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Old 05-31-11, 04:49 PM   #11
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
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Quote:
Originally Posted by Mysterius View Post
What are the texture files required for the Albericht on my sub?
Maybe they got deleted somehow...
I see from code snip below you have a Type-VIIC U-Boat with Conning Tower Upgrade.
Files needed for Allberich Paint Sheme are as follow:
Location = Data\Textures\TNormal\tex
- Conning_7C_01_albrecht.dds
- Conning_7C_01_albrecht_N.dds
- Conning_7C_02_albrecht.dds
- Conning_7C_02_albrecht_N.dds
- Uboat7C_structure_albrecht.dds
- Uboat7C_structure_albrecht_N.dds
- Uboat7C_deck_albrecht.dds
- Uboat7C_deck_albrecht_N.dds
(The below files may not have _albrecht in name and effect all Type-VII boats.)
- Uboat7_body_albrecht.dds
- Uboat7_body_albrecht_N.dds
(Because UV/AO maps for this texture are not the same on all Type-VII boats.
Because the body texture should be able to change from Paint Scheme to Paint Scheme without effecting other Paint Scheme's.
I consider this to be a BUG)

Quote:
Originally Posted by Mysterius View Post
Code:
Z01=Conning_7c_02,data\Submarine\NSS_Uboat7c\Submarine Parts\Conning_7C_02


Quote:
Originally Posted by Mysterius View Post
I don't think the problem comes from the computer or the software installed on it (because it's the only paint that doesn't appear) but here it is anyway :
Vista 32b
Q9550 @3.5Ghz
4gb ram
GTX280
Seeing that you are running 32bit OS, you may have 1 big issue...
Have you used BCDEDIT command to tell your OS to allow applications to use more then 2048 memory?
The BCDEDIT command line must be run using you local Administrator Account or equal.
"bcdedit /set IncreaseUserVA 3072" (without quotes)

CLICK HERE to read more info posted by TDW about 4gigPatch.
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