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10-11-07, 03:55 PM | #1 |
GWX Project Director
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GWX 1.04 Developmental Sneak Peak - AIRCRAFT GALORE!!!
In GWX version 1.03, we replaced a handful of the Stock SH3 aircraft with models that were made available to the community. In GWX version 1.04... ALL stock SH3 aircraft have been replaced... and new ones added on top of that. Just following the release of GWX 1.0 last year, JU_88 began the massive task of rebuilding aircraft 3D models for replacement of Stock SH3 units. These were in turn imported by Ref into the GWX mod files. Great difficulty was encountered at many stages, and overcome. The brunt of these difficult corrections were borne by Ref, and I cannot say enough in regards to the many late hours that he spent to see this task through... only to FOLLOW through with multiple passes and corrections that were later required. Prior to version 1.04, some community-built aircraft were also produced employing hardpainted roundels. These potentially required cloning and/or reskinning in order to be used in different national rosters. Using markings made by JScones, Ref also rebuilt the files necessary to show correct versions and placements of all aircraft represented in GWX... in such a way that they remain correct no matter which national roster the aircraft units are placed in. Furthermore, air coverage in GWX has undergone a very deep review and in some places totally overhauled based on in-game experiences and feedback in comparison to various historical sources. Many aircraft damage models have been further tweaked. "Real" 3D models of Leigh-Lights have been employed. Aircraft behavior problems (such as failures to attack by SH3 stock aircraft settings) have been corrected. Aircraft will now usually make multiple passes depending on their armament. (In version 1.03, some would and some would not.) ...And in general... if you weren't afraid of aircraft before... You will be. BTW, the Swordfish has a tail-gunner now. Might be a good idea to remember that. You can view some of the new aircraft models in subsequent posts below. Please note that all skins and / or any specific element is subject to change without notice. [Edit: Belated apologies for earlier oversights: The airship and V-1 were constructed/imported by Dev Team member Privateer. Additionally, further aircraft skinning and numerous adjustments were carried out by Dev Team members Dowly and Danlisa. Campaign placement and loadout corrections were carried out by Bigboywooly. Thanks for all you do, gentlemen.] Last edited by Kpt. Lehmann; 10-12-07 at 03:24 AM. |
10-11-07, 03:56 PM | #2 |
GWX Project Director
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Last edited by Kpt. Lehmann; 10-11-07 at 04:59 PM. |
10-11-07, 03:57 PM | #3 |
GWX Project Director
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Last edited by Kpt. Lehmann; 10-11-07 at 04:58 PM. |
10-11-07, 03:57 PM | #4 |
GWX Project Director
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Last edited by Kpt. Lehmann; 10-12-07 at 12:15 PM. |
10-11-07, 05:01 PM | #5 |
Seaman
Join Date: Aug 2007
Posts: 32
Downloads: 0
Uploads: 0
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Very NICE !!!!
But the Fieseler Fi103-Skin never was used this way. http://www.cockpitinstrumente.ch/Aus.../Waffen/V1.htm |
10-11-07, 05:03 PM | #6 | |
GWX Project Director
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Quote:
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10-11-07, 05:05 PM | #7 |
Silent Hunter
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Would you believe that a couple hours ago I was thinking of how nice it would be to have V-1 bombs?
I swear you're telepathic, or something.
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10-11-07, 05:09 PM | #8 | |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Very nice work guy's.
On a personal note, I had forgotten the models & skins from 1.03 until I had cause to look. I suppose you get accustomed to the good stuff when you already have it.:rotfl: @ ALL You are really going to enjoy 1.04. Quote:
Besides, you'll be lucky to see one, you WILL hear one though.
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10-11-07, 05:10 PM | #9 | |
GWX Project Director
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Quote:
Furthermore, the pulse-jet sound file it uses... is from a REAL V-1 rocket recording. (as are a lot of the other sounds used in GWX) |
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10-11-07, 05:16 PM | #10 |
GWX Project Director
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Will update the first posts some more in a few hours... lots of ground to cover... am off to school for now.
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10-11-07, 05:18 PM | #11 |
Eternal Patrol
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:rotfl: Gloriosky! Did SH3 planes really look that bad??
To the present: them's some loverly aerioplanes y'all gots there, Kap. And I see them floatin' drydocks again.
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“Never do anything you can't take back.” —Rocky Russo |
10-11-07, 05:31 PM | #12 |
Grey Wolf
Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
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OMG
What will I do? Man the flak gun's and die in honor and with flying colors? Should I dive at the first sight of the smallest sport on the horizon? They look so great!
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% |
10-11-07, 05:32 PM | #13 |
Ensign
Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
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They sure look good!
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10-11-07, 05:49 PM | #14 |
Ace of the Deep
Join Date: Mar 2007
Location: Cambridgeshire - UK
Posts: 1,128
Downloads: 0
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Sweet Jesus! Thats fantastic! I look forward to 1.04 with great anticipation!
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_______________________________________________ System Spec: Intel Core 2 Duo 2.4Ghz | 4Gb Corsair XMS2 Dominator DDR2 PC-2 6400 RAM | XFX GeForce 8800GTS 640mb PCI-E | Creative X-fi sound card | 250Gb HDD | Rest In Peace Dave, you will be missed. |
10-11-07, 06:05 PM | #15 |
Sea Lord
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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I will say something later,.....When I pick my jaw up from the floor .....simply amazing
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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