Cool I guess, I just wonder who will be developing that expansion, NASA or Squad. I suspect a lot of people are more likely to fling the asteroid at some target on the ground.
Personally I think there are a couple of things Squad really needs to focus on soon. The parts are in real need of a balancing pass, as for a lot of them, the configurations don't make much sense. Also they really need to redesign kerbalspaceport as it is a gigantic mess full of pages of upload spamming and other issues.
Also I am concerned that the game is running into a fundamental wall with the unity game engine. Unity does not run in 64 bit, and does not multi-thread. If you are big into modding (making or using), you probably already know what I am talking about here because of having to use texture reduction patches due to the memory footprint, and just how the game runs rather poorly for what it does.
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