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Old 11-07-13, 07:32 AM   #1
Rongel
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Default [REL] SH5 Starshells patch

SH 5 Starshells patch v1.0



This small patch modifies starshells and TDW's red distress flares so that they won't cause any lag/stuttering when launched. Be aware that these reduced starshells are cosmetic feature only, enemy ships won't get any boost to their visual sensors using these. This patch affects warships, TDW's FX update merchant starshells and red distress flares. Note that not every ship can fire starshells and distress flares.

Works with TDW's IRAI (make sure you don't have "remove starshells patch" installed) and FX update (make sure you don't have unchecked distress flares from zones.cfg). Uses materials.dat file from "Dynamic Environment 2.9.

Download link: http://www.mediafire.com/download/cu...hells_patch.7z

Download link to a test mission:
http://www.mediafire.com/download/27...shells_test.7z

Credits: Rongel and TDW (TDW_FXU_Flares_Materials.DAT)

Install with JSGME

Last edited by Rongel; 11-14-13 at 09:33 AM.
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Old 11-07-13, 08:02 AM   #2
gap
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Well done Rongel
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Old 11-07-13, 09:01 AM   #3
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great one!
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Old 11-07-13, 02:32 PM   #4
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Thank you mate

I'll try it when I'm going to install the game again
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Old 11-07-13, 06:53 PM   #5
Mikemike47
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Quote:
Originally Posted by volodya61 View Post
Thank you mate

I'll try it when I'm going to install the game again
I hope you are having any kind of success with recovering the damaged computer data.
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Old 11-07-13, 07:17 PM   #6
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Quote:
Originally Posted by Mikemike47 View Post
I hope you are having any kind of success with recovering the damaged computer data.
Thank you Mike
Unfortunately I lost about 40-50 % of my personal data
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Old 01-24-14, 01:04 AM   #7
Raven_2012
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I don't understand this:
FX update (make sure you don't have unchecked distress flares from zones.cfg).

Does my file have it checked or unchecked?
Code:
; Edited by TheDarkWraith for FX_Update_0_0_22
; Edited on 8/5/2013 @ 1830


;This file contains the damages zones list and their properties to be considered
;in damage sistem. The file structure is quite simple and contains one main section
;	[Zones List]
; inside this section each zone is enumerated at the proper location, which is an
; index. Note that the index where the zone appears doesn't count for damage system
; it only provides the unicity of the zone (is an INDEX). Therefore, one must be
; carefull to provide the right index one by one until the last one.
; 	For each zone appearing in the [Zones List] section there will be a special
; section containing its values for parameters
;	The effects to be played at the zone location depending on the aquired damage
; level are enumerated in [Zones List] section as a key "Effecti", where i is the
; index of the effect in list. This key contains the name of the effect and the
; amount of the damage (in percents) the effect starts from, separated by a coma
; 	Ex:
;		Effect1=BAZA_FX_FocFum_mic, 0
;		Effect2=#Catastrofic_explosion, 100
;
; It'a advisible to edit the values for parameters using the Zones Properties
; Editor. Note that the Editor doesn't provide the feature to add/delete a zone 
; from [Zones List], therefore before edit the parameter for a new zone, one must
; manually add it in [Zones List] section then start the Zones Properties Editor.

[Zones List]
;Under water
0=Keel
1=Rudders
2=Propellers
3=URadar
4=UAntenae
5=EngineRoom
6=FuelBunkers
7=AmmoBunkersAbove
8=UZO
9=CargoFuel
10=CargoMerchandise
11=Command deck
12=Funnels
13=WeaponsHeavy
14=Antennae
15=Mast
16=ASWweapon
17=Load
18=Pipe
19=NavDeck
20=boat
21=DieselEngine1
22=ElectricEngine1
23=ForeBattery
24=Quarters1
25=Quarters2
26=PeriscopeAttack
27=PeriscopeObservation
28=Snorkel
29=DieselEngineRoom
30=ElectricEngineRoom
31=TowerWatch
32=CommandRoom
33=BowPlanes
34=TorpidoTubes
35=Ice
36=TorpedoRoomFront
37=TorpedoRoomStern
38=FlotabilityGeneric
39=FireSmall
40=FireMedium
41=WeaponsLight
42=CommunicationsRoom
43=DeckGun
44=Flak
45=FireBig
46=FloodFrontb
47=FloodBackf
48=FloodFrontf
49=Hidrophone
50=LRRadio
51=Sonar
52=Radar
53=Pumps
54=FuelTanks
55=DieselEngine2
56=ElectricEngine2
57=Compresor
58=BowTorpedoTubes
59=AftBattery
60=SternPlanes
61=SternTorpedoTubes
62=DGun
63=ExternalStorage
64=FlakGun1
65=blabla
66=FlakGun3
67=URudders1
68=UPropellers1
69=EngineRoomB
70=FuelBunkersB
71=AmmoBunker
72=UPropellers2
73=URudders2
74=ShipBubbles
75=F_WingsBack
76=PlaneSmoke
77=F_PlaneEngine
78=F_PlaneFuelBunker
79=F_WingsFront
80=PlaneFire
81=Platform
82=KeelB
83=Cargo1
84=Cargo2
85=Floodf
86=Floodb
87=FireBigga
88=FloodBackb
89=MB_WingsFront
90=MB_WingsBack
91=PlaneRudder
92=PlanePropeller
93=MB_PlaneEngine
94=MB_PlanePropeller
95=LB_WingsFront
96=LB_WingsBack
97=LB_PlaneEngine
98=LB_PlaneFuelBunker
99=HB_WingsFront
100=HB_WingsBack
101=HB_PlaneEngine
102=HB_PlanePropeller
103=Test
104=OilLeak
105=CargoTest
106=AmmoBunkerA
107=AmmoBunkANels
108=AmmoBunkFNels
109=FlotabilityUpper
110=FloodTower
111=FlotabilityShow
112=FlotabilityGenB
113=KeelBB
114=FloodfB
115=FloodbB
116=FlakXXI
117=PumpsXXI
118=RudderXXI
119=UPropellersXXI1
120=UPropellersXXI2
121=SternPlanesXXI
122=FlakGunXXI
123=FuelTanksII
124=RudderII
125=UPropellersII1
126=UPropellersII2
127=SternPlanesII
128=SternTorpedoTubes2
129=SternTorpedoTubes3
130=SternTorpedoTubes4
131=BowTorpedoTubes2
132=BowTorpedoTubes3
133=BowTorpedoTubes4
134=BowTorpedoTubes5
135=BowTorpedoTubes6
136=FlotabilityFisher
137=Troops
138=UBold
139=UHydrophReceivers
140=URWR
141=UActiveSonar
142=SnorkelXXI
143=UBoldXXI
144=UBoldII
145=CreepEngine1
146=CreepEngine2
147=UNibelung
148=AmmoTorp
149=AftBatteryIX
150=CargoLST
151=PlaneDebris
152=FlakGun4
153=NKeel
154=NFlotMain
155=NFlotShow
156=NFlotUpper
157=NEngineRoom
158=NFuelBunker
159=NFloodF
160=NFloodB
161=NEKeel
162=NEEngineRoom
163=NEFlotMain
164=NEFlotShow
165=NEFlotUpper
166=NEFuelBunker
167=NEFloodF
168=NEFloodB
169=FlakGun2
170=NCargoFuel
171=NCargoFuSide
172=HLoad
173=NSKeel
174=NSFlotMain
175=NSFlotShow
176=NSFlotUpper
177=NSFuelBunker
178=ULongAntenae
179=HangarDeck
180=CLoad
181=NSFlotEmpty
182=SmokeLarge
183=NFlotEmpty
184=NTFlotEmpty
185=BBAmmoBunkerA
186=BBAmmoBunkersAbove
187=BBAmmoBunkers
188=BBFuelBunkers
189=BBEngineRoom
190=BBFlotEmpty
191=ExtCargoFuel
192=AttackCenter
193=SampanMast
194=SampanFlotability
195=SonarHeadPort
196=SonarHeadStb
197=HydrophoneSensor
198=FltDeckGunStern
199=FltTorpRmFront
200=FltTorpRmStern
201=FltEngineRoom
202=FltComRoom
203=FlakFore
204=UbtTorpRmFront
205=UbtTorpRmStern
206=UbtEngineRoom
207=UbtComRoom
208=UbtRadioRoom
209=UKDBReceivers
210=BowPlanesPort
211=New_FX_Zone1
212=CmdRoomNP
213=TrpRoomFrNP
214=QuartersNP
215=EngineRoomNP
216=DistressFlareWarship
217=DistressFlareMerchant
218=SmokeSmall
219=SmokeMedium
220=SmokeLarge
221=Mine
222=None
;**************** FX Update improved zones
223=NFlotCapsize
224=NFlotFlood
;**************** gap external cargo zones
225=ExtCargoExplA
226=ExtCargoExplB
227=ExtCargoFlamA
228=ExtCargoFlamB
229=ExtCargoFuelA
230=ExtCargoFuelB
231=ExtCargoGenA
232=ExtCargoGenB
233=ExtCargoVehicA
234=ExtCargoVehicB
;**************** tdw/gap radio equipment zones
235=RadioRoom
236=RadioTransmitAntenna
237=RadioReceiverAntenna

