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Old 08-30-09, 08:35 AM   #1
iambecomelife
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Originally Posted by Sledgehammer427 View Post
I use MM3D but I'm sure the things can be replicated in a more complicated 3d program.

1. I take the sub with the tubes I want and I remove the whole sub, leaving the tubes.
-save and exit.
2.When you have the model you want, select the faces you want to use as the torpedo tubes.
-Copy the faces into your clipboard
-before moving on, save your whole sub as a group.
-select your torpedo tube doors, and scale them inward, to the point wheres about a 30cm gap between the faces.
-then paste your doors, which are the exact size and scale of the cutouts you just made
-you can save these and modify your doors later

thats kinda how I do it, I prolly forgot something though
Interesting. Maybe something similar can be done in wings3d to make better casemates for ships' guns; so many classes had their guns indented in the hull, and this is probably the hardest feature for me to model.

Thanks again for all of the help!
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Old 08-30-09, 04:03 PM   #2
Sledgehammer427
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Originally Posted by iambecomelife View Post
Interesting. Maybe something similar can be done in wings3d to make better casemates for ships' guns; so many classes had their guns indented in the hull, and this is probably the hardest feature for me to model.

Thanks again for all of the help!
No problem, Being a WWI buff, I couldn't pass this opportunity up!
I have an idea for the casemates. I'll have to see if I can pull it off
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