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Old 09-08-10, 11:42 AM   #61
Sepp von Ch.
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Quote:
Originally Posted by TheDarkWraith View Post
I can make it compatible...
Great! thank you! I like this black skin! Please, please, black skin with swastika!
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Old 09-09-10, 03:20 AM   #62
Zedi
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Quote:
Originally Posted by Abd_von_Mumit View Post
Do you really think just _releasing_ it, as an option, would offend someone? Those who don't want it would just download the default/clean/politically correct version.
There is more than that as this is an international forum and in most of the countries the swastika and anything related to the nazi regime is illegal. This skin is handmade by me, not just an ingame screenshot or a historical picture taken from a public archive, so it could be considered as nazi propaganda and I don't wanna get myself into a serious trouble. Also, I don't wanna involve subsim.com in this and to be considered a place where people do nazi propaganda. This is a serious issue and is best to avoid any misunderstandings.

Anyway, here is a zip file in which I put the black Cover.dds and BottomPage.dds, both clean. Put on them whatever you want and then replace the files in the data\Menu\Gui\RecManual from the black skin mod. Is the best I can do.

I also added a larger image in the first post just to show how the skin looks with the stock UI on periscope view.
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Old 11-15-10, 06:37 PM   #63
SashaKA001
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can be adapted to the Multiple UIs for SH5 with TDC especially ERM-blackskin.
if you can.
please.
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Old 11-15-10, 06:39 PM   #64
TheDarkWraith
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Quote:
Originally Posted by SashaKA001 View Post
can be adapted to the Multiple UIs for SH5 with TDC especially ERM-blackskin.
if you can.
please.
already has been done. Doesn't have black skin though. It's an add-on mod included in the UIs mod.
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Old 11-15-10, 07:00 PM   #65
SashaKA001
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Quote:
Originally Posted by TheDarkWraith View Post
already has been done. Doesn't have black skin though. It's an add-on mod included in the UIs mod.
and how to enable? black skin
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Old 11-16-10, 03:57 AM   #66
Zedi
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Took me a while till I figured out where is the mod in the TDWUI pack. Moded with winmerge the .ini file where I changed only the colors and replaced the dds files with the black skin. I see no css files in TDW pack, so I supose the .ini is able to support the color changes all alone.

I cannot test it right now, here is the link with the whole mod.. install with JSGME and try it out. If it works oke, write back and I may put a permanent link to this version.
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Old 11-16-10, 10:03 AM   #67
SashaKA001
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Quote:
Originally Posted by Magnum View Post
Took me a while till I figured out where is the mod in the TDWUI pack. Moded with winmerge the .ini file where I changed only the colors and replaced the dds files with the black skin. I see no css files in TDW pack, so I supose the .ini is able to support the color changes all alone.

I cannot test it right now, here is the link with the whole mod.. install with JSGME and try it out. If it works oke, write back and I may put a permanent link to this version.
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Old 11-16-10, 12:32 PM   #68
Zedi
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Sorry Sasha, but I cant do anything more. The mod presented in this topic was built/moded for those who use the stock UI and TDW made some personal changes to fit it in his UI, changes that are out of my control because it will work only with his UI installed. If I load the the mod from his pack, it dont even work for me. I suppose the changes to make the buttons visible and also to increase the brightness for the top page must be made in the css file (German.shss).

My advice is to head over his topic and ask TDW to help you out and make the adjustment for the black skin, should be easy for him. The reference for how it should look is on the first page of this topic.
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Old 11-16-10, 12:49 PM   #69
pascal4541
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Very nice
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Old 11-16-10, 06:03 PM   #70
PL_Andrev
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Small upgrade is needed:

Because we have SH3 type piston selector (in circle) we do not need a stock pistol selector on torpedo panel (pointed), right?

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Old 11-16-10, 06:28 PM   #71
SashaKA001
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Quote:
Originally Posted by Antar View Post
Small upgrade is needed:

Because we have SH3 type piston selector (in circle) we do not need a stock pistol selector on torpedo panel (pointed), right?

Yes you are right

there is
leaving only the buttons RAOBF, attacks disk. and choice.

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Old 11-17-10, 06:37 AM   #72
Sepp von Ch.
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I agreee! Gone are the two very modern and unrealistic indicators
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Old 11-17-10, 10:33 AM   #73
TheDarkWraith
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Quote:
Originally Posted by SashaKA001 View Post
can be adapted to the Multiple UIs for SH5 with TDC especially ERM-blackskin.
if you can.
please.
I made a black skin version of it. You can find it here: http://www.subsim.com/radioroom/show...postcount=5036
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Old 11-17-10, 11:49 AM   #74
Zedi
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Thanks TDW, updated the first post with the link.
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Old 12-05-10, 10:14 AM   #75
Shockwave74
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If the stadimeter is fixed in DWs UI what happens with the green lines on the RM of this mod? They should be obsolete, no?

And yes, the UI's interface makes the SH3 dials obsolete for good. I'd keep those because they are more realistic and get rid of the more modern ones to help decluttering the screen.
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