;*******************************************************
;NEW SMALL MERCHANT
;*******************************************************
[NSKeel]
Category=Keel
Multiplier=5.0
Flotability=25.0
HitPoints=120
Destructible=No
Armor Level=20
Critic Flotation=0.75
Critical=Yes
Critical Chance=1.0 
FloodingTime=1800
CargoType=None
Crash Depth=15

[NSFlotMain]
Multiplier=1.0
Flotability=13.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.15
Critical=No
FloodingTime=600
CargoType=Custom
Crash Depth=12

[NSFlotEmpty]
Multiplier=1.0
Flotability=17.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.15
Critical=No
FloodingTime=900
CargoType=None
Crash Depth=12

[NSFlotShow]
Multiplier=1.0
Flotability=11
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.15
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=12

[NSFlotUpper]
Multiplier=1.0
Flotability=10.00
HitPoints=20
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
FloodingTime=225
CargoType=None
Crash Depth=0.5

[NSFuelBunker]
Category=Fuel Bunkers
Multiplier=5.0
Flotability=10
HitPoints=150
Destructible=No
Armor Level=20
Critic Flotation=0.15
Critical=Yes
Critical Chance=0.05 
FloodingTime=1800
CargoType=Fuel
Crash Depth=15


;*******************************************************
;NEW ESCORT
;*******************************************************

[NEEngineRoom]
Category=Engines Room
Multiplier=5.0
Flotability=8.0
HitPoints=150
Destructible=No
Effect1=Oil_spot, 100
Armor Level=10
Critic Flotation=0.27
Critical=Yes
Critical Chance=0.05 
FloodingTime=900
CargoType=None
Crash Depth=25

[NEKeel]
Category=Keel
Multiplier=5.0
Flotability=25.0
HitPoints=150
Destructible=No
Armor Level=30
Critic Flotation=0.75
Critical=Yes
Critical Chance=0.05 
FloodingTime=1800
CargoType=None
Crash Depth=30

[NEFlotMain]
Multiplier=1.0
Flotability=13.0
HitPoints=125
Destructible=No
Armor Level=10
Critic Flotation=0.32
Critical=No
FloodingTime=1350
CargoType=None
Crash Depth=30

[NEFlotShow]
Multiplier=1.0
Flotability=9.0
HitPoints=125
Destructible=No
Armor Level=10
Critic Flotation=0.32
Critical=No
FloodingTime=900
CargoType=None
Crash Depth=30

[NEFlotUpper]
Multiplier=1.000000
Flotability=10.00
HitPoints=20
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=0

[NEFuelBunker]
Category=Fuel Bunkers
Multiplier=5.000000
Flotability=4.000000
HitPoints=250
Destructible=No
Armor Level=30
Critic Flotation=0.2
Critical=Yes
Critical Chance=0.05
FloodingTime=1800
CargoType=Fuel
Crash Depth=30

[NEFloodF]
Multiplier=1.000000
Flotability=35.000000
HitPoints=60
Destructible=No
Armor Level=100
Critic Flotation=0.300000
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=1

[NEFloodB]
Multiplier=1.000000
Flotability=35.000000
HitPoints=60
Destructible=No
Armor Level=100
Critic Flotation=0.300000
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=1




;*******************************************************
;NEW MERCHANT
;*******************************************************
[NKeel]
Category=Keel
Multiplier=5.0
Flotability=20.0
HitPoints=120
Destructible=No
Armor Level=30
Critic Flotation=0.75
Critical=Yes
Critical Chance=0.05 
FloodingTime=1800
CargoType=None
Crash Depth=20

[NFlotMain]
Multiplier=1.0
Flotability=13.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.36
Critical=No
FloodingTime=1350
CargoType=Custom
Crash Depth=15

[NFlotEmpty]
Multiplier=1.0
Flotability=18.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.36
Critical=No
FloodingTime=1800
CargoType=None
Crash Depth=15

[NTFlotEmpty]
Multiplier=1.0
Flotability=16.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.36
Critical=No
FloodingTime=1500
CargoType=None
Crash Depth=15

[NCargoFuel]
Multiplier=1.0
Flotability=1.2
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.36
Critical=No
Critical Chance=0.05 
FloodingTime=1350
CargoType=Custom
Crash Depth=15

