SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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04-01-16, 02:21 PM | #1 | |||
Stowaway
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Ralles RealModPack for TMO_RSRDC_OTC
1. Ralles RealModPack V1.2final full https://workupload.com/file/cQjXAQh 2. Ralles ModPack for TMO_RSRDC_OTC V1.3single Update https://workupload.com/file/dybLZ7s 3. Unofficial patch regarding the aircraft AI incl. Bubbles ship compilation https://workupload.com/file/CHazvzZ SH4 V1.5 BasicToolBox(4GBPatch, JSGME and MultiSh4) https://workupload.com/file/4LWqqpxY Quote:
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--------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------- This area/dll will remain for people with bad Internet connection or regulation! Ralles ModPack for TMO_RSRDC_OTC V1.3single https://workupload.com/file/dybLZ7s Real Environment RSRDC_TMO by Kriller + Caustic http://workupload.com/file/kdwbDXp I apologize in advance for my deficient English ... I use a Translator. This is a compilation of different modifications, which work with TMO V2.5 + RSRDC V502 + OTC for TMO and harmony. Meaning and content of this compilation is all sensible and appreciation in modifications by third parties to take a playable package together to facilitate other search and testing of the many available modes or to spare. From myself only a few sounds have been added and edited several files to promote a most realistic game. The correct sequence via JSGME would be as follows: 1. TriggerMaru_Overhaul_2-5 (with or without the optional modes) 1a Real Environment RSRDC_TMO by Kriller + Caustic 2. RSRDC_TMO_V502 (and patch) 3. 1.5_Optical Targeting Correction 031312 for RSRDCv502 3a 1.5_OTC_Realistic Scopes (or Aspect Ratio) RSRDCv502 3b 1.5_OTC_Tokko's Revenge for RSRDCv502 (better aircraft and improved AI) 4. Ralles ModPack for TMO_RSRDC_OTC IT MUST A NEW CAMPAIGN STARTED TO BE! Special thanks/Credits go to: - Ducimus - lurker_hlb3 - CapnScurvy - TorpX - SilentPrey - iambecomelife - Bubblehead1980 - MadMax - AOTD|Rhonen - Nbjackso - Frederick J. Barnett - Serg - dallatorre - Kriller2 - W_clear - Caustic - stanger - Bilge_Rat Should I someone accidentally miss, I apologize and alerts. Have fun and rich booty. Bleiente-Ralf Last edited by Bleiente; 12-05-18 at 06:17 AM. Reason: dll update |
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04-01-16, 02:27 PM | #2 |
Lucky Jack
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The translation is just fine! Nice work putting this together for the community. I will give it a try this evening!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
04-02-16, 02:12 AM | #3 |
What's happenin' Cap'n'?
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Thanks for putting this together! It will be helpful for new people.
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USS COPPERFINS-05
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04-02-16, 08:39 AM | #4 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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04-02-16, 10:30 AM | #5 | |
Argentinian Skipper
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Could you explain us what modifications are included? It would be interesting a readme with a few words explaining the main carachteristics. Best regards! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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04-02-16, 01:05 PM | #6 |
Stowaway
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@fitzcarraldo
Well ... that is now not easy to follow up. I have since the Install. SH4 V1.5 with TMO_RSRDC_OTC (which I consider to be the most sensible Combo) 5-6 weeks before spending any time making my game more this -if at all possible actual in terms of realism to trim and form. All available and important to me Modifierungen for SH4 struck me as very convenient, so I started, how to test the devil in delusion, but was so not really to play. How a few days ago finally had finished with my search and very complacent campaign began, it occurred to me that this stony and time-consuming for me search for the "Holy Grail" was so time-consuming that I -if it accessible to others mache- then not just have to go this route. Therefore, I have now here my worn "sublime" findings to the market and asked that my Mod soup to enjoy all available. To recap, the main contents of my ModSuppe, there is / are playing influential with include: - ISP (without the problematic scene.dat only the relevant files) - NewDepthCharges - TDW - Many very beautiful sounds of FORTS and other modifications, as well as new to me mixed and edited sound files - TMO Smoke Mod - Nav_Map makeover V2.1 and much more I myself have the adapted sensor.cfg -the guard now looks as good as the players and the self sim.cfg - the IJN see now toward more accurate. Since TorpX had modeled in the original ISP Porpoise class so chic with their limited Sea endurance of 6000nm at 10kn, I