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09-11-10, 08:01 PM | #1 |
Watch
Join Date: Oct 2006
Location: New Mexico(USA)
Posts: 30
Downloads: 2062
Uploads: 0
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SCRIPT
these scripts are great. put the scripts in your MOD folder. That's all I did. I see a couple of gears upper right below the Casptians Log. I click it and there is 7 Patrol Scripts you can choose from. First I thought my boat was going crazy. It automatically dived, crused different speeds, jumpedf into the UZO and done a 360 search and also does different patterns. To Cool! I'm scared to install another script because if says it interfers with my UI's TDC 4.0.3 The Wraiths Mod so I didn't put it in. I guess there is 3 or 4 Different Scripts you can put in your MOD folder.
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09-11-10, 10:32 PM | #2 |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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It is extremely unlikely that any script author on this forums would write a script conflicting with TDW's mod. However any script mod will give you a warning when installed using JSGME - that's simply because the mod uses the same folder as TDW's scripts (it has to). You can safely ignore the warning and test any non-TDW-native script mods safely.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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