[NCargoFuSide]
Multiplier=1.0
Flotability=10.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.36
Critical=No
Critical Chance=0.05 
FloodingTime=1000
CargoType=Custom
Crash Depth=15

[NFlotShow]
Multiplier=1.0
Flotability=9
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.36
Critical=No
FloodingTime=900
CargoType=None
Crash Depth=15

[NFlotUpper]
Multiplier=1.0
Flotability=10.0
HitPoints=20
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
FloodingTime=225
CargoType=None
Crash Depth=0

[NEngineRoom]
Category=Engines Room
Multiplier=8.0
Flotability=10
HitPoints=100
Destructible=No
Effect1=Oil_spot, 100
Armor Level=15
Critic Flotation=0.36
Critical=Yes
Critical Chance=0.05 
FloodingTime=1000
CargoType=None
Crash Depth=15

[NFuelBunker]
Category=Fuel Bunkers
Multiplier=5.000000
Flotability=4.0
HitPoints=200
Destructible=No
Armor Level=20
Critic Flotation=0.2
Critical=Yes
Critical Chance=0.05 
FloodingTime=1800
CargoType=Fuel
Crash Depth=20

[NFloodF]
Multiplier=1.000000
Flotability=40.000000
HitPoints=60
Destructible=No
Armor Level=100
Critic Flotation=0.25
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=5

[NFloodB]
Multiplier=1.000000
Flotability=40.000000
HitPoints=60
Destructible=No
Armor Level=100
Critic Flotation=0.25
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=5

[NFlotCapsize]
Multiplier=1.0
Flotability=6
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=0

[NFlotFlood]
Multiplier=1.0
Flotability=4
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=0


;*******************************************************
;BattleShips
;*******************************************************

[KeelB]
Category=Keel
Multiplier=5.000000
Flotability=60.000000
HitPoints=120
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=Yes
Critical Chance=0.05 
FloodingTime=1200
CargoType=None

[KeelBB]
Category=Keel
Multiplier=5.000000
Flotability=30.000000
HitPoints=120
Destructible=No
Armor Level=30
Critic Flotation=0.99
Critical=Yes
Critical Chance=0.05 
FloodingTime=1200
CargoType=None

[BBFlotEmpty]
Multiplier=1.0
Flotability=15.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.30
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=28

[EngineRoomB]
Category=Engines Room
Multiplier=5.000000
Flotability=25.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=50
Destructible=No
Effect1=Oil_spot, 100
Critical=Yes
Critical Chance=0.05 
FloodingTime=1200
CargoType=None
Crash Depth=30

[FuelBunkersB]
Category=Fuel Bunkers
Multiplier=5.0
Flotability=5.0
Critic Flotation=0.3
Armor Level=-1
HitPoints=100
Destructible=No
Critical=Yes
Critical Chance=0.05 
FloodingTime=800.0
CargoType=Fuel

[BBEngineRoom]
Category=Engines Room
Multiplier=5.0
Flotability=0.5
HitPoints=100
Destructible=No
Effect1=Oil_spot, 100
Armor Level=-1
Critic Flotation=0.3
Critical=Yes
Critical Chance=0.05 
FloodingTime=1200
CargoType=None
Crash Depth=30


[BBFuelBunkers]
Category=Fuel Bunkers
Multiplier=5.0
Flotability=2.0
Critic Flotation=0.3
Armor Level=-1
HitPoints=150
Destructible=No
Critical=Yes
Critical Chance=0.05 
FloodingTime=800.0
CargoType=Fuel


[AmmoBunker]
Category=Fore Ammo Bunker
Multiplier=5.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=50
Destructible=No
Critical=Yes
Critical Chance=0.05 
FloodingTime=59.999996
CargoType=Ammo

[BBAmmoBunkers]
Category=Fore Ammo Bunker
Multiplier=5.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=150
Destructible=No
Critical=Yes
Critical Chance=0.05 
FloodingTime=59.999996
CargoType=Ammo

[BBAmmoBunkerA]
Category=Aft Ammo Bunker
Multiplier=5.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=150
Destructible=No
Critical=Yes
Critical Chance=0.05 
FloodingTime=59.999996
CargoType=Ammo


[AmmoBunkerA]
Category=Aft Ammo Bunker
Multiplier=5.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=50
Destructible=No
Critical=Yes
Critical Chance=0.05 
FloodingTime=59.999996
CargoType=Ammo

[AmmoBunkFNels]
Category=Fore Ammo Bunker
Multiplier=5.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=150
Destructible=No
Critical=Yes
Critical Chance=0.05 
FloodingTime=59.999996
CargoType=Ammo

[AmmoBunkANels]
Category=Aft Ammo Bunker
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=150
Destructible=No
Critical=NO
Critical Chance=0.05 
FloodingTime=59.999996
CargoType=Ammo


[AmmoBunkersAbove]
Category=Fore Ammo Bunker
Multiplier=1.000000
Flotability=0.000000
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Critical Chance=0.05 
Effect1=#dc_bubbles, 50
FloodingTime=59.999996
CargoType=Ammo

[BBAmmoBunkersAbove]
Category=Fore Ammo Bunker
Multiplier=1.000000
Flotability=0.000000
HitPoints=80
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Critical Chance=0.05 
Effect1=#dc_bubbles, 50
FloodingTime=59.999996
CargoType=Ammo



[AmmoTorp]
Category=Fore Ammo Bunker
Multiplier=1.000000
Flotability=0.000000
HitPoints=20
Destructible=Yes
Armor Level=1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[FlotabilityGeneric]
Multiplier=1.000000
Flotability=20.000000
HitPoints=5
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=600
CargoType=None

[FlotabilityFisher]
Multiplier=1.000000
Flotability=35.000000
HitPoints=10
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=4

[SampanFlotability]
Multiplier=1.000000
Flotability=13.000000
HitPoints=10
Destructible=No
Armor Level=-1
Critic Flotation=0.20000
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=4



[FlotabilityGenB]
Multiplier=1.0
Flotability=10.0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=48

[FlotabilityShow]
Multiplier=1.000000
Flotability=5.000000
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=48

[FlotabilityUpper]
Multiplier=1.000000
Flotability=3.500000
HitPoints=1
Destructible=No
Armor Level=-1
Critic Flotation=0.01
Critical=No
FloodingTime=60
CargoType=None
Crash Depth=4

[FloodTower]
Multiplier=1.0
Flotability=35.0
HitPoints=20
Destructible=No
Armor Level=-1
Critic Flotation=0.99
Critical=No
FloodingTime=300
CargoType=None
Crash Depth=20

[FloodfB]
Multiplier=1.000000
Flotability=10.000000
HitPoints=60
Destructible=No
Armor Level=100
Critic Flotation=0.300000
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=10

[FloodbB]
Multiplier=1.000000
Flotability=10.000000
HitPoints=50
Destructible=No
Armor Level=100
Critic Flotation=0.300000
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=10

