SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-20-09, 08:16 PM   #20
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

Quote:
Originally Posted by JU_88 View Post
I can appreciate that actual wolfpacks are not an easy thing to create,
for instace where they need to shaddow a convoy or be able to co-ordinate attacks with eachother and the player.
Not easy no.

But having an AI sub that dives/surfaces and shoot torpedos - no that Certainly isnt rocket science and has been done before - many times.
If they can give a Sub some reasonable AI routines thats good enough for me, and it would certainly be a million time better than having nothing at all or some silly 'pretend' or 'virtual' wolfpack - which would just be a horrible immersion killer.

"oh look what that escort depth charging?"
(go to external cam)
"hmm appears to be depth charging nothing?"
(Que the eternal 'its a bug/feature' argument)

Sub AI dont have to be perfect...it just need to be in there, dump them in the SHV world and let them do their stuff, we've done the whole 'one sub against the world' thing in SH3 & 4.

Now we could use a change.
You said it man! You sure did!
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.