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Old 05-21-11, 11:31 AM   #11
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Quote:
Originally Posted by Feuer Frei! View Post
@ Arclight, thanks a bunch for the screenies, game looks a lot better than the first 1.
Time has 'healed' this game.
Can't help but notice the mini map and the red dots and waypoint arrow, reminds me of DragonAge? Kind of...
And prob. a dozen other games which i can't for the life of me think of right now.
Are the trees, grass, and any other things that could move, 'active'? A gust of wind moves the tall grass, or moves the leaves in the trees etc?
Once again, thanks for your time posting screenies.
My pleasure.

The environments are very dynamic. Guess you would have to see it in motion, see if I can manage that.

Most believable world I've seen to date.

And yeah, there are markers on the map. That's it though; no magical golden arrows or things like that floating around in the actual world.

It's reminiscent of Dragon Age, same genre after all. Perhaps comparable to a less chatty, DA2-done-right: not the vast scale of DA1, but more focused and condensed like the 2nd one, but without the failings of, for example, copy-paste environments.
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