[Test]
Multiplier=1.000000
Flotability=20.000000
HitPoints=5
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=600
CargoType=None

[HangarDeck]
Multiplier=1.000000
Flotability=30.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=1000
CargoType=None
Crash Depth=5


;****************************************************
;CargoShips
;*******************************************************

[Keel]
Category=Keel
Multiplier=5.000000
Flotability=50.000000
HitPoints=120
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=Yes
Critical Chance=0.05 
FloodingTime=1200
CargoType=None

[EngineRoom]
Category=Engines Room
Multiplier=5.000000
Flotability=35.0
HitPoints=150
Destructible=No
Effect1=Oil_spot, 100
Armor Level=-1
Critic Flotation=0.300000
Critical=Yes
Critical Chance=0.05 
FloodingTime=1200
CargoType=None
Crash Depth=15

[FuelBunkers]
Category=Fuel Bunkers
Multiplier=5.000000
Flotability=10.000000
HitPoints=150
Destructible=No
Armor Level=40
Critic Flotation=0.300000
Critical=Yes
Critical Chance=0.05 
FloodingTime=800
CargoType=Fuel

[CargoMerchandise]
Multiplier=1.000000
Flotability=20.000000
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=590
CargoType=None

[Cargo1]
Multiplier=1.000000
Flotability=20.000000
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=590
CargoType=None

[Cargo2]
Multiplier=1.000000
Flotability=20.000000
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=590
CargoType=None

[CargoTest]
Multiplier=1.000000
Flotability=100.000000
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=590
CargoType=None

[Troops]
Multiplier=1.000000
Flotability=10.000000
HitPoints=50
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=700
CargoType=None

[CargoLST]
Multiplier=1.000000
Flotability=30.000000
HitPoints=60
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=590
CargoType=None


[Floodf]
Multiplier=1.000000
Flotability=40.000000
HitPoints=60
Destructible=No
Armor Level=100
Critic Flotation=0.300000
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=5

[Floodb]
Multiplier=1.000000
Flotability=40.000000
HitPoints=50
Destructible=No
Armor Level=100
Critic Flotation=0.300000
Critical=No
FloodingTime=450
CargoType=None
Crash Depth=5

[CargoFuel]
Multiplier=1.000000
Flotability=15.000000
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=1000
CargoType=Custom

[ExtCargoFuel]
Multiplier=1.0
Flotability=0.0
HitPoints=50
Destructible=YES
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=1000
CargoType=Fuel
;*****************************************************
;Common Items
;*******************************************************

[FloodFrontf]
Multiplier=1.000000
Flotability=35.000000
HitPoints=60
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=400
CargoType=None

[FloodBackf]
Multiplier=1.000000
Flotability=35.000000
HitPoints=60
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=400
CargoType=None

[FloodFrontb]
Multiplier=1.000000
Flotability=20.000000
HitPoints=60
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=800
CargoType=None

[FloodBackb]
Multiplier=1.000000
Flotability=20.000000
HitPoints=60
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=800
CargoType=None

[Rudders]
Category=Propulsion
Multiplier=1.000000
Flotability=0.000000
HitPoints=10
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=Yes
FloodingTime=60
CargoType=None

[Propellers]
Category=Propulsion
Multiplier=1.000000
Flotability=0.000000
HitPoints=20
Destructible=Yes
Armor Level=-1
Critic Flotation=0.300000
Critical=Yes
FloodingTime=59.999996
CargoType=None

[Command deck]
Category=Command Deck
Multiplier=1.000000
Flotability=0.000000
HitPoints=30
Destructible=Yes
Effect1=BAZA_FX_Explozie_mica, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[Funnels]
Multiplier=1.000000
Flotability=0.000000
HitPoints=15
Destructible=Yes
Effect1=BAZA_FX_Explozie_mica, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[Antennae]
Category=Radio
Multiplier=1.000000
Flotability=0.000000
HitPoints=8
Destructible=Yes
Effect1=BAZA_FX_baza_explozie, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[Mast]
Multiplier=1.000000
Flotability=0.000000
HitPoints=8
Destructible=Yes
Effect1=BAZA_FX_Splinter_fire, 100
Effect2=BAZA_FX_scantei_explozie,100
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[SampanMast]
Multiplier=1.000000
Flotability=20.0000
HitPoints=15
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 40
Armor Level=5
Critic Flotation=0.1
Critical=No
FloodingTime=600
CargoType=None
Crash Depth=0.5


[ASWweapon]
Category=ASW Weapons
Multiplier=1.000000
Flotability=0.000000
HitPoints=10
Destructible=Yes
Effect1=BAZA_FX_Explozie, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=5
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None
Crash Depth=0.01

[Load]
Multiplier=1.000000
Flotability=0.000000
HitPoints=20
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 40
Effect2=BAZA_FX_Explozie_mica, 100
Effect3=BAZA_FX_Splinter_fire, 100
Effect4=BAZA_FX_scantei_explozie,100
Armor Level=5
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[CLoad]
Multiplier=1.000000
Flotability=1.000000
HitPoints=20
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 40
Effect2=BAZA_FX_Explozie_mica, 100
Effect3=BAZA_FX_Splinter_fire, 100
Effect4=BAZA_FX_scantei_explozie,100
Armor Level=5
Critic Flotation=0.300000
Critical=No
FloodingTime=590
CargoType=None
Crash Depth=1


[HLoad]
Multiplier=1.000000
Flotability=0.000000
HitPoints=20
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 70
Effect2=BAZA_FX_Explozie_mica, 100
Effect3=BAZA_FX_Splinter_fire, 100
Effect4=BAZA_FX_scantei_explozie,100
Armor Level=20
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None


[Pipe]
Multiplier=1.000000
Flotability=0.000000
HitPoints=5
Destructible=Yes
Effect1=BAZA_FX_Explozie, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[NavDeck]
Multiplier=1.000000
Flotability=0.000000
HitPoints=10
Destructible=Yes
Effect1=BAZA_FX_Explozie_mica, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=2
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[boat]
Multiplier=1.000000
Flotability=0.000000
HitPoints=5
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 80
Effect2=BAZA_FX_baza_explozie, 100
Effect3=BAZA_FX_Splinter_fire, 100
Effect4=BAZA_FX_scantei_explozie,100
Armor Level=1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[WeaponsHeavy]
Category=Heavy Weapons
Multiplier=1.000000
Flotability=0.000000
HitPoints=40
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[WeaponsLight]
Category=Light Weapons
Multiplier=1.000000
Flotability=0.000000
HitPoints=9
Destructible=Yes
Effect1=BAZA_FX_Explozie_mica, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=5
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[Platform]
Multiplier=1.000000
Flotability=0.000000
HitPoints=9
Destructible=Yes
Effect1=BAZA_FX_Explozie_mica, 100
Effect2=BAZA_FX_Splinter_fire, 100
Effect3=BAZA_FX_scantei_explozie,100
Armor Level=20
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

