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05-06-21, 12:02 PM | #31 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
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In case anyone else is having this problem despite following DGUIs patching instructions, I just found the cause and solution:
The reason why this happens is that there are mods on top of DGUI in JGSME's loading order that also have their own sh3.exe, in this case here it's EnvSimAct_10 if you used the EnvSimAct_10 folder from the NYGM package . So you might have applied the tychopatch to the sh3.exe in DGUI, but if the sh3.exe in EnvSimAct_10 is unpatched, the problem with the split map occurs because JSGME replaces DGUIs sh3.exe with EnvSimAct_10s sh3.exe I have another problem, though. The commands for crew on deck, pennants etc don't work Any ideas why? Here's my mod list: NYGM Tonnage War V2.5 – Stand Alone Version NYGM3_New NYGM3_6F NYGM_2017A IABLShipsforNYGM_New_Thomsen Restore Gods Eye View NYGM_HiRes_Submarines_3_6F DGUI_v1.4 Supplement to V16B1 (JSGME) EnvSimAct_10 Fifi_Enhancement_NYGM U-Tankers & Harbor_Traffic Dark_Night_Fix_NYGM Last edited by Levyathan89; 05-06-21 at 12:19 PM. |
05-06-21, 12:28 PM | #32 | |
Navy Seal
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Quote:
(Or my Ccom12 mod)
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05-06-21, 01:44 PM | #33 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 49
Uploads: 0
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That's funny. It makes at least some of the commands work but it does weird stuff to the graphics. Everything becomes kinda blurry and low res. I know it doesn't make sense but it's true. I delete the cfg-files and everything's fine again.
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05-06-21, 02:10 PM | #34 |
Navy Seal
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It’s not tied to graphics!
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05-06-21, 02:22 PM | #35 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 49
Uploads: 0
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05-08-21, 06:02 AM | #36 | |
Officer
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Quote:
Good work! Many thanks. KUrtz
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05-08-21, 10:18 AM | #37 | |
Ocean Warrior
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Quote:
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05-08-21, 11:06 AM | #38 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 49
Uploads: 0
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05-08-21, 11:10 AM | #39 | |
Navy Seal
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Quote:
There is an exe with the DGUI mod nonetheless. What EnvSim act you are talking about?
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05-08-21, 11:48 AM | #40 |
Ocean Warrior
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As mentioned in post #31 above in this thread/the one quoted in my post.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-08-21, 11:54 AM | #41 |
Navy Seal
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Ah, ok...but don’t understand the problem though. Must be too old
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05-08-21, 11:55 AM | #42 |
Ocean Warrior
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Maybe he just made a wording mistake, don't know.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
05-14-21, 11:49 AM | #43 | |
A-ganger
Join Date: Jan 2021
Location: 10th flotilla
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Hey Fifi, I think fumo-30 is kinda out of place too
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05-14-21, 12:33 PM | #44 |
Navy Seal
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Strange, i didn’t touched this antenna...i will look
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05-14-21, 01:14 PM | #45 |
Navy Seal
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No, it's not my mod...everything is ok:
You have a problem on your side. Probably something overwrinting my mod.
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