeking! ok Rick |
05-27-10, 01:57 PM | #3 |
Silent Hunter
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Hi conus00 !
Thank you very much , but I´ve one question: All Rank_Deco_ND.tga Files (this one which come with the Main MOD and the two Add-On .tga Files from your Post # 2) looks like as the same ?! I mean, on all three Rank_Deco_ND.tga Files are shown medals ! This is right ??? Best regards, Magic Edit: Please check your two Archive Files from your Post #2, in both Archive Files are the same .tga Files (I think the wrong .tga File with Medals in both Archive Files) Last edited by Magic1111; 05-27-10 at 02:08 PM. |
05-27-10, 02:18 PM | #4 | |
Grey Wolf
Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Quote:
I just re-uploaded another version. The old ones had directory structure messed up so they weren't working properly while installed using JSGME. Sorry.
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Last edited by conus00; 05-27-10 at 02:34 PM. |
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05-27-10, 03:17 PM | #5 | |
Silent Hunter
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Quote:
Thanks for your quick Reply ! Best regards, Magic |
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05-27-10, 06:59 PM | #6 |
Helmsman
Join Date: Mar 2004
Posts: 106
Downloads: 57
Uploads: 0
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CTD in Museum
Hi Conus00,
A fantastic mod! I am having one irritating problem: when the museum loads to about 95%, SHIII crashes to the desktop with the error "Silent Hunter III has stopped working". I am running GWX 3.0 Gold without any other mods installed on Win 7 Pro 64 bit with two ATI 5870 cards in Crossfire with the latest Catalyst 10.4 drivers. Before installing the newest version of the Conus Widescreen mod, I was running the original "widescreen GWX 3.0" mod without any problems. Ran smooth as silk on my system. I uninstalled the original widescreen mod with JGSME and then installed the new version and now the museum CTD's. I must run the mod at 1360 resolution setting because my Asus VW266H 26 inch widescreen monitor does not support the 1366 resolution. Any ideas what could be causing the museum CTD's? Last edited by Ruzbasan; 05-27-10 at 10:45 PM. |
05-28-10, 09:56 AM | #7 | ||
Grey Wolf
Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Quote:
My mod includes his Widescreen version 1.1 Try using my mod but replacing d3d9.dll and d3d9.ini from widescreen GWX 3.0 Quote:
To answer your second question is definitely no. There would be large amount of changes to be done to lots of graphic files and change them from 1360x768 to 1440x900 (which is not just a simple re-sizing the files).
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Last edited by conus00; 05-28-10 at 10:15 AM. |
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05-28-10, 10:18 AM | #8 | |
Grey Wolf
Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Quote:
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