;*******************************************************
;UBoat Items
;*******************************************************

[TowerWatch]
Multiplier=1.000000
Flotability=0.000000
HitPoints=2000
Destructible=No
Armor Level=6.5
Critic Flotation=0.05
Critical=No
FloodingTime=59.999996
CargoType=None

[PeriscopeAttack]
Multiplier=1.000000
Flotability=0.000000
HitPoints=40
Destructible=No
Armor Level=13
Critic Flotation=0.300000
Critical=No
Father=31
FloodingTime=59.999996
CargoType=None

[PeriscopeObservation]
Multiplier=1.000000
Flotability=0.000000
HitPoints=40
Destructible=No
Armor Level=13
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None
Father=31

[URadar]
Multiplier=1.000000
Flotability=0.000000
HitPoints=60
Destructible=No
Armor Level=10
Critic Flotation=0.000000
Critical=No
Father=31
FloodingTime=59.999996
CargoType=None

[UAntenae]
Multiplier=1.000000
Flotability=0.000000
HitPoints=60
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=31
FloodingTime=59.999996
CargoType=None

[ULongAntenae]
Multiplier=1.000000
Flotability=0.000000
HitPoints=60
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
;Father=31
FloodingTime=59.999996
CargoType=None


[CommandRoom]
Category=Command Room
Multiplier=1.000000
Flotability=70.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.25
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=600
CargoType=None

[FltComRoom]
Category=Command Room
Multiplier=1.0
Flotability=5.58
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.25
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=360
CargoType=None

[UbtComRoom]
Category=Command Room
Multiplier=1.0
Flotability=8
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.18
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=360
CargoType=None


[AttackCenter]
Category=Command Deck
Multiplier=1.0
Flotability=0.912
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.25
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=160
CargoType=None

[UbtRadioRoom]
Multiplier=1.0
Flotability=6.5
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.18
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=260
CargoType=None


[Pumps]
Multiplier=1.000000
Flotability=0.000000
HitPoints=300
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=32
FloodingTime=59.999996
CargoType=None

[PumpsXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=300
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None


[FuelTanks]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Father=32
FloodingTime=59.999996
CargoType=None

[FuelTanksII]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=-1
Father=32
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None


[CommunicationsRoom]
Multiplier=1.000000
Flotability=12.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.30
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=120
CargoType=None

[Hidrophone]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=15
Critic Flotation=0.000000
Critical=No
Father=42
FloodingTime=59.999996
CargoType=None

[LRRadio]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=42
FloodingTime=59.999996
CargoType=None

[SRRadio]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=42
FloodingTime=59.999996
CargoType=None

[Radar]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=42
FloodingTime=59.999996
CargoType=None

[URWR]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=31
FloodingTime=59.999996
CargoType=None

[Sonar]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[ForeBattery]
Category=Batteries
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Father=24
FloodingTime=59.999996
CargoType=None

[AftBatteryIX]
Category=Batteries
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Father=42
FloodingTime=59.999996
CargoType=None

[AftBattery]
Category=Batteries
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Father=25
FloodingTime=59.999996
CargoType=None

[Quarters1]
Category=Quarters Room 1
Multiplier=1.000000
Flotability=30.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.2
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=120
CargoType=None

[Quarters2]
Category=Quarters Room 2
Multiplier=1.000000
Flotability=10.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.2
Critical=No
Effect1=#dc_bubbles, 50
FloodingTime=120
CargoType=None

[Compresor]
Category=Compressor
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[TorpedoRoomFront]
Multiplier=1.000000
Flotability=30.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=120
CargoType=None

[FltTorpRmFront]
Multiplier=1.0
Flotability=10.24
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=860
CargoType=None

[UbtTorpRmFront]
Category=Fore Torpedo Room
Multiplier=1.0
Flotability=14
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.08
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=860
CargoType=None


[BowPlanes]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[BowPlanesPort]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None


[BowTorpedoTubes]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[BowTorpedoTubes2]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[BowTorpedoTubes3]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[BowTorpedoTubes4]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[BowTorpedoTubes5]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[BowTorpedoTubes6]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None


[TorpedoRoomStern]
Multiplier=1.000000
Flotability=20.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=120
CargoType=None

[FltTorpRmStern]
Multiplier=1.0
Flotability=4.14
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=360
CargoType=None

[UbtTorpRmStern]
Category=Aft Torpedo Room
Multiplier=1.0
Flotability=6
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.08
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=360
CargoType=None

[SternPlanes]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=37
FloodingTime=60
CargoType=None

[SternPlanesXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[SternPlanesII]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=25
FloodingTime=59.999996
CargoType=None


[SternTorpedoTubes]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=37
FloodingTime=59.999996
CargoType=None

[SternTorpedoTubes2]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=37
FloodingTime=59.999996
CargoType=None


[SternTorpedoTubes3]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=37
FloodingTime=59.999996
CargoType=None

[SternTorpedoTubes4]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=Yes
Armor Level=20
Critic Flotation=0.05
Critical=No
Father=37
FloodingTime=59.999996
CargoType=None

[UBold]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=15
Critic Flotation=0.05
Critical=No
Father=37
FloodingTime=59.999996
CargoType=None

[UBoldXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=15
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[UBoldII]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=No
Armor Level=15
Critic Flotation=0.300000
Critical=No
Father=25
FloodingTime=59.999996
CargoType=None



[URudders1]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Armor Level=25
Critic Flotation=0.300000
Critical=Yes
Father=37
FloodingTime=59.999996
CargoType=None

[URudders2]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Armor Level=25
Critic Flotation=0.300000
Critical=Yes
Father=37
FloodingTime=59.999996
CargoType=None

[RudderXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Armor Level=25
Critic Flotation=0.300000
Critical=Yes
Father=30
FloodingTime=59.999996
CargoType=None

[RudderII]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Armor Level=25
Critic Flotation=0.300000
Critical=Yes
Father=25
FloodingTime=59.999996
CargoType=None


[UPropellers1]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=25
HitPoints=200
Destructible=No
Critical=No
Father=37
FloodingTime=59.999996
CargoType=None

[UPropellers2]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=25
HitPoints=200
Destructible=No
Critical=No
Father=37
FloodingTime=59.999996
CargoType=None

[UPropellersXXI1]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=25
HitPoints=200
Destructible=No
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[UPropellersXXI2]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=25
HitPoints=200
Destructible=No
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[UPropellersII1]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=25
HitPoints=200
Destructible=No
Critical=No
Father=25
FloodingTime=59.999996
CargoType=None

[UPropellersII2]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=25
HitPoints=200
Destructible=No
Critical=No
Father=25
FloodingTime=59.999996
CargoType=None



