SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > Sub & Naval Discussions: World Naval News, Books, & Films
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-02-09, 06:04 AM   #1
EFileTahi-A
A-ganger
 
Join Date: Mar 2002
Location: Portugal
Posts: 77
Downloads: 5
Uploads: 0
Default A few questions regarding submarines

I'm coding a futuristic turn based submarine war game and I need to understand some basic features of nowadays subware.

Please note that some questions might look (or are indeed) dumb, give me a discount will ya?

1 - How fast can a nowadays military sub ascend and descend?

2 - Maximum depth of military subs / maximum depth ever recorded (Cientific piloted subs included).

3 - I understand that electrolysis and special equipment is required to produce air. But what if this life support system fails. Do they imediately need to surface or they also store air in pressurized tanks?

4 - Does depth influences in any way the speed of torpedos or their ability to work? (at very deep depths)

5 - Does depth influences in any way the sonar's efficiency?

6 - Is there any restriction or different behaviour on submarines when in extreme deep depths, i.e. do subs operate the same way dispiting the depth they are?


Thank you for any possible info.
__________________

"In wild life, red and black often alert predators to stay away..."
EFileTahi-A is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:21 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.