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09-17-16, 07:34 PM | #1 |
Mate
Join Date: Dec 2010
Posts: 60
Downloads: 48
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90 degree torpedo turn?
Hi - first new war patrol in a long time. I have JSME loaded with RFB and RSRD. On my first patrol out of Manilla, all my torpedoes are taking an immediate 90 degree turn as soon as I fire them, regardless of being locked on a target or not. Is this a historical torpedo problem or a mod problem?
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09-18-16, 05:05 AM | #2 |
Admiral
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A conflicting mod problem me thinks, list the game version and all the mods you're using.
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09-18-16, 10:54 AM | #3 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,725
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Are you using manual or automatic targeting?
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09-18-16, 12:46 PM | #4 |
Mate
Join Date: Dec 2010
Posts: 60
Downloads: 48
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09-18-16, 06:38 PM | #5 |
Ocean Warrior
Join Date: Mar 2007
Location: Houston, TX
Posts: 2,725
Downloads: 393
Uploads: 12
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Hrm. No idea, then. I've seen the same sort of thing happen when entering data incorrectly in manual targeting.
Hopefully it was just a bugged save.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
09-18-16, 07:07 PM | #6 |
Soundman
Join Date: Aug 2015
Location: Australia
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I think it might be the improved ship physics mod. I tried out the latest one and found my torpedoes doing very very strange things, such as passing through ships and exploding next to them when set to contact detonation.
I downloaded and used an earlier version of ISP instead (I think it was 2.6) and everything worked fine. Edit: It was ISP version 2.15 that I am still using with no problems. I bloody hate 15m/s winds now |
09-18-16, 12:46 PM | #7 |
Mate
Join Date: Dec 2010
Posts: 60
Downloads: 48
Uploads: 0
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09-18-16, 02:13 PM | #8 |
Mate
Join Date: Dec 2010
Posts: 60
Downloads: 48
Uploads: 0
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Ok - I'm thinking the save might have gotten bugged somehow, since I reloaded that career from base, and tried to first the fore tubes and they all ran hot, straight and normal.
Tried a new career too out of Manila, and same result. I'll try and tangle with that same TF that I was having the issue with, and we'll see what I come back with. Thanks!! |
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