[DeckGun]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[FltDeckGunStern]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None


[DGun]
Multiplier=1.000000
Flotability=0.000000
HitPoints=50
Destructible=Yes
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=43
FloodingTime=59.999996
CargoType=None

[Snorkel]
Multiplier=1.000000
Flotability=0.000000
HitPoints=60
Destructible=No
Armor Level=15
Critic Flotation=0.300000
Critical=No
Father=43
FloodingTime=59.999996
CargoType=None

[SnorkelXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=60
Destructible=No
Armor Level=15
Critic Flotation=0.300000
Critical=No
Father=31
FloodingTime=59.999996
CargoType=None


[ExternalStorage]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=Yes
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Father=43
FloodingTime=59.999996
CargoType=None

[Flak]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[FlakFore]
Multiplier=1.0
Flotability=0.0
HitPoints=200
Destructible=No
Armor Level=1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None


[FlakXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None


[FlakGun1]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=44
FloodingTime=59.999996
CargoType=None

[FlakGun2]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=44
FloodingTime=59.999996
CargoType=None

[FlakGun3]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=44
FloodingTime=59.999996
CargoType=None

[FlakGun4]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=44
FloodingTime=59.999996
CargoType=None

[FlakGunXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=30
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=116
FloodingTime=59.999996
CargoType=None


[UZO]
Multiplier=1.000000
Flotability=0.000000
HitPoints=50
Destructible=No
Armor Level=15
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[DieselEngineRoom]
Category=Engines Room
Multiplier=1.000000
Flotability=20.00000
HitPoints=200
Destructible=No
Effect1=Oil_spot, 100
Armor Level=-1
Critic Flotation=0.15
Critical=No
Effect1=#dc_bubbles, 10
Effect2=Oil_spot, 20
FloodingTime=120
CargoType=None

[FltEngineRoom]
Category=Engines Room
Multiplier=1.0
Flotability=21.64
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.15
Critical=No
Effect1=#dc_bubbles, 10
Effect2=Oil_spot, 20
FloodingTime=860
CargoType=None

[UbtEngineRoom]
Category=Engines Room
Multiplier=1.0
Flotability=30
HitPoints=200
Destructible=No
Effect1=Oil_spot, 100
Armor Level=-1
Critic Flotation=0.12
Critical=No
Effect1=#dc_bubbles, 10
Effect2=Oil_spot, 20
FloodingTime=860
CargoType=None


[DieselEngine1]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Effect1=Oil_spot, 100
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=29
FloodingTime=59.999996
CargoType=None

[DieselEngine2]
Multiplier=1.0
Flotability=0.0
HitPoints=100
Destructible=No
Effect1=Oil_spot, 100
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=29
FloodingTime=59.999996
CargoType=None

[ElectricEngineRoom]
Category=Engines Room
Multiplier=1.0
Flotability=12.0
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.15
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=120
CargoType=None

[ElectricEngine1]
Category=Engines Room
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[ElectricEngine2]
Category=Engines Room
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=25
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[CreepEngine1]
Category=Engines Room
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

[CreepEngine2]
Category=Engines Room
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None


[OilLeak]
Multiplier=1.000000
Flotability=0
HitPoints=100
Destructible=No
Armor Level=-1
Critic Flotation=0.400000
Critical=No
Effect1=#Oil_trace, 20
FloodingTime=120
CargoType=None

[UNibelung]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=15
Critic Flotation=0.300000
Critical=No
Father=31
FloodingTime=59.999996
CargoType=None

[UActiveSonar]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=15
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None


[UHydrophReceivers]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.3
Critical=No
Father=36
FloodingTime=60
CargoType=None

[UKDBReceivers]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=1
Critic Flotation=0.3
Critical=No
Father=36
FloodingTime=60
CargoType=None


[HydrophoneSensor]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[SonarHeadPort]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

[SonarHeadStb]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Armor Level=20
Critic Flotation=0.300000
Critical=No
Father=36
FloodingTime=59.999996
CargoType=None

;*******************************************************
Non-playable SUBMARINE
;*******************************************************

[TrpRoomFrNP]
Multiplier=1.000000
Flotability=52.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.1
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=120
CargoType=None

[QuartersNP]
Multiplier=1.000000
Flotability=52.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.2
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=120
CargoType=None

[CmdRoomNP]
Multiplier=1.000000
Flotability=60.000000
HitPoints=200
Destructible=No
Armor Level=-1
Critic Flotation=0.25
Critical=No
Effect1=#dc_bubbles, 30
FloodingTime=10
CargoType=None

[EngineRoomNP]
Multiplier=1.000000
Flotability=51.00000
HitPoints=200
Destructible=No
Effect1=Oil_spot, 100
Armor Level=-1
Critic Flotation=0.15
Critical=No
Effect1=#dc_bubbles, 10
Effect2=Oil_spot, 20
FloodingTime=120
CargoType=None


;*******************************************************
Effects items
;*******************************************************

[FireSmall]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=10
Destructible=No
Critical=No
Effect1=BAZA_FX_FocFum_mic, 90
FloodingTime=59.999996
CargoType=None

[FireMedium]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=20
Destructible=No
Critical=No
Effect1=BAZA_FX_FocFum_mic, 50
FloodingTime=59.999996
CargoType=None

[FireBig]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=40
Destructible=No
Critical=No
Effect1=BAZA_FX_FocFum_mic, 30
FloodingTime=59.999996
CargoType=None

[FireBigga]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=50
Destructible=No
Critical=No
Effect1=BAZA_FX_Fum_explozie, 20
Effect2=BAZA_FX_Foc, 20
FloodingTime=59.999996
CargoType=None

[SmokeSmall]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=100
Destructible=No
Critical=No
Effect1=FXUpdate_SmokeSmall, 90
FloodingTime=59.999996
CargoType=None

[SmokeMedium]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=100
Destructible=No
Critical=No
Effect1=FXUpdate_SmokeMedium, 50
FloodingTime=59.999996
CargoType=None

[SmokeLarge]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=100
Destructible=No
Critical=No
Effect1=FXUpdate_SmokeLarge, 30
FloodingTime=59.999996
CargoType=None

[ShipBubbles]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=1
Destructible=No
Critical=No
Effect1=#sink_bubbles, 1
FloodingTime=59.999996
CargoType=None
Crash Depth=0.01

[Ice]
Multiplier=1.000000
Flotability=0.000000
HitPoints=20
Destructible=Yes
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[TorpidoTubes]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=100
Destructible=No
Critical=No
FloodingTime=59.999996
CargoType=None

;Modified by TheDarkWraith
[DistressFlareWarship]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=130
Destructible=No
Critical=No
Effect1=Command_room_crewman_splinter_explosion_escort, 40
Effect2=Distress_Flare_Red, 75
FloodingTime=59.999996
CargoType=None

