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02-28-10, 11:37 AM | #16 |
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Even when submerged?
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
02-28-10, 11:40 AM | #17 |
Electrician's Mate
Join Date: Feb 2004
Location: Germany/Essen
Posts: 132
Downloads: 27
Uploads: 0
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Sometimes
But that is not the problem we mentioned. Our problem is that the watch crew does not use their binoculars when surfaced. We think that could be the problem, why they don´t give us any information about the enemies activity. Hope I got that clear. Last edited by CaptainNemo; 02-28-10 at 11:52 AM. |
02-28-10, 11:49 AM | #18 |
A-ganger
Join Date: Sep 2002
Location: Germany, Niedersachsen
Posts: 72
Downloads: 70
Uploads: 0
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The problem is not only the "graphical issue" - the problem is, that the Watch-Crew and also the Sonar-Guy doesn't report ANY contacts! You can just stay 50 Meters away from a british destroyer - nothing happens. You can runder under a destroyer - sonar guy don't gives you any contacts and so on...
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02-28-10, 01:14 PM | #19 | |
Seaman
Join Date: Aug 2006
Posts: 39
Downloads: 7
Uploads: 0
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Quote:
Ok seriously, this is a constant issue in your game? Reinstall, restart, try new campaign again etc. |
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02-28-10, 01:47 PM | #21 |
The Old Man
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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What do you mean by this? Are you playing SH5?
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***THE GENERAL*** |
02-28-10, 01:50 PM | #22 |
中国水兵
Join Date: Feb 2010
Posts: 284
Downloads: 10
Uploads: 0
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He means that the guns of a BB cant kill individuals on the boat, but definately smash the sub to smithereens.
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02-28-10, 02:00 PM | #23 |
The Old Man
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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So crew cant die in SH5? Is that confirmed by somebody who's actually played the game??
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***THE GENERAL*** |
02-28-10, 03:31 PM | #24 |
A-ganger
Join Date: Sep 2002
Location: Germany, Niedersachsen
Posts: 72
Downloads: 70
Uploads: 0
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But the Version you all play is also 1.05? Build 10th February 2010?
And no one in the US/Canada or somewhere else in the world has the problem of a "no talking"/"blind" crew?
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02-28-10, 03:51 PM | #25 |
Ace of the deep .
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Sub on rails . The sub should move up and down like the sub in my signature video . This would really bring the immersion up to a new level.
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02-28-10, 04:42 PM | #26 |
XO
Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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02-28-10, 04:45 PM | #27 |
Lucky Jack
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02-28-10, 06:15 PM | #28 |
Ace of the deep .
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02-28-10, 08:13 PM | #29 |
Watch Officer
Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Bugs found in 10 minutes so far:
-When loading a save game from the main menu while your sub is in the U-boat pen, the sub sinks completely below the surface for 3-5 seconds, then re-surfaces. -The hardware detection tool that runs after the installation says I have 1 gig of RAM when I have 5 gigs. (Win7/64bits) -It's been mentioned before but Observation scope is always raised when loading the game.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender Last edited by etheberge; 02-28-10 at 10:07 PM. |
02-28-10, 09:27 PM | #30 |
Navy Seal
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Crews aboard ships that you attack don't react to attacks... or sinkings. These guys even keep looking relaxed standing on deck and smoking in the midst of giant oil fires and at the bottom of the sea.
Should be an easy fix Otherwise, lots of silly clipping/movement issues with crew members in the control room. However I'm quite taken with just how stable this game seems overall. So far, oddly enough, all the real issues I found are just surface glitches, not truly broken code. |
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