SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-15-12, 08:42 AM | #1 |
Swabbie
Join Date: Jan 2005
Location: Lancaster, New York
Posts: 6
Downloads: 27
Uploads: 0
|
PC Gamer SHO Preview
|
08-15-12, 09:02 AM | #2 |
Grey Wolf
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
Interesting stuff. Maximum 16x time compression, a bit more info on how commanding multiple uboats works.
Very surprised to hear that SH5 assets would work in a Flash-based game though. And the lack of free roaming... just how much of a lack, I wonder? |
08-15-12, 09:11 AM | #3 |
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
|
Wolfpacks okay i might give this a go after all. No free cam tho not needed but i do like looking at my u boat now and then, doesn't matter i could live with out it.
|
08-15-12, 09:18 AM | #4 |
The Old Man
Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,386
Downloads: 79
Uploads: 0
|
I do wonder if we only get a view through the scope, so far we have seen nothing of views from the bridge or follow cams, AA guns etc.
__________________
"The action is simulated...the excitement is real!" Microprose Simulation Software. |
08-15-12, 12:49 PM | #5 |
Pacific Aces Dev Team
|
I read in a german preview from the Gamescom 2012 (launched today) that only the periscope view shows you the real-time action, another 3D view is not implemented.
__________________
-- Vapor-ware is always easier to sell because there's no limit what it can do! |
08-15-12, 02:58 PM | #6 | |
Grey Wolf
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
|
Quote:
"A quick mission I saw featured the commander’s two available submarines doubling up on a convoy. Spotting the enemy from the deck in realtime, the lower submarine waited until the middle of the convoy was directly between the two subs and fired two torpedo tubes." Could this mean there's also a deck view in realtime? |
|
08-15-12, 04:09 PM | #7 |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,500
Downloads: 110
Uploads: 0
|
"Losing a boat in combat isn’t fatal either, as you’ll be given a basic U-boat again."
Hummm, basic U-boat, maybe a type II? And if I lose the boat in 43-45, a basic U-boat would be...... |
08-15-12, 04:46 PM | #8 | |
XO
Join Date: Nov 2006
Location: The Netherlands
Posts: 435
Downloads: 22
Uploads: 0
|
Quote:
__________________
If I wasn't a little mad, I'd go mad. |
|
08-16-12, 08:57 AM | #9 | |
Born to Run Silent
|
Quote:
__________________
SUBSIM - 26 Years on the Web |
|
08-21-12, 08:48 AM | #10 |
Bilge Rat
Join Date: Aug 2012
Posts: 1
Downloads: 10
Uploads: 0
|
seee
oh well..... games games
|
08-21-12, 03:12 PM | #11 | |
Seaman
Join Date: Aug 2012
Posts: 32
Downloads: 17
Uploads: 0
|
Quote:
Other than the periscope the game is 2D all the way with a static picture of 'inside' your ship with mouse click equipment operating and a 2D map. Everything is closed ended mission areas with no open world unless you consider open roaming being you roaming around looking for targets ONCE in the mission zone. You set course for the mission area with nothing to look at but the map and to speed time up (because it can take literally a day or more to reach the mission area) you need to buy time compression credits with real money. So in short, you get to play one mission a day. Any more than that and you need to speed time up by spending $$$ to get to port and out to your next mission area. Later missions are of course further out from port so as you progress the need to spend $$$ to compress time increases. You want to get your score higher up on the leader board and want to play with friends who are already in the mission zone so the need to 'rush back out' will always be there to entice you to spend cash. The ones at the top of the leader board of course have bottomless wallets to spend on better gear and boocoo amounts of time compression to play multiple missions back to back in one sitting. |
|
08-23-12, 10:16 AM | #12 |
Engineer
Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
|
So, we have this new idea of selling time compression to our customers, for some sweet $$$...
|
08-27-12, 12:20 PM | #13 |
Watch
Join Date: Aug 2012
Location: BB56
Posts: 26
Downloads: 8
Uploads: 0
|
|
08-30-12, 07:00 AM | #14 |
Torpedoman
Join Date: Jul 2008
Location: Scotland
Posts: 116
Downloads: 141
Uploads: 0
|
While trying to keep an open mind on this latest take on our beloved franchise (in spite of all that's been said),but having to buy time compression.... really ?
Will probably still give it a try,curiosity and all. |
10-09-12, 02:21 PM | #15 |
Grey Wolf
Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
|
After SHV I thought UBI hit the bottom, but now this!?! OMG!!! If they want to kill whole franchise they could just stop publishing.
What next? Play cards? -RC- |
Thread Tools | |
Display Modes | |
|
|