[DistressFlareMerchant]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=65
Destructible=No
Critical=No
Effect1=Command_room_crewman_splinter_explosion_merchant, 40
Effect2=Distress_Flare_Red, 75
FloodingTime=59.999996
CargoType=None

;*******************************************************
;Planes Items (F=Fighters, LB=Light Bomber, MB=Medium Bomber, HB=Heavy Bomber)
;*****************************************************

;Fighters

[F_WingsBack]
Multiplier=1.000000
Flotability=0.000000
HitPoints=7
Destructible=Yes
Effect1=#plane_smoke, 30
Effect2=#plane_fire_smoke, 60
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[F_WingsFront]
Multiplier=1.000000
Flotability=0.000000
HitPoints=6
Destructible=Yes
Effect1=#plane_smoke, 30
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[F_PlaneEngine]
Category=Engines Room
Multiplier=10.0
Flotability=0
HitPoints=5
Destructible=No
Armor Level=11
Critic Flotation=0.300000
Critical=No
Effect1=#plane_smoke, 20
Effect2=#plane_fire_smoke, 60
Effect3=Airplane_explosion_debris, 100
FloodingTime=59.999996
CargoType=None

[F_PlaneFuelBunker]
Multiplier=10.000000
Flotability=0
HitPoints=6
Destructible=No
Armor Level=1.5
Critic Flotation=0.300000
Critical=No
Effect1=#plane_fire_smoke, 30
FloodingTime=59.999996
CargoType=Fuel
Exploding Time=0

;*****************************************************
;Light Bombers

[LB_WingsBack]
Multiplier=1.000000
Flotability=0.000000
HitPoints=5
Destructible=Yes
Effect1=#plane_smoke, 30
Effect2=#plane_fire_smoke, 60
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[LB_WingsFront]
Multiplier=1.0
Flotability=0.0
HitPoints=6
Destructible=Yes
Effect1=#plane_smoke, 40
Effect2=#plane_fire_smoke, 70
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[LB_PlaneEngine]
Category=Engines Room
Multiplier=10.0
Flotability=0
HitPoints=5
Destructible=No
Armor Level=11
Critic Flotation=0.3
Critical=No
Effect1=#plane_smoke, 20
Effect2=#plane_fire_smoke, 60
Effect3=Airplane_explosion_debris, 100
FloodingTime=60
CargoType=None
Crash Depth=1.0

[LB_PlaneFuelBunker]
Multiplier=10.0
Flotability=0
HitPoints=6
Destructible=No
Armor Level=1.5
Critic Flotation=0.3
Critical=No
Effect1=#plane_fire_smoke, 30
FloodingTime=60
CargoType=Fuel
Exploding Time=0
Crash Depth=0.01

;*****************************************************
;Medium Bombers

[MB_WingsBack]
Multiplier=1.000000
Flotability=0.000000
HitPoints=15
Destructible=Yes
Effect1=#plane_smoke, 30
Effect2=#plane_fire_smoke, 60
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[MB_WingsFront]
Multiplier=1.000000
Flotability=0.000000
HitPoints=15
Destructible=No
Effect1=BAZA_FX_Explozie, 15
Effect2=#plane_smoke, 30
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[MB_PlaneEngine]
Category=Engines Room
Multiplier=10.000000
Flotability=0
HitPoints=6
Destructible=No
Armor Level=11
Critic Flotation=0.300000
Critical=No
Effect1=#plane_smoke, 20
Effect2=#plane_fire_smoke, 60
Effect3=Airplane_explosion_debris, 100
FloodingTime=59.999996
CargoType=None
Crash Depth=0.01

[MB_PlanePropeller]
Multiplier=10.000000
Flotability=0
HitPoints=12
Destructible=Yes
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

;*****************************************************
;Heavy Bombers

[HB_WingsBack]
Multiplier=1.000000
Flotability=0.000000
HitPoints=30
Destructible=No
Effect1=#plane_smoke, 30
Effect2=#plane_fire_smoke, 60
Armor Level=-1
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[HB_WingsFront]
Multiplier=1.0
Flotability=0.0
HitPoints=30
Destructible=No
Effect1=#plane_smoke, 30
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=Ammo
Exploding Time=0
Crash Depth=0.01

[HB_PlaneEngine]
Category=Engines Room
Multiplier=10.0
Flotability=0
HitPoints=15
Destructible=No
Armor Level=11
Critic Flotation=0.3
Critical=No
Effect1=#plane_smoke, 20
Effect2=#plane_fire_smoke, 60
Effect3=Airplane_explosion_debris, 100
FloodingTime=60
CargoType=None
Crash Depth=1.0

[HB_PlanePropeller]
Multiplier=10.000000
Flotability=0
HitPoints=20
Destructible=Yes
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=Ammo
Exploding Time=0


;*****************************************************
;Common items

[PlaneRudder]
Multiplier=1.000000
Flotability=0.000000
HitPoints=30
Destructible=No
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=None
Exploding Time=0
Crash Depth=0.01

[PlaneSmoke]
Multiplier=1.000000
Flotability=0.000000
HitPoints=1
Destructible=No
Effect1=#plane_smoke, 25
Effect2=#plane_fire_smoke, 75
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=None

[PlaneFire]
Multiplier=1.000000
Flotability=0.000000
HitPoints=20
Destructible=No
Effect1=#plane_fire_smoke, 75
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=None

[PlaneDebris]
Multiplier=1.000000
Flotability=0.000000
HitPoints=8
Destructible=Yes
Armor Level=0
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=None
Crash Depth=0.01

[New_FX_Zone1]
Multiplier=1.000000
Flotability=0.000000
HitPoints=100
Destructible=No
Effect1=FX_L1, 25
Effect2=FX_L1, 50
Effect3=FX_L2, 50
Effect4=FX_L1, 75
Effect5=FX_L2, 75
Effect6=FX_L3, 75
Armor Level=-1
Critic Flotation=0.3
Critical=No
FloodingTime=60
CargoType=None
Crash Depth=0.01


;*******************************************************
; Mines
[Mine]
Multiplier=1.000000
Flotability=1.000000
Critic Flotation=0.1
Armor Level=-1
HitPoints=1
Destructible=Yes
Critical=No
Effect1=Mine_Explosion, 1
FloodingTime=0
CargoType=None

;*******************************************************
;GAP EXTERNAL CARGO ZONES
;*******************************************************

[ExtCargoExplA]
Multiplier=5.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=Ammo

[ExtCargoExplB]
Multiplier=5.000000
Flotability=0.000000
HitPoints=10
Destructible=Yes
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=Ammo

[ExtCargoFlamA]
Multiplier=3.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 10
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=None

[ExtCargoFlamB]
Multiplier=3.000000
Flotability=0.000000
HitPoints=10
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 10
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=None