have the boats improved P-class (Perch) away. The flak was -both reasonably adapted for ammunition and effect- towards reality and reworked the ammunition for the deck guns back on Ducimus-Standart. Now I'm whether the letter but exhausted ... Hope my remarks have at least partly satisfy your demand. cheers @fitzcarraldo Nun... das wird jetzt im Nachgang nicht ganz einfach. Ich habe seit der Install. von SH4 V1.5 mit TMO_RSRDC_OTC (welche ich für die sinnvollste Combo erachte) vor ca. 5-6 Wochen sämtliche Zeit damit verbracht, mein Spiel noch mehr -sofern dies überhaupt möglich ist- in Sachen Realismus zu trimmen sowie zu formen. Sämtliche verfügbare und mir wichtige Modifierungen für SH4 kamen mir da sehr gelegen, also habe ich angefangen, wie der Teufel im Wahn zu testen, kam aber deswegen nicht wirklich zum Spielen. Wie ich nun vor ein paar Tagen endlich mit meiner Suche fertig war und überaus selbstzufrieden eine Kampagne begann, kam mir der Gedanke, daß diese für mich steinige sowie zeitaufwendige Suche nach dem "heiligen Gral" so zeitintensiv war, dass -wenn ich es anderen zugänglich mache- diese dann nicht eben diesen Weg gehen müssen. Daher habe ich nun hier meine "erhabenen" Erkenntnisse zu Markte getragen und diese meine Mod-Suppe zum Genuss aller zur Verfügung gestellt. Um die wichtigsten Inhalte meiner ModSuppe zu rekapitulieren, es ist/sind spielprägend mit enthalten: - ISP (nur die relevanten Dateien ohne die problembehaftete scene.dat) - NewDepthCharges - TDW - viele sehr schöne Sounds von FORTS und anderen Modifizierungen, als auch von mir neu gemischte sowie editierte Soundfiles - TMO Smoke Mod
- Nav_Map Make-Over V2.1 und vieles mehr Selber habe ich die sensor.cfg angepasst -die Wache sieht jetzt genauso gut wie der Spieler selbst- und die sim.cfg - die IJN sehen jetzt auch genauer hin. Da TorpX in ISP die ursprüngliche Porpoise-Klasse so schick mit ihrer eingeschränkten Seeausdauer von 6000nm bei 10kn modelliert hatte, habe ich die Boote der verbesserten P-Klasse (Perch) entfernt. Die Flak wurde -sowohl bei Munition als auch Wirkung- halbwegs in Richtung Realität angepasst und die Munition für die Deckgeschütze wieder auf Ducimus-Standart reworked. Jetzt bin ich ob des Schreibens aber erschöpft... Hoffe, meine Ausführungen haben Deine Nachfrage zumindest ansatzweise befriedigt. Prost |
04-02-16, 05:02 PM | #7 |
Argentinian Skipper
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Many thanks for your answer. I could understand the changes. I will try the mod.
Best regards! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
04-02-16, 10:45 PM | #8 |
Stowaway
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Yes always - test your my soup, your judgment as an experienced and fearless users in terms of modes would be me already important.
Here are a few pictures from a German forum ... http://www.marinesims.de/wbb2/thread...tuser=0&page=8 cheers ------------------------------------------------------------------------------ Ja immerzu - teste diese meine Suppe, Dein Urteil als erfahrener und riskierfreudiger User in Sachen Modi wäre mir schon wichtig. Hier nun noch ein paar Bilder aus einem deutschen Forum... http://www.marinesims.de/wbb2/thread...tuser=0&page=8 Prost |
04-03-16, 08:33 AM | #9 | |
Argentinian Skipper
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I recommend you the RUIM uniforms and awards, and - as an optional - an alternative environment. I dislike the original TMO 25 enviro, so I use RealEnvironment + ISE v2 (not v3) + ISE Realistic colours. This combination works fine with the sensors of TMO. Best regards and many thanks! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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08-29-16, 11:22 AM | #10 |
Grey Wolf
Join Date: Jan 2011
Location: greece
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does that replace oll the textures from stock ships and subs? do i need to do a backup before replace?
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09-02-16, 08:55 AM | #11 |
Stowaway
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It is generally not a mistake to have a separate backup of SH4.
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04-29-21, 11:07 AM | #12 |
Watch
Join Date: Jul 2007
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First of all, just want to give a big THANK YOU for putting this together. Love it. Great for someone like me who is coming back after a long absence.
Now, just have a quick question I would appreciate some guidance on: Improved Ship Physics - in the ISP patch readme it says "The idea here is that by alternating files the game uses, one can have a sensible variety of weather conditions, even though the game only has a wind range of 0 to 15 m/s, which really isn't adequate." Is this something I need to worry about or does the mod compilation take this into account? Don't want to get stuck with super calm (or rough) seas. |
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