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Old 12-20-08, 08:15 PM   #1
Onkel Neal
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Mystery Subsim #83

Here is the initial shot of Mystery Subsim #83


Be the first to guess correctly the name of this subsim or naval game and have your name added to the prize pool.

If you guess, and you are wrong, then you have used one of your three wrong guesses alloted to each player. Each player gets only three wrong guesses in the whole contest before your participation ends, so guess wisely (if you are really sure). If you don't know, don't waste a guess! You can only guess incorrectly three times in the contest.

You cannot EDIT your post in this contest. An edited or deleted post counts as a wrong guess.

Remember the rules!!

If no one tries to guess this shot, or no one guesses correctly, there will be an expanded shot to follow.

Good hunting!
Neal

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Old 12-20-08, 09:01 PM   #2
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688 Attack Sub?
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Old 12-20-08, 11:03 PM   #3
Onkel Neal
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Close...tell you what, make another post with details about the game you are referring to. If that's the same game, I'll count your post as a correct guess.
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Old 12-20-08, 11:15 PM   #4
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I could guess, but I'm nothing but a loser.
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Old 12-21-08, 06:09 AM   #5
Ramius
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Its called "Attack Sub" by Avalon Hill, 1991
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Old 12-21-08, 08:20 AM   #6
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That wasn't the one I was thinking of, so over to you Ramius, good call

I was thinking more of the early PC game, before the one for the Mega Drive. I knew it was a 688 by the conning tower (Flight I or II by the looks of it) but just couldn't match it with a game.
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Old 12-21-08, 10:44 AM   #7
Onkel Neal
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Quote:
Originally Posted by Ramius
Its called "Attack Sub" by Avalon Hill, 1991
That's what I was looking for, Attack Sub the board game.



About the game:

Quote:
Attack Sub is a card based wargame similar to Up Front. The topic is modern submarine warfare (Mostly US/Nato vs. Soviet/Warsaw Pact, but there is an occasional Falklands War scenario.) Each player has one or more submarines and/or surface ships. Each ship is represented on an individual large card with counters showing current contact status and damage. Each player plays cards to increase their "contact level" relative to their opponent. Contact level abstractly represents relative position and sonar readings. It is possible for one ship to have a better contact on his enemy than the enemy has on him. When high enough contact level is reached, torpedoes can be fired.

Sorry you missed this one, Oberon, but I applaud your honesty. This was your third miss, so....

Oberon - 3 You are lost at sea, out of the contest, no more guesses for you.

Next up, Mystery Subsim #84.

Neal
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