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Old 06-15-17, 09:12 AM   #1
HanSolo78
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This will be my new favorite thread

Great work everyone!
If I can help, just ask!
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Old 06-15-17, 05:37 PM   #2
Kendras
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Quote:
Originally Posted by HanSolo78 View Post
If I can help, just ask!
I need to find precise historical plans of the U-bunker's interior. Else, as I have resized your own work, all the internal elements have to be re-arranged/resized....

Also, the above strutures (for flak guns) have to be modelled.
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Old 06-15-17, 11:09 PM   #3
hauangua
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Quote:
Originally Posted by Kendras View Post
I need to find precise historical plans of the U-bunker's interior. Else, as I have resized your own work, all the internal elements have to be re-arranged/resized....

Also, the above strutures (for flak guns) have to be modelled.
Maybe this is little help:

https://www.kilroytrip.fr/detail.asp...bs-portfolio-4

https://de.m.wikipedia.org/wiki/Date...Bootbunker.jpg

https://www.uboat-bases.com/fr/brest/plan.html
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Parked under the balcony with my U-27 waiting Juliet finish makeup

Last edited by hauangua; 06-15-17 at 11:27 PM.
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Old 06-16-17, 11:06 AM   #4
Kendras
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Originally Posted by hauangua View Post
Maybe this is little help:
...
https://www.uboat-bases.com/fr/brest/plan.html
Thank you very much ! It would be perfect to have this plan in high resolution ! But I didn't find any ...
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Old 06-17-17, 04:07 AM   #5
Kendras
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OK. I've tried to model the main dock. What I've done :

a) imported a basic rectangle from harbour_kit.dat
b) de-triangulated it
c) selected both edges (top and bottom) to cut them into several parts
d) moved the new vertices to the correct place
e) connected each vertices (top and bottom)
f) triangulated again

And how it looks like :



But now, when I try to import the model into S3D, an error message says : "One or more vertices is not mapped to a texture coordinate."

Last edited by Kendras; 06-17-17 at 06:53 AM.
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Old 06-17-17, 07:24 AM   #6
Kendras
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Teasing view with Bismarck in the large dock, Hipper at anchor, and a type IXC u-boat sailing outwards.

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Old 06-17-17, 05:47 PM   #7
Kendras
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Now these models have to be textured. And then the harbour devices have to be added on them. Requesting permission to use LSH harbours stuff (trains, vehicles, buildings, etc.) !

Also have some difficulties in modelling the U-bunker.

Last edited by Kendras; 06-17-17 at 07:25 PM.
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