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03-01-10, 12:08 AM | #46 | |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,378
Downloads: 480
Uploads: 11
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Quote:
The "Lock" is mainly just there to distinguish the ship you're ID'ing, and for inputting data. |
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03-01-10, 12:12 AM | #47 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I'll be damned. All the rivets are wrong too.
Now off to play it some more. |
03-01-10, 12:16 AM | #48 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,378
Downloads: 480
Uploads: 11
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On my first "serious" mission.. ran into a snag.
How can i get rid of this? It's covering up a sizeable area of the patrol area.. and i can't plot anything nor make navigation waypoints underneath it. Can't figure out how to "minimize" it to just a simple icon. It gets worse the more i zoom out. |
03-01-10, 12:32 AM | #49 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 33,684
Downloads: 171
Uploads: 0
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That was an old SHIII bug that was fixed, oh well back again!!
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Sub captains go down with their ship! |
03-01-10, 12:42 AM | #50 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,378
Downloads: 480
Uploads: 11
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Weird ALT-TAB behaviour.
Upon returning back to the game, it's either really dark (like nearly pitch black), or really bright (enough to blind you). It takes anywhere from 10-30 seconds for the light level to get back to normal. Probalby something to do with HDR lighting, as you see this effect when going from a dark to bright area in the game (like going to the bridge, or when pulling out of the Sub pen). Simulates your eyes adjusting to the light level. Kinda sucks that it happens on ALT-TABS, because i like to jump in and out when using my solution solver app. |
03-01-10, 01:05 AM | #51 |
Ace of the Deep
Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
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Reece is that not a "Jack Staff" ? "A "jack" (Goesch or Gösch in German) is a small version of the national flag that is flown from a jackstaff on the bow of a war ship to indicate its nationality, while a military or war ensign is flown on the stern. A jack is below shown flying from the jackstaff on a new submarine just launched at the Krupp Germania Wharf Kiel, in the period ad at the left.
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Last edited by Elder-Pirate; 03-01-10 at 02:13 AM. |
03-01-10, 01:10 AM | #52 | |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Quote:
There are a few bugs needing fixes fast. Ability shortcuts stops working from time to time. Have to reload game to get them working. Also when ordering a crewman to use ability i.e sonarman they always say "Cannot perform action" but do it anyways. Some orders doesnt work correctly when giving commands. Man the deckgun and secure deckgun for instance. Often it just gives "Man gun" not "secure gun". This goes for other orders to. "Deck Gun" commands really need an overlook. It's a mess. Animations needs tweaking. Some turn their backs to you when talking. Some odd behaviour from time to time. I went to Scapa Flow. Met task force in entrance. 2 Destroyers stuck headbanging the shore. A boat upgrade not working correctly. Ordered Zwilling FLAK guns, started mission with standard 2cm FLAK. Upgrade not applied. Radio and Grammaphone not working. No access. Checked the files on DVD. It's the music and radio files from SH4... lol? Manual states that escorts can be requested by radio within reach of a German base. How does this work?... there's no radio command for it. Several crashes to desktop with no errors whatsoever. I suspect this to be the OSP doing connection checks. I also have a couple of requests. Please add "Return to course" command. (I haven't found it though). And where is the depth under kiel gauge? i also don't understand why you didn't add rudder icon for mouse like speed and depth. It's only 1 degree left/right or full left/right. Makes steering manually a biatch And last... Since SH3 one could never flood all the tubes in a chosen Salvo. And we still can't. Tried doing some changes in command.cfg but no luck so far. Setting salvo spread is also missing as far as i can see. I hope i'm not blind here
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. Last edited by Ragtag; 03-01-10 at 01:47 AM. |
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03-01-10, 01:16 AM | #53 |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Same for me. These guys don't know what binocs are. Never seen them using one.
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
03-01-10, 01:18 AM | #54 |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Afaik crew can't die though they get wounded. I've been greased and pounded still no loss of life :P
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
03-01-10, 01:20 AM | #55 | |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Quote:
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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03-01-10, 01:29 AM | #56 |
Soundman
Join Date: Nov 2008
Location: Russia
Posts: 147
Downloads: 581
Uploads: 0
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I can show one hundred photos on which this mast was not present!
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03-01-10, 01:32 AM | #57 | |
A-ganger
Join Date: Sep 2002
Location: Germany, Niedersachsen
Posts: 72
Downloads: 70
Uploads: 0
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Quote:
We in germany have the issue: No "ALARM!" Screaming when the boat is diving Sonar guy not reporting contacts Bridge Crew not reporting contacts No "current depth 20 meters" reports and so on. We also tried to install the complete game in english, then the sonar guy was talking and we also got "current depth" reports Can PLEASE SOMEONE with the US Version can confirm/decline this and post the Version and build of the US Release? It should be the same I know but it's not logically to have absolutely different issues with the same game in the same version.
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03-01-10, 01:37 AM | #58 |
Ace of the Deep
Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
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Maybe so but I'll believe the pic in my post ( below your pic ) and the text that goes with it which is real. Maybe they were taken off of some U-Bootes but looks like Kiel was putting them out on their new U-Bootes.
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03-01-10, 01:42 AM | #59 | |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Quote:
I'm expecting a patch on the releaseday. Because this build are having some real gamebreaking issues.
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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03-01-10, 01:44 AM | #60 | |
Watch Officer
Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Quote:
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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