[ExtCargoFuelA]
Multiplier=3.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=Fuel

[ExtCargoFuelB]
Multiplier=3.000000
Flotability=0.000000
HitPoints=10
Destructible=Yes
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=Fuel

[ExtCargoGenA]
Multiplier=1.000000
Flotability=0.000000
HitPoints=150
Destructible=Yes
Effect1=BAZA_FX_Foc, 20
Effect2=BAZA_FX_FocFum_mic, 40
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=None

[ExtCargoGenB]
Multiplier=1.000000
Flotability=0.000000
HitPoints=10
Destructible=Yes
Effect1=BAZA_FX_Foc, 20
Effect2=BAZA_FX_FocFum_mic, 40
Armor Level=1
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=None

[ExtCargoVehicA]
Multiplier=1.000000
Flotability=0.000000
HitPoints=25
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 40
Effect2=BAZA_FX_Explozie_mica, 100
Effect3=BAZA_FX_Splinter_fire, 100
Effect4=BAZA_FX_scantei_explozie,100
Armor Level=5
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=None

[ExtCargoVehicB]
Multiplier=1.000000
Flotability=0.000000
HitPoints=50
Destructible=Yes
Effect1=BAZA_FX_FocFum_mic, 70
Effect2=BAZA_FX_Explozie_mica, 100
Effect3=BAZA_FX_Splinter_fire, 100
Effect4=BAZA_FX_scantei_explozie,100
Armor Level=20
Critic Flotation=0.3
Critical=No
FloodingTime=59.999996
CargoType=None

;*******************************************************
;TDW/GAP RADIO EQUIPMENT ZONES
;*******************************************************

[RadioRoom]
Multiplier=1.000000
Flotability=0.000000
HitPoints=30
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=No
Effect1=#sink_bubbles, 1
Effect2=BAZA_FX_FocFum_mic, 50
Effect3=BAZA_FX_Explozie_mica, 100
Effect4=BAZA_FX_Splinter_fire, 100
Effect5=BAZA_FX_scantei_explozie,100
FloodingTime=59.999996
CargoType=None

[RadioTransmitAntenna]
Multiplier=1.000000
Flotability=0.000000
HitPoints=8
Destructible=No
Armor Level=3
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

[RadioReceiverAntenna]
Multiplier=1.000000
Flotability=0.000000
HitPoints=8
Destructible=No
Armor Level=3
Critic Flotation=0.300000
Critical=No
FloodingTime=59.999996
CargoType=None

;*******************************************************
[Global Params]
CargoExplosionRange=35.0;  The range of cargo explosion
;AmmoExplosion=#ammo_xpl
AmmoExplosion=BAZA_FX_Explozie
AmmoForceMultiplyer=1.0;  The explosion of location filled with this cargo type is multiplied by this factor
FuelExplosion=#cata_xpl
FuelForceMultiplyer=0.5;  The explosion of location filled with this cargo type is multiplied by this factor
Penetration Threshold=0.2
Armor Level Factor=4
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Old 01-24-14, 02:30 AM   #8
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
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Quote:
Originally Posted by Raven_2012 View Post
I don't understand this:
FX update (make sure you don't have unchecked distress flares from zones.cfg).

Does my file have it checked or unchecked?
;Modified by TheDarkWraith
[DistressFlareWarship]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=130
Destructible=No
Critical=No
Effect1=Command_room_crewman_splinter_explosion_es cort, 40
Effect2=Distress_Flare_Red, 75
FloodingTime=59.999996
CargoType=None

[DistressFlareMerchant]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=65
Destructible=No
Critical=No
Effect1=Command_room_crewman_splinter_explosion_me rchant, 40
Effect2=Distress_Flare_Red, 75
FloodingTime=59.999996
CargoType=None
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Old 01-24-14, 11:28 AM   #9
Raven_2012
Commander
 
Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
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OK, I found it but I don't get what to do or not to do. The unchecked thing is very unclear to me.

I assume mine is OK and I can proceed with adding this mod.

Quote:
Originally Posted by TheDarkWraith View Post
;Modified by TheDarkWraith
[DistressFlareWarship]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=130
Destructible=No
Critical=No
Effect1=Command_room_crewman_splinter_explosion_es cort, 40
Effect2=Distress_Flare_Red, 75
FloodingTime=59.999996
CargoType=None

[DistressFlareMerchant]
Multiplier=1.000000
Flotability=0.000000
Critic Flotation=0.300000
Armor Level=-1
HitPoints=65
Destructible=No
Critical=No
Effect1=Command_room_crewman_splinter_explosion_me rchant, 40
Effect2=Distress_Flare_Red, 75
FloodingTime=59.999996
CargoType=None
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Old 01-24-14, 12:18 PM   #10
Raven_2012
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Join Date: Jan 2010
Location: Elmira, NY
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Wow, I took out IRAI_0_0_39_ByTheDarkWraith_Patch_1 and used this Starshells patch, I didn't getting any stutter. It was very smooth from my beginning attack and to end, with my tests. Much more so then when I had IRAI_0_0_39_ByTheDarkWraith_Patch_1 in there.

Good work!!!
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Old 01-24-14, 02:18 PM   #11
Mikemike47
Grey Wolf
 
Join Date: Sep 2006
Location: NY
Posts: 994
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Default

Quote:
Originally Posted by TheDarkWraith View Post
;Modified by TheDarkWraith
[DistressFlareWarship]
Effect2=Distress_Flare_Red, 75

[DistressFlareMerchant]
Effect2=Distress_Flare_Red, 75
@TDW
A fix is ";Effect2=Distress_Flare_Red, 75" for both entries.

Have you noticed the [TEC] Silent CTD Hunter thread? It discusses the distress flare red issue. Another issue in this thread talks about FX update 22 and .zon files.
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Old 01-24-14, 02:47 PM   #12
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by Mikemike47 View Post
@TDW
A fix is ";Effect2=Distress_Flare_Red, 75" for both entries.

Have you noticed the [TEC] Silent CTD Hunter thread? It discusses the distress flare red issue. Another issue in this thread talks about FX update 22 and .zon files.

FX_Update does not cause CTDs. Users cause CTDs. I have been using FX Update ever since I made it and I have no CTDs.

Distress flares cause no problems on my system. Starshells also cause no issues on my system. If you are getting CTDs from the flares or starshells then it's not FX_Update or IRAI it's something else.

Try playing the game with just IRAI or FX_Update enabled and you'll see that the flares/starshells do not cause CTDs.

That Silent CTD Hunter thread is severely flawed in how you are determining CTDs. In order to properly chase down CTDs you need to be running the game in a debugger. Thus when an exception is thrown by the game the debugger will catch it and break at the code that is causing the exception. Then you begin the investigation as to why the exception is being thrown. That's the only way to properly diagnose CTDs. I recommend Olly Debug v2.01
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