SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > COLD WATERS
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-11-17, 07:20 AM   #1
Skyhigh
A-ganger
 
Join Date: Oct 2013
Posts: 74
Downloads: 25
Uploads: 1
Default What I really miss in Cold Waters

It is pretty much perfect (okay, apart from that it's a bit too easy to kill off Surface Groups in 1984) but what I really really miss is the following:

Looking for contacts.

I know the game is geared to be a skipper and a skipper doesn't look at the sonar data.

But in DW I really loved looking at the sonar screen, moving the cursor around until you saw some sound data popping up. In a barrier search you'd travel down the barrier, stopping every now and then, looking around... That noise spike, is that a contact? Let's head closer. No it's not. Continue down the barrier.
New noise spike! Is that it? Ah it's a merchant.

Etc. etc.

That part of the stalking I miss, really.
Skyhigh is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:58 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.